Base Camp
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- | If you | + | If you colonize a [[Class-M | Standard]], [[Class-F | Moderate]] or [[Class N | Water]] planet, you will need to build a <b>Base Camp</b>. This building can be built on [[Grassland]], provided that the necessary resources are available on your [[DY-500 | Colonisation ship]]. The <b>Base Camp</b> of your colony has basic technical and civilian facilities such as [[Living Space]] for five residents, low energy production, but also a transporter room to [[beam]] and a little [[storage space]], which is protected in part by [[Beam Protection]]. |
<br> | <br> | ||
- | '''The | + | '''The Base Camp, however, produces no [[food]], which will need to be supplied by other buildings, such as a [[Farm]] or a [[Hydroponic Dome]].''' |
<br> | <br> | ||
- | The | + | The Base Camp can be expanded to [[Colony Headquarters]]. It is important to note that building features like [[Beam | Beaming]] and [[Energy Transfer]] are <b>disabled</b> for the duration of the upgrade. |
<br> | <br> | ||
- | <font color=red> Attention: Base Camp and [[Colony Headquarters]] can only be | + | <font color=red>Attention: Base Camp and [[Colony Headquarters]] can only be built on a [[Class-M | Standard]], [[Class-F | Moderate]] or [[Class N | Water]] planet.</font> |
Revision as of 17:38, 11 August 2010
STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Base Camp |
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|
Terrain |
Colonization Required Level |
2 |
Necessary research |
- |
Integrity |
40 / 5 |
Construction costs |
Produces |
1 energy |
Maintenance Expense |
- |
Gerneral effect |
5 EPS-Tanks |
Construction |
Built by a DY-500 from low orbit. |
If you colonize a Standard, Moderate or Water planet, you will need to build a Base Camp. This building can be built on Grassland, provided that the necessary resources are available on your Colonisation ship. The Base Camp of your colony has basic technical and civilian facilities such as Living Space for five residents, low energy production, but also a transporter room to beam and a little storage space, which is protected in part by Beam Protection.
The Base Camp, however, produces no food, which will need to be supplied by other buildings, such as a Farm or a Hydroponic Dome.
The Base Camp can be expanded to Colony Headquarters. It is important to note that building features like Beaming and Energy Transfer are disabled for the duration of the upgrade.
Attention: Base Camp and Colony Headquarters can only be built on a Standard, Moderate or Water planet.
Also See: