Probe

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| align="center" | http://game.stne.net/i/s/70.gif <br> <small>Sonde</small> <br> http://game.stne.net/i/s/511.gif | http://game.stne.net/i/s/709.gif | http://game.stne.net/i/s/814.gif | http://game.stne.net/i/s/407.gif | http://game.stne.net/i/s/16.gif | http://game.stne.net/i/s/313.gif | http://game.stne.net/i/s/216.gif <br>
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! align="center" bgcolor="#000030" | '''Data'''
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Revision as of 18:41, 10 August 2010

STNE is a Strategy and Role Play Game. You can play here.

Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index
Probe
70.gif
Sonde
511.gif | 709.gif | 814.gif | 407.gif | 16.gif | 313.gif | 216.gif
Data
Classification: Military Ship
Probe
Classification: Science Vessel
Properties
Slots: 0.5
Maximum Crew: 0
Hull 5
Armor: 0
EPS Limit 10
Reserve Batteries 10
Reactor Performance 0 {}
Flight Cost 0.2
Solar Cells True
LRS Range 3
Construction Costs
1 Tick
3 Energy
4 Plasteel
12 Duranium
1 Isolinear Chips



Probe

The clue is in the name, its a probe, it probes things. at a low cost it is a great investment to a player, although it is the worst defended vessel in the game, but it is 'unseen' by the automated functions of a ship. in other words it dosen't cause a battle tick.


Also See:

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