Non-Aggression Pact
From STNE Wiki
(Difference between revisions)
(Created page with "{{Menu}} A Non-Agression Pact (or NAP) creates the Relationship Status of "Friends" for the Settlers (or Alliances) involved: they cannot attack one other; Ships & Colonies ...") |
m |
||
Line 1: | Line 1: | ||
{{Menu}} | {{Menu}} | ||
- | A Non-Agression Pact (or NAP) creates the [[Relationship Status]] of "Friends" for the Settlers (or Alliances) involved: they cannot attack one other; Ships & Colonies on [[Alarm Status]] Red behave as though they were on Yellow alert - which is defensive. However, Beaming does cause automatic defense. | + | A Non-Agression Pact (or NAP) creates the [[Relationship Status]] of "Friends" for the Settlers (or Alliances) involved: they cannot attack one other; Ships & Colonies on [[alert condition|Alarm Status]] Red behave as though they were on Yellow alert - which is defensive. However, Beaming does cause automatic defense. |
You administrate all treaties in the [[Diplomacy|Diplomacy Overview]] | You administrate all treaties in the [[Diplomacy|Diplomacy Overview]] |
Revision as of 22:39, 13 December 2011
STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
---|
A Non-Agression Pact (or NAP) creates the Relationship Status of "Friends" for the Settlers (or Alliances) involved: they cannot attack one other; Ships & Colonies on Alarm Status Red behave as though they were on Yellow alert - which is defensive. However, Beaming does cause automatic defense.
You administrate all treaties in the Diplomacy Overview
Important: NAPs are the only treaties that can be kept secret: they will not be shown in "Relationships" or in "Treaties".
Information: NAPs will be automatically terminated if a Peace Treaty is begun. A Peace Treaty is necessary for Trading and Defence.