Jupiter Station
From STNE Wiki
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Revision as of 02:36, 25 June 2011
STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Jupiter Station | ||
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Terrain | ||
Colonization Level | ||
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Necessary research | ||
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Integrity | ||
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Constrution costs | ||
Produces | ||
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Maintenance cost | ||
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General effect | ||
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Construction time | ||
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A Jupiter Station puts 10 research scientists into orbit where they produce 1 Iso-chip each cycle.
It is possible to employ an additional 10 scientists in a Jupiter Station to manufacture an additional Iso-chip. Each scientist increases the station's productivity by 10%.
Although Jupiter Stations need more people and energy than conventional Research Centers, they have the distinct advantage of not requiring raw materials for their activities. They are therefore ideal for any planet with an energy surplus, which also possesses an activated WorkBee Spaceport.
Also See: