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  • Colonist Ships
    ...obile counterpart of the [[Subspace Listening Post]]. Its state-of-the-art sensors allow it to pursue warp signatures left by travelling ships, if they are no
    28 KB (3,755 words) - 15:00, 24 May 2020
  • Contents
    ** [[Sensors]]
    7 KB (803 words) - 13:33, 5 May 2020
  • Index
    * [[Sensors]]<br>
    11 KB (1,270 words) - 10:54, 1 July 2020
  • Scripting:Basic course
    WriteLine('Ship on Federation sensors');
    25 KB (4,140 words) - 09:10, 2 May 2020
  • Abbreviations
    | [[LRS|Long-Range-Sensors]] | [[SRS|Short Range Sensors]]
    5 KB (631 words) - 20:23, 1 July 2020
  • Scimitar
    ... armour sparingly, for the cover to provide adequate protection from enemy sensors, their armour with which was given to Scimitar II. This ship can conquer ev
    2 KB (299 words) - 05:37, 3 January 2012
  • Patrol Ship
    ...obile counterpart of the [[Subspace Listening Post]]. Its state-of-the-art sensors allow it to pursue warp signatures left by travelling ships, if they are no
    2 KB (225 words) - 14:54, 24 May 2020
  • Large Subspace Gate
    ... emitted from this portal are perceived and identified through hundreds of sensors. This however is not always an advantage...
    3 KB (257 words) - 09:26, 27 April 2020
  • Sensor Array
    ''Additional sensors extend the reach of the long-range sensors.''
    373 B (42 words) - 18:40, 17 September 2016
  • Cylon Base Star
    '''Defenses:''' "Excellent perimeter defenses imply sophisticated sensors.<br>
    7 KB (860 words) - 21:34, 18 December 2011
  • Syndicate Items
    ...equency warp plasma emits a white noise into subspace, blinding long-range sensors. The crystal can only endure this procedure once.''
    54 KB (8,840 words) - 16:59, 15 March 2024
  • Enappes sapphire
    ...y warp plasma, a white noise is emitted into subspace, blinding long range sensors. The Crystal endures this procedure ten times.</b>
    1 KB (187 words) - 14:37, 12 November 2011
  • Passive Scanner
    ...ing space without introducing emmi animals active rays. Thus, this type of sensors, no additional system power, but they need heavy armor plates to be removed
    796 B (103 words) - 16:29, 18 September 2016
  • Cloaking Device
    * Hides ship from<br> Short Range Sensors
    1 KB (157 words) - 07:53, 1 July 2012
  • List of Items
    | +1 LRS-Sensors, -1 Reactor
    104 KB (15,547 words) - 15:49, 29 February 2024
  • EPS
    ... are regulated by plasma coolant ducts, and monitored by plasma conversion sensors.
    2 KB (325 words) - 16:38, 6 July 2016
  • Dense Deuterium Nebula
    | Each Tick=Failure of all shields and sensors
    738 B (96 words) - 13:49, 6 September 2016
  • Deep Space Navigation
    ...here are no stars, space becomes hard to navigate. For such treks, special sensors and protocols have to be developed to avoid rogue suns or the like.
    952 B (115 words) - 18:35, 13 September 2013
  • Main Screen/News/Archive/2020/13.03.2020 - 12:00
    ...ry:Military Ships|Military ships]] of all types are equipped with improved sensors and larger [[Ships Warp Core|warp cores]], as well as slightly improved [[E
    1 KB (185 words) - 21:49, 17 April 2020
  • Subspace Tracking
    ...le Docking Station]] in a [[Dense Deuterium Nebula]] since its LRS and SRS sensors function without restriction even in a nebula. The sensors for detecting warp signatures are so extensive there is no additional space
    5 KB (737 words) - 19:48, 1 May 2020
  • Guide:Quick Start Guide/Ship Overview
    '''Long Range Sensors'''<br>
    11 KB (1,885 words) - 22:41, 4 July 2020
  • Vezzena
    ...otection. Its weapons are strong enough to keep battleships at bay and its sensors locate and track them at great distances.
    2 KB (196 words) - 12:48, 8 June 2020
  • Hiding
    ...ons to be concealed so that they cannot be detected by [[LRS]] (Long Range Sensors). ...h tick once hidden. Hidden ships are still visible on the SRS (Short Range Sensors) to ships in the same sector or orbit, however they are completely invisibl
    1 KB (167 words) - 20:32, 21 June 2020
  • Tractor Beam
    ...actor beam the other ship must be visible in your own [[SRS]] (Short Range Sensors), must not be docked and must not have its shields activated. Activating a
    3 KB (532 words) - 19:02, 25 June 2020
  • Vidiians
    ...t" it. You first numb the target and then use the sophisticated integrated sensors to analyze the important organs of the person you hit. Useful organs can th
    12 KB (2,047 words) - 19:58, 29 June 2020
  • Guide:Starting Research
    ...,5 energy signature on Long Range Sensors and can be seen from Short Range Sensors if the ships in the sector actively scan the surrounding area. If you do no ....5 slots which give a commanding view of your local area. Their long range sensors extend 5 sectors out in each direction allowing you to spot passing ships s
    30 KB (4,916 words) - 13:41, 7 July 2020

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