Polaron Power Plant

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{| Border = "1" cellspacing = "0" style = "float: right;margin-left"
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{{Infobox-Buildings
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!| Polaron Power Plant
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|               Name = Polaron Power Plant
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|     Building Image = [[File:PolaronPlant.gif|link=]]
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| Align="center" | [[File:PolaronPlant.gif]] <br>
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|     Terrain Image = [[File:Icefield.gif|link=Ice]] [[File:Desertfield.gif|link=Desert]] [[File:Rockfield.gif|link=Rock]]
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| Colonization Level = 8
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!|Terrain  
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|           Research = [[Polaron Power Plant Construction]]
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|         Integrity = <nowiki>350|6</nowiki>
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| Construction Cost = 200 [[Plasteel]]<br>200 [[Duranium]]
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* [[Ice]] <br>
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|           Produces = 60 [[Energy]]<br>-20 [[Reputation]]
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* [[Desert]] <br>
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|   Maintenance Cost = 6 [[Workers]]
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* [[Rock]] <br>
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|     General Effect = -50 [[Attractiveness]]
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|-
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| Construction Time = 20
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!| Colonization Required Level  
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}}
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A Polaron Power Plant makes 60 energy per [[Tick]] by taking advantage of Polaron radiation. '''However each [[Tick]] there is also a 0.2% chance that the Polaron Power Plant may explode'''. All eight buildings immediately surrounding the damaged power plant will take 60 damage points and all 16 Buildings within a radius of 2 fields of the power plant will take 30 damage points.
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| Align = "center" | 8  
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!| Necessary research
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| Align = "center" | [[Polaron Power Plant Construction]]  
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!| Integrity  
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| Align = "center" | 300/6
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!| Construction costs
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* 100 [[Energy]] <br>
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* 200 [[Plasteel]] <br>  
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* 200 [[Duranium]] <br>
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!| Produces
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| Align = "center" | 60 [[Energy]] <br>
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-50 [[Reputation]] <br> 
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!| Maintenance Expense
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| Align = "center" | 6 [[Worker]] <br>
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!| General effect
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| Align = "center" | -50 [[Attractiveness]]<br>
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!| Construction  
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| Align = "center" | 20 [[tick|ticks]]  
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If a Polaron Power Plant explodes, the colony will become "uncolonized" for 35 ticks, regardless of where that building stood. The resulting Polaron cloud will lose 1 strength every tick. After a week (35 ticks), the colony can be re-colonized. Furthermore, all the crew flees from ships in orbit, if the shields are not activated.
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A Polaron power plant makes 60 energy per [[Tick]] by taking advantage of Polaron radiation. However each [[Tick]] there is also a 0.2% chance that the Polaron power plant exploded. In all eight Buildings around the damaged power plant will  take 60 damage points and all 16 Buildings within a radius of 2 fields at the power plant will take 30 damage points.
 
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If a Polaron power plant exploded, the colony will become "unsettled" for 35 ticks, regardless of where that building stood. The resulting Polaron cloud loses 1 strength every tick. After a week (35 ticks), the colony will re-colonized. Furthermore, all the crew flees from ships in orbit, if the shields are not enabled.
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Since the famous accident on the [[Romulans|Romulan]] research base Chaltok IV, Polaron Power Plants have been outlawed. They are extremely dangerous and the explosion can damage [[Subspace]]. Thus the use of such facilities leads to a loss of 20 [[Internal Reputation]] per tick.
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Since the famous accident on the Romulan research base Chaltok IV Polaron power plant are outlawed. They are extremely dangerous and the explosion can damage Subspace. Unfortunately, the use of this power plant type in the population is due to the associated risks are not very popular, leading to a loss of 20 internal Reputation per tick.
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{{seealso}}
{{seealso}}

Latest revision as of 18:54, 2 July 2020

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Polaron Power Plant
PolaronPlant.gif
Terrain
Icefield.gif Desertfield.gif Rockfield.gif
Colonization level
8
Research required
Polaron Power Plant Construction
Integrity
350|6
Construction Cost
200 Plasteel
200 Duranium
Produces
60 Energy
-20 Reputation
Maintenance Cost
6 Workers
General Effect
-50 Attractiveness
Construction Time
20 tick(s)


A Polaron Power Plant makes 60 energy per Tick by taking advantage of Polaron radiation. However each Tick there is also a 0.2% chance that the Polaron Power Plant may explode. All eight buildings immediately surrounding the damaged power plant will take 60 damage points and all 16 Buildings within a radius of 2 fields of the power plant will take 30 damage points.

If a Polaron Power Plant explodes, the colony will become "uncolonized" for 35 ticks, regardless of where that building stood. The resulting Polaron cloud will lose 1 strength every tick. After a week (35 ticks), the colony can be re-colonized. Furthermore, all the crew flees from ships in orbit, if the shields are not activated.


Since the famous accident on the Romulan research base Chaltok IV, Polaron Power Plants have been outlawed. They are extremely dangerous and the explosion can damage Subspace. Thus the use of such facilities leads to a loss of 20 Internal Reputation per tick.


Also See:

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