Colony Headquarters

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| align="center" | 120/6
| align="center" | 120/6
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|-
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!|Construction Cost
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!| Construction costs
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|-  
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|
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|  
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* 5 [[Energy]] <br>
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* 5 [[Energy]] <br>  
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* 20 [[Plasteel]] <br>
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* 20 [[Plasteel]] <br>  
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|-
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|-  
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!| General Effect
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!| Produces
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|-
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|-  
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| align="center" | 5 EPS-Tanks<br>
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| Align = "center" | 2 [[energy]] <br>  
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5 Living space <br>
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20 [[Attractiveness]] <br>  
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20 Attractiveness<br>
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|-  
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150 Storage room <br>
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!| Maintenance Expense
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|-
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|-  
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!|Running Cost
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| Align = "center" | -  
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|-
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|-  
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|align="center" | -
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!| Gerneral effect
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|-
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|-  
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!|Produces
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| Align = "center" |
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|-
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5 [[EPS-Tanks]] <br>
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| align="center" |  
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5 [[Living Space]] <br>
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*2 Energy<br>
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[ [[Beaming | Beam ]]] <br>  
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[Beaming]<br>
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[ [[Energy Transfer]]] <br>  
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[Energy transfer]<br>
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[ [[Control]]] <br>
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[Control]<br>
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150 [[Storage room]] <br>
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*150 Beam protection<br>
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150 [[Beam protection]] <br>  
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|-
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|-  
!|Construction Time
!|Construction Time
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|-

Revision as of 01:52, 7 August 2010

STNE is a Strategy and Role Play Game. You can play here.

Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index
Colony Headquarters
ColonyHQ.gif
Surface
Required Level
3
Necessary Research
-
Integrity
120/6
Construction costs
Produces
2 energy

20 Attractiveness

Maintenance Expense
-
Gerneral effect

5 EPS-Tanks
5 Living Space
[ Beam ]
[ Energy Transfer]
[ Control]
150 Storage room
150 Beam protection

Construction Time
2 Ticks




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