The NX Causality
From STNE Wiki
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* [[Scout Construction]] | * [[Scout Construction]] | ||
* [[Civilian Vessel Construction]] | * [[Civilian Vessel Construction]] | ||
- | * [[ | + | * [[Battleship Construction]] |
|- | |- | ||
!|Makes possible | !|Makes possible | ||
|- | |- | ||
| | | | ||
+ | * [[Flagship Construction]] | ||
* Build: [[Prototype Shipyard|Prototype shipyards]] | * Build: [[Prototype Shipyard|Prototype shipyards]] | ||
|- | |- | ||
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**[[Civilian Vessel Construction]] (40/10) | **[[Civilian Vessel Construction]] (40/10) | ||
***[[Warp Field Theory]] (60/10) | ***[[Warp Field Theory]] (60/10) | ||
- | **[[ | + | **[[Battleship Construction]] (2500/35) |
***[[Advanced Fleet Management]] (190/20) | ***[[Advanced Fleet Management]] (190/20) | ||
****[[Fleet Management]] (80/15) | ****[[Fleet Management]] (80/15) |
Latest revision as of 18:12, 12 March 2024
STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Research |
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The NX Causality |
Description |
This is end-of-the-line research which allows |
Prerequisites |
Makes possible |
Required Isolinear Chips |
3000(+4470) |
Required Ticks |
15(+290) |
- The NX Causality (3000/15)
- Dyson Sphere Construction (200/25)
- Space Elevator Construction (240/25)
- Orbital Complex Structures (260/20)
- Advanced Orbital Construction (120/15)
- Orbital Construction (40/10)
- Advanced Orbital Construction (120/15)
- Orbital Complex Structures (260/20)
- Space Elevator Construction (240/25)
- Modular Technologies (120/15)
- Advanced Research Center Construction (80/15)
- Jupiter Station Construction (60/15)
- Orbital Construction (40/10)
- Jupiter Station Construction (60/15)
- Advanced Research Center Construction (80/15)
- Corvette Construction (60/10)
- Warp Field Theory (60/10)
- Frigate Construction (80/10)
- Warp Field Theory (60/10)
- Carrier Construction (120/10)
- Warp Field Theory (60/10)
- Missile Construction (50/10)
- Warp Field Theory (60/10)
- Weapon Transport Construction (100/10)
- Warp Field Theory (60/10)
- Scout Construction (70/10)
- Warp Field Theory (60/10)
- Civilian Vessel Construction (40/10)
- Warp Field Theory (60/10)
- Battleship Construction (2500/35)
- Advanced Fleet Management (190/20)
- Fleet Management (80/15)
- Orbital Complex Structures (260/20)
- Advanced Orbital Construction (120/15)
- Orbital Construction (40/10)
- Advanced Orbital Construction (120/15)
- Warp Field Theory (60/10)
- Advanced Fleet Management (190/20)
- Dyson Sphere Construction (200/25)
Also See: