Defective Long-Range Weapon
From STNE Wiki
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- | | | + | |align="center"|<font color="red">Item cannot be used</font> |
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- | | | + | |align="center"|<font color="red">Item cannot be installed</font> |
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! '''Construction Costs''' | ! '''Construction Costs''' | ||
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- | | | + | |align="center"|None |
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- | Can be found in the [[Debris Field]] of a [[The Syndicat| Syndicat]] ship | + | |align="center"|'''Can be found in the <br>[[Debris Field]] of a [[The Syndicat| Syndicat]] ship''' |
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Latest revision as of 17:01, 26 November 2011
STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Defective Long-Range Weapon |
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When Used |
Item cannot be used |
On Installation |
Item cannot be installed |
Construction Costs |
None |
Can be found in the Debris Field of a Syndicat ship |
Defective Long-Range Weapon
Defective Series-5 long-range tactical weapons unit: This tactical long-range torpedo has class 11 intelligence factor and is equipped with bioneural circuits. This weapon is always your goal, if only it were not broken
Item Type ID: 1617