Nature Preserve
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- | In the woods | + | In the woods you can build a Nature Preserve. This delights your population and leads to an increase of your [[Reputation]]. |
- | The construction of a park increases the internal | + | The construction of a park increases the internal reputation immediately by 10 points and 1 additional point of [[Reputation]] per tick. The dismantling of a Nature Preserve on the other hand costs 20 points of [[Reputation|Internal Reputation]]. |
- | Each | + | Each Nature Preserve can employ up to 10 environmentalists. You get one extra [[Reputation]] point per five environmentalists. |
{{seealso}} | {{seealso}} | ||
* [[Reputation|Internal Reputation]]<br> | * [[Reputation|Internal Reputation]]<br> | ||
- | * [[ | + | * [[Buildings]]<br> |
[[Category: Buildings]] | [[Category: Buildings]] | ||
[[Category: Level 2 Building]] | [[Category: Level 2 Building]] |
Latest revision as of 06:33, 6 February 2011
STNE is a Strategy and Role Play Game. You can play here.
Contents | STNE | Colonies | Buildings | Goods | Items | NPC | Ships | Stellar Cartography | Research | Trade | Combat | Settler | Alliances | Index |
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Nature Preserve |
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|
Terrain |
Colonization Required Level |
2 |
Necessary research |
- |
Integrity |
6/0 |
Construction costs |
Produces |
1 Reputation |
Maintenance Expense |
- |
General effect |
5 Attractiveness 10 Reputation |
Construction |
2 ticks |
In the woods you can build a Nature Preserve. This delights your population and leads to an increase of your Reputation.
The construction of a park increases the internal reputation immediately by 10 points and 1 additional point of Reputation per tick. The dismantling of a Nature Preserve on the other hand costs 20 points of Internal Reputation.
Each Nature Preserve can employ up to 10 environmentalists. You get one extra Reputation point per five environmentalists.
Also See: