Combat System

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General

Generally the combat system (or short: CS) is controlled with the help of so-called battleticks (or short BT). Any ship can trigger an action that may cause a backlash for ships of another player, according to set alert and diplomacy.

Basically, it should be noted that the battle system is always active. This means that, should a player throw a BT, he must always expect a counter-attack, no matter what or what purpose it has thrown this BT. A BT is not only raised by the firing of weapons...There are many more cause of KTs.

See Also: Battletick

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