Alliances

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The largest alliances have seperate training wings for new recruits, currently, only three of the large alliances have training wings, the [[Brotherhood of NoD]], [[The Roman Empire]] and the [[Terran Empire]].
The largest alliances have seperate training wings for new recruits, currently, only three of the large alliances have training wings, the [[Brotherhood of NoD]], [[The Roman Empire]] and the [[Terran Empire]].
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[[Category: Alliances]]

Revision as of 19:37, 8 June 2012

Alliances are groups of colonists gathered together in an official contract that makes them all instantly have a Peace Treaty, Military Alliance and a Trade Agreement with all other members. Most alliances are in a general group and have some sort of command structure, they will have a certain amount of power, a reputation and inter alliance agreements. Alliances without these are weak and unknown and usually crumble within a month of establishment. If only one colonist is a member of an alliance for 1 month, the alliance is automatically deleted. Alliances are often the victims of stereotypes on STNE.

List of Major or Historical Alliances on the EN1 Server.

List of lasting Minor Alliances.

The largest alliances have seperate training wings for new recruits, currently, only three of the large alliances have training wings, the Brotherhood of NoD, The Roman Empire and the Terran Empire.

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