Combat System
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(Created page with "=General= Generally the combat system (or short: CS) is controlled with the help of so-called battleticks (or short BT). Any ship can trigger an action that may cause a backlash ...")
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(Created page with "=General= Generally the combat system (or short: CS) is controlled with the help of so-called battleticks (or short BT). Any ship can trigger an action that may cause a backlash ...")
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Revision as of 13:49, 30 August 2010
General
Generally the combat system (or short: CS) is controlled with the help of so-called battleticks (or short BT). Any ship can trigger an action that may cause a backlash for ships of another player, according to set alert and diplomacy.
Basically, it should be noted that the battle system is always active. This means that, should a player throw a BT, he must always expect a counter-attack, no matter what or what purpose it has thrown this BT. A BT is not only raised by the firing of weapons...There are many more cause of KTs.
See Also: Battletick