Research Center

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This building produce 1 [[Isolinear Chips|Iso-Chip]] per tick(also turn), but need many goods: 5 workers, 6 energy, 5 plasteel, 2 iridium ore, 2 duraium, and 2 deuterium. It required 15 energy, 60 plasteel, 5 duranium for construction.
This building produce 1 [[Isolinear Chips|Iso-Chip]] per tick(also turn), but need many goods: 5 workers, 6 energy, 5 plasteel, 2 iridium ore, 2 duraium, and 2 deuterium. It required 15 energy, 60 plasteel, 5 duranium for construction.
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Each research center, can assigned 5 scientists, is a maximim number. Therefore, each research center can produce maximum number of 1.5 Iso-Chips.
{{seealso}}
{{seealso}}

Revision as of 02:34, 25 June 2011

Research Center
0.gif
Terrain
Colonization Level
8
Integrity
180/0
Constrution costs
Produces
1 Iso-chip
Maintenance cost
General effect
Research activity
Construction time
12 ticks

A research center is research buildings, can be built by colonists that level 8.

This building produce 1 Iso-Chip per tick(also turn), but need many goods: 5 workers, 6 energy, 5 plasteel, 2 iridium ore, 2 duraium, and 2 deuterium. It required 15 energy, 60 plasteel, 5 duranium for construction.

Each research center, can assigned 5 scientists, is a maximim number. Therefore, each research center can produce maximum number of 1.5 Iso-Chips.


Also See:

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