German name | English Name
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Enum EHtmlInputType |
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Class CCollectionBase |
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Class CDefaultValueHashTable |
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Class CDictionaryBase |
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Class CEntryList |
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Class CIntegerComparer |
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Class CIntegerHashTable |
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Class CIntegerList |
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Class CKeyMustExistsHashTable |
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Class CObject |
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Class CObjectHashTable |
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Class CObjectList |
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Class CScriptGlobal |
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Class CSortedIntegerObjectList |
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Class CSortedListBase |
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Class CSortedObjectList |
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Class CSortedStringList |
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Class CSortedStringObjectList |
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Class CStringHashTable |
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Class CStringList |
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Structure SPoint |
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Enum EAlarmStufe | EAlertLevel
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Enum EAutoPilotTyp | EAutoPilotType
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Enum EBeamRessource | EBeamResource
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Enum ELRSNumericTyp | ELRSNumericType
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Enum EShipLogTyp | EShipLogType
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Enum EShipRichtung | EShipDirection
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Enum EShipTyp | EShipType
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Enum ETorpedoTyp | ETorpedoType
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Enum EWarenTyp | EGoodsType
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Class CAccount |
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Class CAllianz | CAlliance
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Class CBaseColonieManager | CBaseColonyManager
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Class CBaseShipManager |
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Class CColonieManager | CColonyManager
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Class CCoordsList | CCordinateList
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Class CDataNode |
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Class CDataNodeList |
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Class CDataNodeStorage |
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Class CFlottenEnumerator | CFleet
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Class CGameUrl |
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Class CGebäude | CBuilding
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Class CGebäudeList | CBuildingList
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Class CGlobalFunctions |
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Class CHandle |
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Class CKolonie | CColony
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Class CKolonieEnumerator | CColonyEnumerator
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Class CKolonieFeld | CColonyField
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Class CKolonieFeldList | CColonyFieldList
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Class CKolonieKarte | CColonyMap
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Class CLager | CCargoBay
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Class CMyFlotte | CMyFleet
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Class CMyKolonie | CMyColony
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Class CMyShip |
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Class CMyShipDefinition |
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Class CMyUser |
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Class CScriptUrl |
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Class CShip |
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Class CShipDefinition |
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Class CShipEnumerator |
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Class CShipList |
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Class CShipManager |
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Class CStringBuilder |
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Class CUrl |
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Class CUser |
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Class CUserEnumerator |
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Class CWarenInfo | CGoodsInfo
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Class CWebRequest |
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Class CWebResponse |
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Class CWebUrl |
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Enum EReplikatorWare | EReplicatorGoods
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Class CControlTableCell |
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Class CHtmlBreak |
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Class CHtmlCheckBox |
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Class CHtmlControl |
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Class CHtmlDictionary |
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Class CHtmlEventList |
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Class CHtmlFlash |
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Class CHtmlForm |
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Class CHtmlHelper |
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Class CHtmlHyperLink |
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Class CHtmlImage |
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Class CHtmlInput |
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Class CHtmlLinkButton |
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Class CHtmlListBox |
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Class CHtmlListBoxItem |
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Class CHtmlListBoxItemCollection |
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Class CHtmlNewLine |
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Class CHtmlResetButton |
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Class CHtmlSeperator |
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Class CHtmlSpace |
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Class CHtmlSpan |
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Class CHtmlStyleCollection |
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Class CHtmlSubmitButton |
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Class CHtmlTextArea |
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Class CHtmlTextBox |
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Class CTable |
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Class CTableCell |
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Class CTableCellCollection |
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Class CTableCellList |
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Class CTableRow |
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Class CTableRowCollection |
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Structure SMapPosition |
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Class Array |
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Structure Boolean |
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Structure Byte |
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Structure Char |
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Structure DictionaryEntry |
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Interface ICollection |
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Interface IDictionary |
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Interface IEnumerator |
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Interface IList |
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Structure Date |
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Structure Double |
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Enum |
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Structure Short |
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Structure Integer |
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Structure Long |
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Class Math |
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Class Object |
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Class Random |
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Class String |
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Class CBaseColonieManager
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AlarmStufeÄndern(Stufe) | SetAlertLevel(AlertLevel)
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EinwanderungsGrenzeFestlegen(Grenze) | SetImigrationLimit(Limit)
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GebäudeAktivieren(Position, Status) | ActivateBuilding(Position, Status)
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GebäudeBenennen(Position, Name) | SetBuildingName(Position, Name)
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GebäudeReparieren(Position, Menge) | RepairBuilding(Position, Amount)
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NotfusionsKammerAuffüllen(Position, Menge) | FillEmergencyFusionChamber(Amount)
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Replizieren(Position, Menge, Von, Zu) | Replicate(Position, Amount, From, To)
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SchildeAufladen(Position, Menge) | ChargeShields(Position, Amount)
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TorpedoProduktionÄndern(Position, TorpedoTyp) | SetTorpedoProduction(Position, TorpedoType)
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TransferiereVonSchiff(FromShipID, Anzahl, Ressource) | TransferFromShip(ShipID, Amount, Resource)
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TransferiereZuSchiff(ToShipID, Anzahl, Ressource) | TrasferToShip(ShipID, Amount, Resource)
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Werft_Bauen(WerftPosition, ShipTyp) | Shipyard_Build(Position, ShipType)
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Werft_Reparieren(ShipID, Menge) | ShipyardRepair(ShipID, Amount)
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Werft_ReserveBatterieAufladen(ShipID, Menge) | Shipyard_ChargeEmergencyBattery(ShipID, Amount)
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Class CBaseShipManager
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Abdocken() | Undock()
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AlarmStufeÄndern(Stufe) | SetAlertLevel(AlertLevel)
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AndockenAn(ToShipID) | DockTo(ShipID)
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AusAllenFlottenAustreten() | LeaveAllFleets()
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AusOrbitAustreten() | ExitOrbit()
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Benennen(Name) | SetName(Name)
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DeuteriumSammeln(Energie) | CollectDeuterium(Energy)
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ErzSammeln(Energie) | CollectOre(Energy)
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Fliege(AnzahlFelder, Richtung) | Fly(Distance, Direction)
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FliegeZu(Position) | FlyTo(Position)
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InOrbitEintreten() | EnterOrbit()
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LRS_Aktivieren(Status) | ActivateLRS(Status)
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Reparieren(ShipID, Hüllenpunkte) | Repair(ShipID, HullPoints)
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ReplikatorAktivieren(Status) | ActivateReplicators(Status)
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ReserveBatterieEntladen(Menge) | DischargeEmergencyBattery(Amount)
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SchiffBauenRessourcenEinspeisen() | ApplyGoodsToConstruction()
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SchildeAktivieren(Status) | ActivateShields(Status)
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SchildeAufladen(Menge) | ChargeShields(Amount)
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SRS_Aktivieren(Status) | ActivateSRS(Status)
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StationsReserveBatterieAufladen(ShipID, Menge) | ChargeEmergencyBattery(ShipID, Amount)
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TraktorStrahlAbschalten() | DeactivateTractorBeam()
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TraktorStrahlEinschalten(ShipID) | ActivateTractorBeam(ShipID)
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TransferiereVonKolonie(FromColonieID, Anzahl, Ressource) | TransferFromColony(ColonyID, Amount, Resource)
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TransferiereVonSchiff(FromShipID, Anzahl, Ressource) | TransferFromShip(ShipID, Amount, Resource)
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TransferiereZuKolonie(ToColonieID, Anzahl, Ressource) | TransferToColony(ColonyID, Amount, Resource)
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TransferiereZuSchiff(ToShipID, Anzahl, Ressource) | TransferToShip(ShipID, Amount, Resource)
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Verstecken(Versteckt) | Hide(Status)
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VerteidigenTo(ShipID) | Defend(ShipID)
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VerteidigenToDelete() | StopDefending()
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WarenÜberBordWerfen(Menge, WarenTyp) | JettisonGoods(Amount, GoodsType)
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WarpkernAktivieren(Status) | ActivateWarpCore(Status)
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WarpkernNachfüllen(Menge) | RefillWarpCore(Amount)
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WrackExtraktoren(Menge) | ExtractFromWreck(Amount)
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Class CMyShip
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New (ShipID) |
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__CreateItemGUI(ItemID, Method, Parameters, BaseUrl) |
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__CreateItemGUI(ItemID, Method, Parameters) |
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__InvokeItem(ItemID, Method, Parameters) |
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Aktion | Action
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AutoPilotTyp | AutoPilotType
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CoPilot |
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CoPilotID |
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CreateItemGUI(ItemID, Method, Parameters) |
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CreateItemGUI(ItemID, Method, Parameters, BaseUrl) |
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Definition |
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GeflogeneFelder | FieldsFlown
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Gondeln | Engines
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InvokeItem(ItemID, Method, Parameters) |
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Larne |
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LogTyp | LogType
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LRS_Aktiv | LRSActive
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LRSNumericTyp | LRSNumericType
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LRSSize | LRSSize
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Name |
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ReplikatorAktiv | ReplicatorActive
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ReserveBatterie | EmergencyBattery
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SchildeIonenLevel | ShieldsIonLevel
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SRS |
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SRS_Aktiv | SRSActive
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Systemblockade | SystemBlockade
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Torpedoerhitzung | TorpedoHeating
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Typ | Type
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Versteckt | Hidden
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VerteidigenToID | DefendingID
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Warpkern | WarpCore
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WarpkernAktiv | WarpCoreActive
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...