Phasers

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Introduction

Phasers are a type of energy-beam weapon, common on both military and civilian vessels. Phasers are the primary weapons of the United Federation of Planets, though they are also in use in the Ferengi Alliance. Phasers use energy from a ship's EPS to inflict damage upon another vessel, or a colony. Phasers are one of two energy weapons; the other is disruptors.

Benefits

Phasers, unlike disruptors and torpedoes, cannot miss. There is a 100% chance that a phaser shot will hit the vessel it is attacking, whereas disruptors and torpedoes can miss, depending on the torpedo dodge rate of a ship. This makes phasers especially useful for combating fighters, which have an extremely high dodge rate.

Phasers can also attack colony surfaces, whereas disruptors cannot. Torpedoes are the more common colony-bombarding weapon, however, as they do much more damage.

Downfalls

Phasers are much weaker than disruptors or military-grade torpedoes. When comparing a vessel with phasers to a vessel of similar slots with disruptors, the disruptor-using vessel is generally twice as strong.

Research

Phasers do not require research to use; they are automatically researched for you when your account is created.

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