Scripting:CodeTranslation

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== CColonieManager ==
== CColonieManager ==
oldfunction = newfunction
oldfunction = newfunction
 +
Class CColonieManager : CBaseColonieManager
 +
  New  As CColonieManager = Colony Manager
 +
  Function AlarmStufeÄndern(Stufe As EAlarmStufe) (geerbt) = Function  Change Alert Status (inherited)
 +
  Function BenutzeKolonie(KolonieID As Integer)= Function  Using Colony (KolonieID As Integer)
 +
  Function EinwanderungsGrenzeFestlegen(Grenze As Integer) (geerbt)= Function Change Population Max (inherited)
...
...

Revision as of 20:35, 4 August 2010

CColonieManager

oldfunction = newfunction Class CColonieManager : CBaseColonieManager

 New  As CColonieManager = Colony Manager
 Function AlarmStufeÄndern(Stufe As EAlarmStufe) (geerbt) = Function  Change Alert Status (inherited)
 Function BenutzeKolonie(KolonieID As Integer)= Function  Using Colony (KolonieID As Integer)
 Function EinwanderungsGrenzeFestlegen(Grenze As Integer) (geerbt)= Function Change Population Max (inherited)

...

CShipManager

oldfunction = newfunction ...

CMyKolonie = CMyColony

Energie = Energy ...

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