API:CSector

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  Var sector As New CSector(x-coord,y-coord,map);
  Var sector As New CSector(x-coord,y-coord,map);
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This Class has no Functions, but a bunch of Properties
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{|
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!Property
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!Description
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!Value
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|-
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|Coordinates
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|The coordinates of this Sector
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|Returns an SPoint
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|}
[[Category:API]]
[[Category:API]]

Revision as of 21:50, 27 January 2021

Scripting Portal | Contents | API Reference | Index


With the CSector Class, one can directly access to the actual game data, as it displays a Sector of the universe.

How to create such a Var:

Var sector As New CSector(211,222);

You can define its properties by using coordinates, this will lead the game to use the Standard-Galaxy-Map. Second possibility:

Var sector As New CSector(11111);

Every single Sector has an ID, you can use it. And third possibility: If you want to select a Sector on another map, e.g. an event-map

Var map As New SMap(map-id);
Var sector As New CSector(x-coord,y-coord,map);

This Class has no Functions, but a bunch of Properties

Property Description Value
Coordinates The coordinates of this Sector Returns an SPoint
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