Tribbles

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As such, they make excellent bio-weapons. They either starve the enemy colony out or they clog it up and make it useless. Hoarding these creatures can get you killed.
As such, they make excellent bio-weapons. They either starve the enemy colony out or they clog it up and make it useless. Hoarding these creatures can get you killed.
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There are two main ways of attacking an opponent with tribbles. You can either sow the tribbles as you sow seeds in the form of a hit and run attack to harass your opponent. Or you can beam tribbles onto a planet and then blockade it. Essentially either shutting the planets production down by filling all of its supplies up OR if food is imported by eating all of the food and causing everyone to leave.

Revision as of 15:27, 6 December 2010

Tribbles are fascinating creatures. They can eat their entire weight in food in a matter of minutes. They can decimate a colony's food supply in a matter of days or less depending on the amount of food and the number of tribbles involved. As such, colonists generally do not like it when you drop them off on one of their planets or ships.

If you drop off the animals at any colony the person on the receiving end will no doubt shower you in torpedoes.

1 tribble + 1 food = 7 tribbles per Tick

As such, they make excellent bio-weapons. They either starve the enemy colony out or they clog it up and make it useless. Hoarding these creatures can get you killed.

There are two main ways of attacking an opponent with tribbles. You can either sow the tribbles as you sow seeds in the form of a hit and run attack to harass your opponent. Or you can beam tribbles onto a planet and then blockade it. Essentially either shutting the planets production down by filling all of its supplies up OR if food is imported by eating all of the food and causing everyone to leave.

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