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		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Special:Contributions/Little_Faeries"/>
		<updated>2026-05-13T23:51:13Z</updated>
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	<entry>
		<id>http://wiki.en.stne.net/index.php/API:CSector</id>
		<title>API:CSector</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/API:CSector"/>
				<updated>2021-01-27T22:05:10Z</updated>
		
		<summary type="html">&lt;p&gt;Little Faeries: Completed Property-Table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{apiMenu}}&lt;br /&gt;
&lt;br /&gt;
With the CSector Class, one can directly access to the actual game data, as it displays a Sector of the universe.&lt;br /&gt;
&lt;br /&gt;
How to create such a Var:&lt;br /&gt;
 &lt;br /&gt;
 Var sector As New CSector(211,222);&lt;br /&gt;
 &lt;br /&gt;
You can define its properties by using coordinates, this will lead the game to use the Standard-Galaxy-Map.&lt;br /&gt;
Second possibility:&lt;br /&gt;
 &lt;br /&gt;
 Var sector As New CSector(11111);&lt;br /&gt;
&lt;br /&gt;
Every single Sector has an ID, you can use it.&lt;br /&gt;
And third possibility: If you want to select a Sector on another map, e.g. an event-map&lt;br /&gt;
&lt;br /&gt;
 Var map As New SMap(map-id);&lt;br /&gt;
 Var sector As New CSector(x-coord,y-coord,map);&lt;br /&gt;
&lt;br /&gt;
This Class has no Functions, but a bunch of Properties&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Property&lt;br /&gt;
!Description&lt;br /&gt;
!Value&lt;br /&gt;
|-&lt;br /&gt;
|Coordinates&lt;br /&gt;
|The coordinates of this Sector&lt;br /&gt;
|Returns an [[API:SPoint|SPoint]]&lt;br /&gt;
|-&lt;br /&gt;
|Habitable&lt;br /&gt;
|Needs Testing, Guess: Tests for Radioactivity&lt;br /&gt;
|Returns an [[API:Boolean|Boolean]]&lt;br /&gt;
|-&lt;br /&gt;
|isColoniseable&lt;br /&gt;
|Tests if a player could found a Colony in the Sector&lt;br /&gt;
|Returns an [[API:Boolean|Boolean]]&lt;br /&gt;
|-&lt;br /&gt;
|isColony&lt;br /&gt;
|Tests if there is a Colony in this Sector&lt;br /&gt;
|Returns an [[API:Boolean|Boolean]]:True if the test passes&lt;br /&gt;
|-&lt;br /&gt;
|isFreeSpace&lt;br /&gt;
|Needs Testing, Guess: Tests for Space Stations and Colonies&lt;br /&gt;
|Returns an [[API:Boolean|Boolean]]&lt;br /&gt;
|-&lt;br /&gt;
|SectorID&lt;br /&gt;
|Returns the Sector-ID, this is one of few ways acquiring these&lt;br /&gt;
|Returns an [[API:Integer|Integer]]&lt;br /&gt;
|-&lt;br /&gt;
|RegionID&lt;br /&gt;
|Needs Testing, Guess: Returns IDs for Setllers-Space/Federation or Klingon Territory&lt;br /&gt;
|Returns an [[API:Integer|Integer]]&lt;br /&gt;
|-&lt;br /&gt;
|Type&lt;br /&gt;
|Returns the Type of this Field: e.g. Quantum Singularity or Standard Planet&lt;br /&gt;
|Returns an [[API:EGalaxyMapItemType|EGalaxyMapItemType]]&lt;br /&gt;
|-&lt;br /&gt;
|TypeName&lt;br /&gt;
|Returns the Name of the .Type Property&lt;br /&gt;
|Returns an [[API:String|String]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:API]]&lt;/div&gt;</summary>
		<author><name>Little Faeries</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/API:CSector</id>
		<title>API:CSector</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/API:CSector"/>
				<updated>2021-01-27T21:50:18Z</updated>
		
		<summary type="html">&lt;p&gt;Little Faeries: Added Property-Table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{apiMenu}}&lt;br /&gt;
&lt;br /&gt;
With the CSector Class, one can directly access to the actual game data, as it displays a Sector of the universe.&lt;br /&gt;
&lt;br /&gt;
How to create such a Var:&lt;br /&gt;
 &lt;br /&gt;
 Var sector As New CSector(211,222);&lt;br /&gt;
 &lt;br /&gt;
You can define its properties by using coordinates, this will lead the game to use the Standard-Galaxy-Map.&lt;br /&gt;
Second possibility:&lt;br /&gt;
 &lt;br /&gt;
 Var sector As New CSector(11111);&lt;br /&gt;
&lt;br /&gt;
Every single Sector has an ID, you can use it.&lt;br /&gt;
And third possibility: If you want to select a Sector on another map, e.g. an event-map&lt;br /&gt;
&lt;br /&gt;
 Var map As New SMap(map-id);&lt;br /&gt;
 Var sector As New CSector(x-coord,y-coord,map);&lt;br /&gt;
&lt;br /&gt;
This Class has no Functions, but a bunch of Properties&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Property&lt;br /&gt;
!Description&lt;br /&gt;
!Value&lt;br /&gt;
|-&lt;br /&gt;
|Coordinates&lt;br /&gt;
|The coordinates of this Sector&lt;br /&gt;
|Returns an SPoint&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:API]]&lt;/div&gt;</summary>
		<author><name>Little Faeries</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/API:CSector</id>
		<title>API:CSector</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/API:CSector"/>
				<updated>2021-01-27T21:46:34Z</updated>
		
		<summary type="html">&lt;p&gt;Little Faeries: Added Page and Creation options&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{apiMenu}}&lt;br /&gt;
&lt;br /&gt;
With the CSector Class, one can directly access to the actual game data, as it displays a Sector of the universe.&lt;br /&gt;
&lt;br /&gt;
How to create such a Var:&lt;br /&gt;
 &lt;br /&gt;
 Var sector As New CSector(211,222);&lt;br /&gt;
 &lt;br /&gt;
You can define its properties by using coordinates, this will lead the game to use the Standard-Galaxy-Map.&lt;br /&gt;
Second possibility:&lt;br /&gt;
 &lt;br /&gt;
 Var sector As New CSector(11111);&lt;br /&gt;
&lt;br /&gt;
Every single Sector has an ID, you can use it.&lt;br /&gt;
And third possibility: If you want to select a Sector on another map, e.g. an event-map&lt;br /&gt;
&lt;br /&gt;
 Var map As New SMap(map-id);&lt;br /&gt;
 Var sector As New CSector(x-coord,y-coord,map);&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:API]]&lt;/div&gt;</summary>
		<author><name>Little Faeries</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Player:Little_Faeries</id>
		<title>Player:Little Faeries</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Player:Little_Faeries"/>
				<updated>2021-01-26T09:30:13Z</updated>
		
		<summary type="html">&lt;p&gt;Little Faeries: Edited own Page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Little Faeries, &lt;br /&gt;
&lt;br /&gt;
We are the faeries.&lt;br /&gt;
We are very good at using a keyboard, everyone has one character, only a few jump around to hard sometimes.&lt;br /&gt;
&lt;br /&gt;
You can contact us for any questions related with things we did and the Scripting Engine.&lt;br /&gt;
&lt;br /&gt;
Currently building up in EN-1&lt;/div&gt;</summary>
		<author><name>Little Faeries</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/API:SPoint</id>
		<title>API:SPoint</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/API:SPoint"/>
				<updated>2021-01-25T20:10:31Z</updated>
		
		<summary type="html">&lt;p&gt;Little Faeries: Added Properties and Code Example&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{apiMenu}}&lt;br /&gt;
&lt;br /&gt;
The SPoint structure represents a Coordinate in a 2-dimensional-grid.&lt;br /&gt;
&lt;br /&gt;
It is defined with a X-Coordinate and a Y-Coordinate, both as Integers.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 Var point As New SPoint(5,5);&lt;br /&gt;
&lt;br /&gt;
It has also a few Functions and Properties.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Function&lt;br /&gt;
!Parameter&lt;br /&gt;
!Description&lt;br /&gt;
!Return&lt;br /&gt;
|-&lt;br /&gt;
|FromString&lt;br /&gt;
|String&lt;br /&gt;
|Creates a new SPoint from a String Value, e.g. &amp;quot;155&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;155&amp;quot;&lt;br /&gt;
|Returns a SPoint on success&lt;br /&gt;
|-&lt;br /&gt;
|op_Equality&lt;br /&gt;
|SPoint,SPoint&lt;br /&gt;
|Tests if the Paramaters are identic&lt;br /&gt;
|If the Test passes, it returns True (Boolean), otherwise False&lt;br /&gt;
|-&lt;br /&gt;
|op_Inequality&lt;br /&gt;
|SPoint,SPoint&lt;br /&gt;
|Inversion of op_Equality, tests on differencesf&lt;br /&gt;
|If there are differences, Return True (Boolean), otherwise False&lt;br /&gt;
|-&lt;br /&gt;
|RectangleDiff&lt;br /&gt;
|SPoint&lt;br /&gt;
|Calculates the distance to the given Point by adding the X and Y Difference.&lt;br /&gt;
|Returns the Distance as an Integer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Property&lt;br /&gt;
!Description&lt;br /&gt;
!Return Value&lt;br /&gt;
|-&lt;br /&gt;
|X&lt;br /&gt;
|The X-Coordinate of the SPoint&lt;br /&gt;
|Returns the X-Coordinate as Integer&lt;br /&gt;
|-&lt;br /&gt;
|Y&lt;br /&gt;
|The Y-Coordinate of the SPoint&lt;br /&gt;
|Returns the Y-Coordinate as Integer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Code Example:&lt;br /&gt;
 Var pos1 As New SPoint(208,221);&lt;br /&gt;
 Var pos2 As New SPoint(199,222);&lt;br /&gt;
 Var pos3 As New SPoint(250,666);&lt;br /&gt;
 If(pos1.op_Inequality(pos2,pos3)) {&lt;br /&gt;
  WriteLine(pos2.X);&lt;br /&gt;
  WriteLine(&amp;quot;Inequal Points&amp;quot;);&lt;br /&gt;
  If(pos1.op_Equality(pos2,pos2)) {&lt;br /&gt;
   WriteLine(&amp;quot;pos2 is Equal to pos2&amp;quot;);&lt;br /&gt;
  }&lt;br /&gt;
 }&lt;br /&gt;
 WriteLine(pos3.Y);&lt;br /&gt;
&lt;br /&gt;
Output:&lt;br /&gt;
 199&lt;br /&gt;
 Inequal Points&lt;br /&gt;
 pos2 is Equal to pos2&lt;br /&gt;
 666&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:API]]&lt;/div&gt;</summary>
		<author><name>Little Faeries</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/API:SPoint</id>
		<title>API:SPoint</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/API:SPoint"/>
				<updated>2021-01-25T20:00:30Z</updated>
		
		<summary type="html">&lt;p&gt;Little Faeries: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{apiMenu}}&lt;br /&gt;
&lt;br /&gt;
The SPoint structure represents a Coordinate in a 2-dimensional-grid.&lt;br /&gt;
&lt;br /&gt;
It is defined with a X-Coordinate and a Y-Coordinate, both as Integers.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 Var point As New SPoint(5,5);&lt;br /&gt;
&lt;br /&gt;
It has also a few Functions and Properties.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Function&lt;br /&gt;
!Parameter&lt;br /&gt;
!Description&lt;br /&gt;
!Return&lt;br /&gt;
|-&lt;br /&gt;
|FromString&lt;br /&gt;
|String&lt;br /&gt;
|Creates a new SPoint from a String Value, e.g. &amp;quot;155&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;155&amp;quot;&lt;br /&gt;
|Returns a SPoint on success&lt;br /&gt;
|-&lt;br /&gt;
|op_Equality&lt;br /&gt;
|SPoint,SPoint&lt;br /&gt;
|Tests if the Paramaters are identic&lt;br /&gt;
|If the Test passes, it returns True (Boolean), otherwise False&lt;br /&gt;
|-&lt;br /&gt;
|op_Inequality&lt;br /&gt;
|SPoint,SPoint&lt;br /&gt;
|Inversion of op_Equality, tests on differencesf&lt;br /&gt;
|If there are differences, Return True (Boolean), otherwise False&lt;br /&gt;
|-&lt;br /&gt;
|RectangleDiff&lt;br /&gt;
|SPoint&lt;br /&gt;
|Calculates the distance to the given Point by adding the X and Y Difference.&lt;br /&gt;
|Returns the Distance as an Integer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:API]]&lt;/div&gt;</summary>
		<author><name>Little Faeries</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/API:SPoint</id>
		<title>API:SPoint</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/API:SPoint"/>
				<updated>2021-01-25T19:59:31Z</updated>
		
		<summary type="html">&lt;p&gt;Little Faeries: Added Functions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{apiMenu}}&lt;br /&gt;
&lt;br /&gt;
The SPoint structure represents a Coordinate in a 2-dimensional-grid.&lt;br /&gt;
&lt;br /&gt;
It is defined with a X-Coordinate and a Y-Coordinate, both as Integers.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 Var point As New SPoint(5,5);&lt;br /&gt;
&lt;br /&gt;
It has also a few Functions and Properties.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Function&lt;br /&gt;
!Parameter&lt;br /&gt;
!Description&lt;br /&gt;
!Return&lt;br /&gt;
|-&lt;br /&gt;
|FromString&lt;br /&gt;
|String&lt;br /&gt;
|Creates a new SPoint from a String Value, e.g. &amp;quot;155|155&amp;quot;&lt;br /&gt;
|Returns a SPoint on success&lt;br /&gt;
|-&lt;br /&gt;
|op_Equality&lt;br /&gt;
|SPoint,SPoint&lt;br /&gt;
|Tests if the Paramaters are identic&lt;br /&gt;
|If the Test passes, it returns True (Boolean), otherwise False&lt;br /&gt;
|-&lt;br /&gt;
|op_Inequality&lt;br /&gt;
|SPoint,SPoint&lt;br /&gt;
|Inversion of op_Equality, tests on differencesf&lt;br /&gt;
|If there are differences, Return True (Boolean), otherwise False&lt;br /&gt;
|-&lt;br /&gt;
|RectangleDiff&lt;br /&gt;
|SPoint&lt;br /&gt;
|Calculates the distance to the given Point by adding the X and Y Difference.&lt;br /&gt;
|Returns the Distance as an Integer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:API]]&lt;/div&gt;</summary>
		<author><name>Little Faeries</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/API:SPoint</id>
		<title>API:SPoint</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/API:SPoint"/>
				<updated>2021-01-25T19:49:44Z</updated>
		
		<summary type="html">&lt;p&gt;Little Faeries: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{apiMenu}}&lt;br /&gt;
&lt;br /&gt;
The SPoint structure represents a Coordinate in a 2-dimensional-grid.&lt;br /&gt;
&lt;br /&gt;
It is defined with a X-Coordinate and a Y-Coordinate, both as Integers.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 Var point As New SPoint(5,5);&lt;br /&gt;
&lt;br /&gt;
It has also a few Functions and Properties.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Function&lt;br /&gt;
!Parameter&lt;br /&gt;
!Description&lt;br /&gt;
!Return&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:API]]&lt;/div&gt;</summary>
		<author><name>Little Faeries</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/API:SPoint</id>
		<title>API:SPoint</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/API:SPoint"/>
				<updated>2021-01-25T19:44:28Z</updated>
		
		<summary type="html">&lt;p&gt;Little Faeries: New Entry to the API-Category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{apimenu}}&lt;br /&gt;
&lt;br /&gt;
The SPoint structure represents a Coordinate in a 2-dimensional-grid.&lt;br /&gt;
&lt;br /&gt;
It is defined with a X-Coordinate and a Y-Coordinate, both as Integers.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 Var point As New SPoint(5,5);&lt;br /&gt;
&lt;br /&gt;
It has also a few Functions and Properties.&lt;br /&gt;
&lt;br /&gt;
Functions&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:API]]&lt;/div&gt;</summary>
		<author><name>Little Faeries</name></author>	</entry>

	</feed>