<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://wiki.en.stne.net/skins/common/feed.css?270"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://wiki.en.stne.net/index.php?action=history&amp;feed=atom&amp;title=STNE</id>
		<title>STNE - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.en.stne.net/index.php?action=history&amp;feed=atom&amp;title=STNE"/>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php?title=STNE&amp;action=history"/>
		<updated>2026-05-13T21:09:16Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.16.0</generator>

	<entry>
		<id>http://wiki.en.stne.net/index.php?title=STNE&amp;diff=79744&amp;oldid=prev</id>
		<title>Jacksfh at 13:36, 8 September 2016</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php?title=STNE&amp;diff=79744&amp;oldid=prev"/>
				<updated>2016-09-08T13:36:10Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 13:36, 8 September 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Menu&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;STNEMenu&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''&amp;quot;SpaceTrek: The New Empire&amp;quot;''' ([[STNE]]) is an interactive, online game played in a normal internet browser.&amp;nbsp; It is generally free-to-play, and players can choose how much time to spend on it - several hours a day or just a few times a week.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''&amp;quot;SpaceTrek: The New Empire&amp;quot;''' ([[STNE]]) is an interactive, online game played in a normal internet browser.&amp;nbsp; It is generally free-to-play, and players can choose how much time to spend on it - several hours a day or just a few times a week.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jacksfh</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php?title=STNE&amp;diff=79630&amp;oldid=prev</id>
		<title>Jacksfh at 16:27, 29 August 2016</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php?title=STNE&amp;diff=79630&amp;oldid=prev"/>
				<updated>2016-08-29T16:27:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 16:27, 29 August 2016&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Thus, [[STNE]] is a combination of an '''economic simulation game''', a '''role-playing game''', a '''strategy game''', and a '''multi-player game''', all enhanced by research development.&amp;nbsp; Gameplay is organized in &amp;quot;'rounds&amp;quot;' timed by '&amp;quot;[[Tick|ticks]]&amp;quot;' (i.e. &amp;quot;cycles&amp;quot;) which occur '''5 times a day'''. Resource and energy production are recalculated during these [[Tick|tick]]-timed events.&amp;nbsp; [[Tick|Ticks]] are scheduled daily at &amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;12:00 pm, 3:00 pm, 6:00 pm, 9:00 pm and 11:30 pm&amp;lt;/span&amp;gt; (Greenwich Mean Time).&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Thus, [[STNE]] is a combination of an '''economic simulation game''', a '''role-playing game''', a '''strategy game''', and a '''multi-player game''', all enhanced by research development.&amp;nbsp; Gameplay is organized in &amp;quot;'rounds&amp;quot;' timed by '&amp;quot;[[Tick|ticks]]&amp;quot;' (i.e. &amp;quot;cycles&amp;quot;) which occur '''5 times a day'''. Resource and energy production are recalculated during these [[Tick|tick]]-timed events.&amp;nbsp; [[Tick|Ticks]] are scheduled daily at &amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;12:00 pm, 3:00 pm, 6:00 pm, 9:00 pm and 11:30 pm&amp;lt;/span&amp;gt; (Greenwich Mean Time).&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;During battle, combat actions are handled instantly.&amp;nbsp; Once an aggressor targets and fires its empire's various weapons, its opponent can respond accordingly.&amp;nbsp; Both sides are then provided a chance to decide their next move and re-evaluate their action plans (see [[Battle&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-Ticks&lt;/del&gt;]]).&amp;nbsp; If a player is offline when attacked, his ships and colonies automatically respond according to the intelligent defensive measure settings placed in force.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;During battle, combat actions are handled instantly.&amp;nbsp; Once an aggressor targets and fires its empire's various weapons, its opponent can respond accordingly.&amp;nbsp; Both sides are then provided a chance to decide their next move and re-evaluate their action plans (see [[Battle &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tick&lt;/ins&gt;]]).&amp;nbsp; If a player is offline when attacked, his ships and colonies automatically respond according to the intelligent defensive measure settings placed in force.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[STNE]] is not a mere war game since continued plundering (a.k.a. &amp;quot;&amp;quot;farming&amp;quot;&amp;quot;), attacking, or bombing (a.k.a. &amp;quot;&amp;quot;nuking&amp;quot;&amp;quot;) is strongly discouraged.&amp;nbsp; Such practices tend to &amp;quot;outrage the public&amp;quot; of settler nations who take effective measures to protect the integrity of the people affected.&amp;nbsp; [[STNE]] players are generally very friendly and helpful.&amp;nbsp; There are often more than 100 players online who can quickly react if necessary.&amp;nbsp; Nevertheless, a small number of active pirates will always find some way to survive in such an environment, always preferring to feed their populations and supply their means of production with foreign resources and food, and thereby enjoying &amp;quot;the fruit&amp;quot; of their dangerous lives.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[STNE]] is not a mere war game since continued plundering (a.k.a. &amp;quot;&amp;quot;farming&amp;quot;&amp;quot;), attacking, or bombing (a.k.a. &amp;quot;&amp;quot;nuking&amp;quot;&amp;quot;) is strongly discouraged.&amp;nbsp; Such practices tend to &amp;quot;outrage the public&amp;quot; of settler nations who take effective measures to protect the integrity of the people affected.&amp;nbsp; [[STNE]] players are generally very friendly and helpful.&amp;nbsp; There are often more than 100 players online who can quickly react if necessary.&amp;nbsp; Nevertheless, a small number of active pirates will always find some way to survive in such an environment, always preferring to feed their populations and supply their means of production with foreign resources and food, and thereby enjoying &amp;quot;the fruit&amp;quot; of their dangerous lives.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jacksfh</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php?title=STNE&amp;diff=5128&amp;oldid=prev</id>
		<title>Jacksfh at 13:19, 21 December 2011</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php?title=STNE&amp;diff=5128&amp;oldid=prev"/>
				<updated>2011-12-21T13:19:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 13:19, 21 December 2011&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. To a large extent, [[STNE]] is an '''&amp;quot;economic simulation game&amp;quot;''' where players colonize and manage planets located in the galaxy&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'s &amp;quot;[[Delta Quadrant]]&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/del&gt; Your goal is to establish a well-running&amp;nbsp; economy on each planet.&amp;nbsp; This is accomplished by providing a steady supply of the resources and energy necessary to operate your planets while satisfying the growing population with sufficient food and comfort.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. To a large extent, [[STNE]] is an '''&amp;quot;economic simulation game&amp;quot;''' where players colonize and manage planets located in the galaxy.&amp;nbsp; Your goal is to establish a well-running&amp;nbsp; economy on each planet.&amp;nbsp; This is accomplished by providing a steady supply of the resources and energy necessary to operate your planets while satisfying the growing population with sufficient food and comfort.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;2. Players represent their very own nation of settlers and exchange '''roleplay messages''' with other empires in the galaxy - as a '''&amp;quot;roleplay game&amp;quot;'''&amp;nbsp;  or [[RPG]]).&amp;nbsp;  Whenever engaging one another through private or public communication channels, players are expected to represent their nation &amp;quot;in role.&amp;quot;&amp;nbsp; This includes everything from making political statements, to engaging in commerce, to narrating your people's adventures, and even to sharing personal experiences in bars and clubs.&amp;nbsp; Though many names used by [[STNE]]'s various settler nations have emerged from the fictional worlds of &amp;quot;trekkie&amp;quot; television series such as &amp;quot;Enterprise,&amp;quot; &amp;quot;Deep Space Nine,&amp;quot; and &amp;quot;Voyager,&amp;quot; many other names have come from all manner of science fiction and fantasy fiction sources.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;2. Players represent their very own nation of settlers and exchange '''roleplay messages''' with other empires in the galaxy - as a '''&amp;quot;roleplay game&amp;quot;'''&amp;nbsp;  or [[RPG]]).&amp;nbsp;  Whenever engaging one another through private or public communication channels, players are expected to represent their nation &amp;quot;in role.&amp;quot;&amp;nbsp; This includes everything from making political statements, to engaging in commerce, to narrating your people's adventures, and even to sharing personal experiences in bars and clubs.&amp;nbsp; Though many names used by [[STNE]]'s various settler nations have emerged from the fictional worlds of &amp;quot;trekkie&amp;quot; television series such as &amp;quot;Enterprise,&amp;quot; &amp;quot;Deep Space Nine,&amp;quot; and &amp;quot;Voyager,&amp;quot; many other names have come from all manner of science fiction and fantasy fiction sources.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Alongside this highly detailed game exists a comprehensive online handbook (the &amp;quot;STNE Bible&amp;quot;), an encyclopedia (the &amp;quot;database&amp;quot;), a public game-help channel (with instant replies), a large forum, several outstanding IRC channels, and fast online support.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Alongside this highly detailed game exists a comprehensive online handbook (the &amp;quot;STNE Bible&amp;quot;), an encyclopedia (the &amp;quot;database&amp;quot;), a public game-help channel (with instant replies), a large forum, several outstanding IRC channels, and fast online support.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Notably, many females players develop an interest in [[STNE]].&amp;nbsp; Also, even peaceful nations can successfully develop and grow, at times without even joining one of the numerous cooperative [[Alliance|alliances]].&amp;nbsp; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Although the game's setting in the [[Delta Quadrant]] provides a common reference point, each &lt;/del&gt;player's part in the game helps create the actual atmosphere experienced.&amp;nbsp; In the earliest stages, [[STNE]] activities are not particularly complex.&amp;nbsp; However, as the game unfolds, many possibilities are encountered which provide engaging gameplay.&amp;nbsp; If you eventually decide that your colonies take too much game time, you can direct them to self-supply so you can take on other activities.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Notably, many females players develop an interest in [[STNE]].&amp;nbsp; Also, even peaceful nations can successfully develop and grow, at times without even joining one of the numerous cooperative [[Alliance|alliances]].&amp;nbsp; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Each &lt;/ins&gt;player's part in the game helps create the actual atmosphere experienced.&amp;nbsp; In the earliest stages, [[STNE]] activities are not particularly complex.&amp;nbsp; However, as the game unfolds, many possibilities are encountered which provide engaging gameplay.&amp;nbsp; If you eventually decide that your colonies take too much game time, you can direct them to self-supply so you can take on other activities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For the most part, '''SpaceTrek: The New Empire''' is played part-time by many players over a long period.&amp;nbsp; Moreover, it is constantly being improved and expanded.&amp;nbsp; Each player has an equal opportunity at success, and the player community is both active and helpful, whether in-game, on the forum, or through the [[STNE]] [[IRC]] channel.&amp;nbsp; Game administrators keep a close-eye on the observance of game rules while expecting players to always show respect towards one another .&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For the most part, '''SpaceTrek: The New Empire''' is played part-time by many players over a long period.&amp;nbsp; Moreover, it is constantly being improved and expanded.&amp;nbsp; Each player has an equal opportunity at success, and the player community is both active and helpful, whether in-game, on the forum, or through the [[STNE]] [[IRC]] channel.&amp;nbsp; Game administrators keep a close-eye on the observance of game rules while expecting players to always show respect towards one another .&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jacksfh</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php?title=STNE&amp;diff=2119&amp;oldid=prev</id>
		<title>Hcidem at 22:01, 21 December 2010</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php?title=STNE&amp;diff=2119&amp;oldid=prev"/>
				<updated>2010-12-21T22:01:42Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:01, 21 December 2010&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''&amp;quot;SpaceTrek: The New Empire&amp;quot;''' (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;STNE&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;) is an interactive, online game played in a normal internet browser.&amp;nbsp; It is generally free-to-play, and players can choose how much time to spend on it - several hours a day or just a few times a week.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''&amp;quot;SpaceTrek: The New Empire&amp;quot;''' (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;STNE&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;) is an interactive, online game played in a normal internet browser.&amp;nbsp; It is generally free-to-play, and players can choose how much time to spend on it - several hours a day or just a few times a week.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The beauty of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;STNE&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/del&gt;is that it combines elements of several kinds of games together in a well-designed environment in a very entertaining manner:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The beauty of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;STNE&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;is that it combines elements of several kinds of games together in a well-designed environment in a very entertaining manner:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. To a large extent, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;STNE&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/del&gt;is an '''&amp;quot;economic simulation game&amp;quot;''' where players colonize and manage planets located in the galaxy's &amp;quot;[[Delta Quadrant]].&amp;quot;&amp;nbsp; Your goal is to establish a well-running&amp;nbsp; economy on each planet.&amp;nbsp; This is accomplished by providing a steady supply of the resources and energy necessary to operate your planets while satisfying the growing population with sufficient food and comfort.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. To a large extent, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;STNE&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;is an '''&amp;quot;economic simulation game&amp;quot;''' where players colonize and manage planets located in the galaxy's &amp;quot;[[Delta Quadrant]].&amp;quot;&amp;nbsp; Your goal is to establish a well-running&amp;nbsp; economy on each planet.&amp;nbsp; This is accomplished by providing a steady supply of the resources and energy necessary to operate your planets while satisfying the growing population with sufficient food and comfort.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;2. Players represent their very own nation of settlers and exchange '''roleplay messages''' with other empires in the galaxy - as a '''&amp;quot;roleplay game&amp;quot;'''&amp;nbsp;  or [[RPG]]).&amp;nbsp;  Whenever engaging one another through private or public communication channels, players are expected to represent their nation &amp;quot;in role.&amp;quot;&amp;nbsp; This includes everything from making political statements, to engaging in commerce, to narrating your people's adventures, and even to sharing personal experiences in bars and clubs.&amp;nbsp; Though many names used by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;STNE's&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/del&gt;various settler nations have emerged from the fictional worlds of &amp;quot;trekkie&amp;quot; television series such as &amp;quot;Enterprise,&amp;quot; &amp;quot;Deep Space Nine,&amp;quot; and &amp;quot;Voyager,&amp;quot; many other names have come from all manner of science fiction and fantasy fiction sources.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;2. Players represent their very own nation of settlers and exchange '''roleplay messages''' with other empires in the galaxy - as a '''&amp;quot;roleplay game&amp;quot;'''&amp;nbsp;  or [[RPG]]).&amp;nbsp;  Whenever engaging one another through private or public communication channels, players are expected to represent their nation &amp;quot;in role.&amp;quot;&amp;nbsp; This includes everything from making political statements, to engaging in commerce, to narrating your people's adventures, and even to sharing personal experiences in bars and clubs.&amp;nbsp; Though many names used by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;STNE&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;'s various settler nations have emerged from the fictional worlds of &amp;quot;trekkie&amp;quot; television series such as &amp;quot;Enterprise,&amp;quot; &amp;quot;Deep Space Nine,&amp;quot; and &amp;quot;Voyager,&amp;quot; many other names have come from all manner of science fiction and fantasy fiction sources.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;3. After beginner-protection expires (as decided solely by oneself), players compete in trade and, at times, in combat in a '''&amp;quot;strategy game&amp;quot;''' environment.&amp;nbsp; One can build or purchase a variety of spaceships, including [[Warships|warships]] with defensive or/and offensive characteristics.&amp;nbsp; Controls for facility management and ship operations are very detailed and interactive.&amp;nbsp; Ships possess long-range scanners which allow them to search and safely move through local sectors, as well as short-range scanners which allow them to search nearby vessels.&amp;nbsp; Other facility and ship controls allow players to manage their energy supplies, activate protective shields, and target a weapons on their opponents.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;3. After beginner-protection expires (as decided solely by oneself), players compete in trade and, at times, in combat in a '''&amp;quot;strategy game&amp;quot;''' environment.&amp;nbsp; One can build or purchase a variety of spaceships, including [[Warships|warships]] with defensive or/and offensive characteristics.&amp;nbsp; Controls for facility management and ship operations are very detailed and interactive.&amp;nbsp; Ships possess long-range scanners which allow them to search and safely move through local sectors, as well as short-range scanners which allow them to search nearby vessels.&amp;nbsp; Other facility and ship controls allow players to manage their energy supplies, activate protective shields, and target a weapons on their opponents.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;4. As a '''&amp;quot;multi-player game,&amp;quot;''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;STNE&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/del&gt;includes the added complexity of allowing your empire to establish its own [[Diplomacy|diplomatic bureau]] through which you can transact political agreements and negotiate alliances with other nations.&amp;nbsp; This is affected by a built-in system of measuring each empire's [[External Reputation|external reputation]] which determines its standing with neighboring empires.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;4. As a '''&amp;quot;multi-player game,&amp;quot;''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;STNE&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;includes the added complexity of allowing your empire to establish its own [[Diplomacy|diplomatic bureau]] through which you can transact political agreements and negotiate alliances with other nations.&amp;nbsp; This is affected by a built-in system of measuring each empire's [[External Reputation|external reputation]] which determines its standing with neighboring empires.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;5. Players can also expand their nation's technical abilities by using [[Research Centers]] to learn how to build improved production plants, larger and faster ships, and more powerful defensive facilities.&amp;nbsp; The list of possible technologies is extensive, and guarantees your civilization's continued advancement.&amp;nbsp; Empires can also learn how to construct new types of facilities - from space stations to advanced, interstellar telescopes which can scan the entire galaxy sector by sector.&amp;nbsp; A player's continued economic activity is crucial for advancement towards projects such as these.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;5. Players can also expand their nation's technical abilities by using [[Research Centers]] to learn how to build improved production plants, larger and faster ships, and more powerful defensive facilities.&amp;nbsp; The list of possible technologies is extensive, and guarantees your civilization's continued advancement.&amp;nbsp; Empires can also learn how to construct new types of facilities - from space stations to advanced, interstellar telescopes which can scan the entire galaxy sector by sector.&amp;nbsp; A player's continued economic activity is crucial for advancement towards projects such as these.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Thus, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;STNE&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/del&gt;is a combination of an '''economic simulation game''', a '''role-playing game''', a '''strategy game''', and a '''multi-player game''', all enhanced by research development.&amp;nbsp; Gameplay is organized in &amp;quot;'rounds&amp;quot;' timed by '&amp;quot;[[Tick|ticks]]&amp;quot;' (i.e. &amp;quot;cycles&amp;quot;) which occur '''5 times a day'''. Resource and energy production are recalculated during these [[Tick|tick]]-timed events.&amp;nbsp; [[Tick|Ticks]] are scheduled daily at &amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;12:00 pm, 3:00 pm, 6:00 pm, 9:00 pm and 11:30 pm&amp;lt;/span&amp;gt; (Greenwich Mean Time).&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Thus, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;STNE&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;is a combination of an '''economic simulation game''', a '''role-playing game''', a '''strategy game''', and a '''multi-player game''', all enhanced by research development.&amp;nbsp; Gameplay is organized in &amp;quot;'rounds&amp;quot;' timed by '&amp;quot;[[Tick|ticks]]&amp;quot;' (i.e. &amp;quot;cycles&amp;quot;) which occur '''5 times a day'''. Resource and energy production are recalculated during these [[Tick|tick]]-timed events.&amp;nbsp; [[Tick|Ticks]] are scheduled daily at &amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;12:00 pm, 3:00 pm, 6:00 pm, 9:00 pm and 11:30 pm&amp;lt;/span&amp;gt; (Greenwich Mean Time).&amp;nbsp; &amp;nbsp;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;During battle, combat actions are handled instantly.&amp;nbsp; Once an aggressor targets and fires its empire's various weapons, its opponent can respond accordingly.&amp;nbsp; Both sides are then provided a chance to decide their next move and re-evaluate their action plans (see [[Battle-Ticks]]).&amp;nbsp; If a player is offline when attacked, his ships and colonies automatically respond according to the intelligent defensive measure settings placed in force.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;During battle, combat actions are handled instantly.&amp;nbsp; Once an aggressor targets and fires its empire's various weapons, its opponent can respond accordingly.&amp;nbsp; Both sides are then provided a chance to decide their next move and re-evaluate their action plans (see [[Battle-Ticks]]).&amp;nbsp; If a player is offline when attacked, his ships and colonies automatically respond according to the intelligent defensive measure settings placed in force.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;STNE&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/del&gt;is not a mere war game since continued plundering (a.k.a. &amp;quot;&amp;quot;farming&amp;quot;&amp;quot;), attacking, or bombing (a.k.a. &amp;quot;&amp;quot;nuking&amp;quot;&amp;quot;) is strongly discouraged.&amp;nbsp; Such practices tend to &amp;quot;outrage the public&amp;quot; of settler nations who take effective measures to protect the integrity of the people affected.&amp;nbsp; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;STNE&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/del&gt;players are generally very friendly and helpful.&amp;nbsp; There are often more than 100 players online who can quickly react if necessary.&amp;nbsp; Nevertheless, a small number of active pirates will always find some way to survive in such an environment, always preferring to feed their populations and supply their means of production with foreign resources and food, and thereby enjoying &amp;quot;the fruit&amp;quot; of their dangerous lives.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;STNE&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;is not a mere war game since continued plundering (a.k.a. &amp;quot;&amp;quot;farming&amp;quot;&amp;quot;), attacking, or bombing (a.k.a. &amp;quot;&amp;quot;nuking&amp;quot;&amp;quot;) is strongly discouraged.&amp;nbsp; Such practices tend to &amp;quot;outrage the public&amp;quot; of settler nations who take effective measures to protect the integrity of the people affected.&amp;nbsp; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;STNE&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;players are generally very friendly and helpful.&amp;nbsp; There are often more than 100 players online who can quickly react if necessary.&amp;nbsp; Nevertheless, a small number of active pirates will always find some way to survive in such an environment, always preferring to feed their populations and supply their means of production with foreign resources and food, and thereby enjoying &amp;quot;the fruit&amp;quot; of their dangerous lives.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;STNE&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/del&gt;includes a number of registered players who actively role-play the game's default [[NPC|non-player characters]] ([[NPC|NPCs]]) who represent the known galactic powers.&amp;nbsp; These include the people of the &amp;quot;[[Federation|United Federation of Planets]]&amp;quot; (who assist beginners), the trading people of the [[Ferengi]] (who operate a galaxy-wide commodities exchange), the pirating nation known as the [[Rhulaner]], the nation of the [[Talaxians]] (who operate ship auctions), and even the [[Borg]] - the horror of all civilized peoples (This bio-mechanical collective torments all the galactic nations with its repeated attempts at assimilating all races equally!).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;STNE&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;includes a number of registered players who actively role-play the game's default [[NPC|non-player characters]] ([[NPC|NPCs]]) who represent the known galactic powers.&amp;nbsp; These include the people of the &amp;quot;[[Federation|United Federation of Planets]]&amp;quot; (who assist beginners), the trading people of the [[Ferengi]] (who operate a galaxy-wide commodities exchange), the pirating nation known as the [[Rhulaner]], the nation of the [[Talaxians]] (who operate ship auctions), and even the [[Borg]] - the horror of all civilized peoples (This bio-mechanical collective torments all the galactic nations with its repeated attempts at assimilating all races equally!).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Alongside this highly detailed game exists a comprehensive online handbook (the &amp;quot;STNE Bible&amp;quot;), an encyclopedia (the &amp;quot;database&amp;quot;), a public game-help channel (with instant replies), a large forum, several outstanding IRC channels, and fast online support.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Alongside this highly detailed game exists a comprehensive online handbook (the &amp;quot;STNE Bible&amp;quot;), an encyclopedia (the &amp;quot;database&amp;quot;), a public game-help channel (with instant replies), a large forum, several outstanding IRC channels, and fast online support.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Notably, many females players develop an interest in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;STNE&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;.&amp;nbsp; Also, even peaceful nations can successfully develop and grow, at times without even joining one of the numerous cooperative [[Alliance|alliances]].&amp;nbsp; Although the game's setting in the [[Delta Quadrant]] provides a common reference point, each player's part in the game helps create the actual atmosphere experienced.&amp;nbsp; In the earliest stages, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;STNE&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/del&gt;activities are not particularly complex.&amp;nbsp; However, as the game unfolds, many possibilities are encountered which provide engaging gameplay.&amp;nbsp; If you eventually decide that your colonies take too much game time, you can direct them to self-supply so you can take on other activities.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Notably, many females players develop an interest in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;STNE&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;.&amp;nbsp; Also, even peaceful nations can successfully develop and grow, at times without even joining one of the numerous cooperative [[Alliance|alliances]].&amp;nbsp; Although the game's setting in the [[Delta Quadrant]] provides a common reference point, each player's part in the game helps create the actual atmosphere experienced.&amp;nbsp; In the earliest stages, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;STNE&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;activities are not particularly complex.&amp;nbsp; However, as the game unfolds, many possibilities are encountered which provide engaging gameplay.&amp;nbsp; If you eventually decide that your colonies take too much game time, you can direct them to self-supply so you can take on other activities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For the most part, '''SpaceTrek: The New Empire''' is played part-time by many players over a long period.&amp;nbsp; Moreover, it is constantly being improved and expanded.&amp;nbsp; Each player has an equal opportunity at success, and the player community is both active and helpful, whether in-game, on the forum, or through the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/del&gt;STNE&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/del&gt;[[IRC]] channel.&amp;nbsp; Game administrators keep a close-eye on the observance of game rules while expecting players to always show respect towards one another .&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;For the most part, '''SpaceTrek: The New Empire''' is played part-time by many players over a long period.&amp;nbsp; Moreover, it is constantly being improved and expanded.&amp;nbsp; Each player has an equal opportunity at success, and the player community is both active and helpful, whether in-game, on the forum, or through the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;STNE&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;[[IRC]] channel.&amp;nbsp; Game administrators keep a close-eye on the observance of game rules while expecting players to always show respect towards one another .&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Visitors who are not ready to register may login as &amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;Guest&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|guest]]&lt;/del&gt;&amp;quot; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in order to discover &lt;/del&gt;''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'STNE&lt;/del&gt;''' at one's own pace while exploring it in peace.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Visitors who are not ready to register may login as &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''''&lt;/ins&gt;&amp;quot;Guest&amp;quot;''''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in order to discover [[STNE]] &lt;/ins&gt;at one's own pace while exploring it in peace.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:STNE]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:STNE]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hcidem</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php?title=STNE&amp;diff=1909&amp;oldid=prev</id>
		<title>Hcidem at 03:34, 8 December 2010</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php?title=STNE&amp;diff=1909&amp;oldid=prev"/>
				<updated>2010-12-08T03:34:15Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 03:34, 8 December 2010&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. To a large extent, '''STNE''' is an '''&amp;quot;economic simulation game&amp;quot;''' where players colonize and manage planets located in the galaxy's &amp;quot;[[Delta Quadrant]].&amp;quot;&amp;nbsp; Your goal is to establish a well-running&amp;nbsp; economy on each planet.&amp;nbsp; This is accomplished by providing a steady supply of the resources and energy necessary to operate your planets while satisfying the growing population with sufficient food and comfort.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;1. To a large extent, '''STNE''' is an '''&amp;quot;economic simulation game&amp;quot;''' where players colonize and manage planets located in the galaxy's &amp;quot;[[Delta Quadrant]].&amp;quot;&amp;nbsp; Your goal is to establish a well-running&amp;nbsp; economy on each planet.&amp;nbsp; This is accomplished by providing a steady supply of the resources and energy necessary to operate your planets while satisfying the growing population with sufficient food and comfort.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;2. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;'Moderated role play&amp;quot;' is a &lt;/del&gt;very &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;important aspect &lt;/del&gt;of '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;STNE&lt;/del&gt;''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/del&gt;as a '''&amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;role-playing &lt;/del&gt;game&amp;quot;''' or [[RPG]]).&amp;nbsp;  &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Players represent their very own nation of settlers while interacting with other empires in the galaxy.&amp;nbsp; &lt;/del&gt;Whenever engaging one another through private or public communication channels, players are expected to represent their nation &amp;quot;in role.&amp;quot;&amp;nbsp; This includes everything from making political statements, to engaging in commerce, to narrating your people's adventures, and even to sharing personal experiences in bars and clubs.&amp;nbsp; Though many names used by '''STNE's''' various settler nations have emerged from the fictional worlds of &amp;quot;trekkie&amp;quot; television series such as &amp;quot;Enterprise,&amp;quot; &amp;quot;Deep Space Nine,&amp;quot; and &amp;quot;Voyager,&amp;quot; many other names have come from all manner of science fiction and fantasy fiction sources.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;2. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Players represent their &lt;/ins&gt;very &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;own nation &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;settlers and exchange &lt;/ins&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;roleplay messages&lt;/ins&gt;''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with other empires in the galaxy - &lt;/ins&gt;as a '''&amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;roleplay &lt;/ins&gt;game&amp;quot;''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;nbsp; &lt;/ins&gt;or [[RPG]]).&amp;nbsp;  Whenever engaging one another through private or public communication channels, players are expected to represent their nation &amp;quot;in role.&amp;quot;&amp;nbsp; This includes everything from making political statements, to engaging in commerce, to narrating your people's adventures, and even to sharing personal experiences in bars and clubs.&amp;nbsp; Though many names used by '''STNE's''' various settler nations have emerged from the fictional worlds of &amp;quot;trekkie&amp;quot; television series such as &amp;quot;Enterprise,&amp;quot; &amp;quot;Deep Space Nine,&amp;quot; and &amp;quot;Voyager,&amp;quot; many other names have come from all manner of science fiction and fantasy fiction sources.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;3. After beginner-protection expires (as decided solely by oneself), players compete in trade and, at times, in combat in a '''&amp;quot;strategy game&amp;quot;''' environment.&amp;nbsp; One can build or purchase a variety of spaceships, including [[Warships|warships]] with defensive or/and offensive characteristics.&amp;nbsp; Controls for facility management and ship operations are very detailed and interactive.&amp;nbsp; Ships possess long-range scanners which allow them to search and safely move through local sectors, as well as short-range scanners which allow them to search nearby vessels.&amp;nbsp; Other facility and ship controls allow players to manage their energy supplies, activate protective shields, and target a weapons on their opponents.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;3. After beginner-protection expires (as decided solely by oneself), players compete in trade and, at times, in combat in a '''&amp;quot;strategy game&amp;quot;''' environment.&amp;nbsp; One can build or purchase a variety of spaceships, including [[Warships|warships]] with defensive or/and offensive characteristics.&amp;nbsp; Controls for facility management and ship operations are very detailed and interactive.&amp;nbsp; Ships possess long-range scanners which allow them to search and safely move through local sectors, as well as short-range scanners which allow them to search nearby vessels.&amp;nbsp; Other facility and ship controls allow players to manage their energy supplies, activate protective shields, and target a weapons on their opponents.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hcidem</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php?title=STNE&amp;diff=1721&amp;oldid=prev</id>
		<title>Hcidem: Created page with &quot;{{Menu}}   '''&quot;SpaceTrek: The New Empire&quot;''' ('''STNE''') is an interactive, online game played in a normal internet browser.  It is generally free-to-play, and players can choos...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php?title=STNE&amp;diff=1721&amp;oldid=prev"/>
				<updated>2010-11-30T18:11:04Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Menu}}   &amp;#39;&amp;#39;&amp;#39;&amp;quot;SpaceTrek: The New Empire&amp;quot;&amp;#39;&amp;#39;&amp;#39; (&amp;#39;&amp;#39;&amp;#39;STNE&amp;#39;&amp;#39;&amp;#39;) is an interactive, online game played in a normal internet browser.  It is generally free-to-play, and players can choos...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Menu}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;SpaceTrek: The New Empire&amp;quot;''' ('''STNE''') is an interactive, online game played in a normal internet browser.  It is generally free-to-play, and players can choose how much time to spend on it - several hours a day or just a few times a week.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
The beauty of '''STNE''' is that it combines elements of several kinds of games together in a well-designed environment in a very entertaining manner:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Multiple Levels of Gameplay==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1. To a large extent, '''STNE''' is an '''&amp;quot;economic simulation game&amp;quot;''' where players colonize and manage planets located in the galaxy's &amp;quot;[[Delta Quadrant]].&amp;quot;  Your goal is to establish a well-running  economy on each planet.  This is accomplished by providing a steady supply of the resources and energy necessary to operate your planets while satisfying the growing population with sufficient food and comfort.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
2. &amp;quot;'Moderated role play&amp;quot;' is a very important aspect of '''STNE''' (as a '''&amp;quot;role-playing game&amp;quot;''' or [[RPG]]).   Players represent their very own nation of settlers while interacting with other empires in the galaxy.  Whenever engaging one another through private or public communication channels, players are expected to represent their nation &amp;quot;in role.&amp;quot;  This includes everything from making political statements, to engaging in commerce, to narrating your people's adventures, and even to sharing personal experiences in bars and clubs.  Though many names used by '''STNE's''' various settler nations have emerged from the fictional worlds of &amp;quot;trekkie&amp;quot; television series such as &amp;quot;Enterprise,&amp;quot; &amp;quot;Deep Space Nine,&amp;quot; and &amp;quot;Voyager,&amp;quot; many other names have come from all manner of science fiction and fantasy fiction sources.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
3. After beginner-protection expires (as decided solely by oneself), players compete in trade and, at times, in combat in a '''&amp;quot;strategy game&amp;quot;''' environment.  One can build or purchase a variety of spaceships, including [[Warships|warships]] with defensive or/and offensive characteristics.  Controls for facility management and ship operations are very detailed and interactive.  Ships possess long-range scanners which allow them to search and safely move through local sectors, as well as short-range scanners which allow them to search nearby vessels.  Other facility and ship controls allow players to manage their energy supplies, activate protective shields, and target a weapons on their opponents.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
4. As a '''&amp;quot;multi-player game,&amp;quot;''' '''STNE''' includes the added complexity of allowing your empire to establish its own [[Diplomacy|diplomatic bureau]] through which you can transact political agreements and negotiate alliances with other nations.  This is affected by a built-in system of measuring each empire's [[External Reputation|external reputation]] which determines its standing with neighboring empires.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
5. Players can also expand their nation's technical abilities by using [[Research Centers]] to learn how to build improved production plants, larger and faster ships, and more powerful defensive facilities.  The list of possible technologies is extensive, and guarantees your civilization's continued advancement.  Empires can also learn how to construct new types of facilities - from space stations to advanced, interstellar telescopes which can scan the entire galaxy sector by sector.  A player's continued economic activity is crucial for advancement towards projects such as these.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Round-Based Play==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thus, '''STNE''' is a combination of an '''economic simulation game''', a '''role-playing game''', a '''strategy game''', and a '''multi-player game''', all enhanced by research development.  Gameplay is organized in &amp;quot;'rounds&amp;quot;' timed by '&amp;quot;[[Tick|ticks]]&amp;quot;' (i.e. &amp;quot;cycles&amp;quot;) which occur '''5 times a day'''. Resource and energy production are recalculated during these [[Tick|tick]]-timed events.  [[Tick|Ticks]] are scheduled daily at &amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;12:00 pm, 3:00 pm, 6:00 pm, 9:00 pm and 11:30 pm&amp;lt;/span&amp;gt; (Greenwich Mean Time).  &lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
During battle, combat actions are handled instantly.  Once an aggressor targets and fires its empire's various weapons, its opponent can respond accordingly.  Both sides are then provided a chance to decide their next move and re-evaluate their action plans (see [[Battle-Ticks]]).  If a player is offline when attacked, his ships and colonies automatically respond according to the intelligent defensive measure settings placed in force.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
'''STNE''' is not a mere war game since continued plundering (a.k.a. &amp;quot;&amp;quot;farming&amp;quot;&amp;quot;), attacking, or bombing (a.k.a. &amp;quot;&amp;quot;nuking&amp;quot;&amp;quot;) is strongly discouraged.  Such practices tend to &amp;quot;outrage the public&amp;quot; of settler nations who take effective measures to protect the integrity of the people affected.  '''STNE''' players are generally very friendly and helpful.  There are often more than 100 players online who can quickly react if necessary.  Nevertheless, a small number of active pirates will always find some way to survive in such an environment, always preferring to feed their populations and supply their means of production with foreign resources and food, and thereby enjoying &amp;quot;the fruit&amp;quot; of their dangerous lives.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
'''STNE''' includes a number of registered players who actively role-play the game's default [[NPC|non-player characters]] ([[NPC|NPCs]]) who represent the known galactic powers.  These include the people of the &amp;quot;[[Federation|United Federation of Planets]]&amp;quot; (who assist beginners), the trading people of the [[Ferengi]] (who operate a galaxy-wide commodities exchange), the pirating nation known as the [[Rhulaner]], the nation of the [[Talaxians]] (who operate ship auctions), and even the [[Borg]] - the horror of all civilized peoples (This bio-mechanical collective torments all the galactic nations with its repeated attempts at assimilating all races equally!).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Help and Community==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Alongside this highly detailed game exists a comprehensive online handbook (the &amp;quot;STNE Bible&amp;quot;), an encyclopedia (the &amp;quot;database&amp;quot;), a public game-help channel (with instant replies), a large forum, several outstanding IRC channels, and fast online support.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
Notably, many females players develop an interest in '''STNE'''.  Also, even peaceful nations can successfully develop and grow, at times without even joining one of the numerous cooperative [[Alliance|alliances]].  Although the game's setting in the [[Delta Quadrant]] provides a common reference point, each player's part in the game helps create the actual atmosphere experienced.  In the earliest stages, '''STNE''' activities are not particularly complex.  However, as the game unfolds, many possibilities are encountered which provide engaging gameplay.  If you eventually decide that your colonies take too much game time, you can direct them to self-supply so you can take on other activities.&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
For the most part, '''SpaceTrek: The New Empire''' is played part-time by many players over a long period.  Moreover, it is constantly being improved and expanded.  Each player has an equal opportunity at success, and the player community is both active and helpful, whether in-game, on the forum, or through the '''STNE''' [[IRC]] channel.  Game administrators keep a close-eye on the observance of game rules while expecting players to always show respect towards one another .&lt;br /&gt;
&amp;lt;BR&amp;gt;&amp;lt;BR&amp;gt;&lt;br /&gt;
Visitors who are not ready to register may login as &amp;quot;[[Guest|guest]]&amp;quot; in order to discover '''STNE''' at one's own pace while exploring it in peace.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:STNE]]&lt;/div&gt;</summary>
		<author><name>Hcidem</name></author>	</entry>

	</feed>