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		<title>Main Screen/News/Archive/2020/08.02.2020 - 15:00 - Revision history</title>
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		<updated>2026-05-14T03:18:24Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://wiki.en.stne.net/index.php?title=Main_Screen/News/Archive/2020/08.02.2020_-_15:00&amp;diff=80434&amp;oldid=prev</id>
		<title>Jacksfh: Created page with &quot;{{NewsArchiveMenu}} '''Bugfixes:'''  *NeoPegasus can now use items with cooldowns again *Aborting construction in planetary shipyards won't overfill storage ...&quot;</title>
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				<updated>2020-04-17T21:42:37Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{NewsArchiveMenu}} &amp;#39;&amp;#39;&amp;#39;Bugfixes:&amp;#39;&amp;#39;&amp;#39;  *NeoPegasus can now use items with cooldowns again *Aborting construction in &lt;a href=&quot;/index.php/Orbital_Shipyard&quot; title=&quot;Orbital Shipyard&quot;&gt;planetary shipyards&lt;/a&gt; won&amp;#39;t overfill storage ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{NewsArchiveMenu}}&lt;br /&gt;
'''Bugfixes:'''&lt;br /&gt;
&lt;br /&gt;
*NeoPegasus can now use items with cooldowns again&lt;br /&gt;
*Aborting construction in [[Orbital Shipyard|planetary shipyards]] won't overfill storage anymore&lt;br /&gt;
*Doubled EPS cost in cerulean nebulae&lt;br /&gt;
*[[Slots|Ship slot]] calculations after taking over a wreck&lt;br /&gt;
*Chat-reload only happened when a previous command worked&lt;br /&gt;
*When a player that has been deleted was in log-filters, one couldn't access [[Logs|logs]] anymore&lt;br /&gt;
*If a ship's construction is aborted and storage space isn't sufficient to store the resources, only a portion will be returned. Negative storage through this method is no longer possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Features:'''&lt;br /&gt;
&lt;br /&gt;
*If a ship is removed from [[Talaxian Ship Auctions|auctions]], the highest bidder will receieve a log entry&lt;br /&gt;
*Returned resources from aborted ship construction are no longer reduced by construction progress&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Scripts:'''&lt;br /&gt;
&lt;br /&gt;
*Renaming a ship now has to be done through CMyShip.Action.SetName. Previously a ship could be renamed without any checks or validation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Game mechanics:'''&lt;br /&gt;
&lt;br /&gt;
*If you wanted to send a message, the tag had to match the server language. Now messages to players can use &amp;quot;Spieler&amp;quot;, &amp;quot;Player&amp;quot;, or &amp;quot;Jugador&amp;quot; independently of server language. For alliances &amp;quot;Allianz&amp;quot;, &amp;quot;Alliance&amp;quot;, or &amp;quot;Alianza&amp;quot;.&lt;br /&gt;
*The Community-page can now no longer be translated, its contents will be taken directly from the database.&lt;br /&gt;
*Videos and audio tracks embedded in character or ship messages can now only run at 50% volume. IMPORTANT: video/audio messages have to be RP-relevant, and must not be intentionally intrusive or annoying. Violation of this rule will be punished by deletion of the message and a warning. (other punishment is at the admins' discretion.)&lt;/div&gt;</summary>
		<author><name>Jacksfh</name></author>	</entry>

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