Ju'day

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Ship Comparison




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Ju'day
Classification
Type: Military Ship
Category: Settler Ship
Class: Interceptor
General data
Slots: 0.5
Crew (Min/Max): 3/3
Reputation change if destroyed: -25
Required Hangar Slots: 0.25
Energy/Flight data
EPS: 56
Main Energy: 56
Reactor yield: 16
Solar panels: No
Warp Core Capacity: 100
Energy travel cost: 0.8
Flight range: 3
Logistical data
LRS range: 0
Cargo bay: 20
Beam capacity: 5
Integrity data
Hull strength: 10
Armor strength: 4
Shield strength: 0
Deflectors: None
Evasion: 95%
Torpedo Capacity: 5
Weapons/Tactical Data

Phasers: 6|6 -85% [0.4]
Photon Torpedoes: 10|10 -20% [0.5]

Special Functions
0.125 Required Carrier Hangar Slots
Avatar/Item Data
Avatar Stations: 1
Battle Stations: 1
Item Slots: 0
Construction costs
Food: 0
Plasteel: 39
Iridium Ore: 0
Duranium: 49
Deuterium: 26
Antimatter: 0
Isolinear Chips: 0
Dilithium: 0
Tritanium: 4
Sorium: 0
Nitrium: 0
Plasma: 0
Construction time: 2 ticks
Research data
Requirements: Ju'day Construction
Iso-chips cost: 40 Isos (+120 Isos)

The Ju'day is a buildable interceptor class fighter designed for attacking other fighter fleets, against a fleet of klaestrons its phasers and high evasion make it very effective. The Ju'day also is also the cheapest military ship in the game to build costing only 39 Plasteel, 49 Duranium, 26 Deuterium and 4 Tritanium to build making a fleet of carriers and Ju'days a relatively cheap option for a military fleet.


The ships main downside is its limited offensive weaponry, other than its phaser the Ju'day only has the ability to fire photon torpedoes, doing only 10 damage per battle tick - for this reason the Ju'day is only really useful for attacking other fighter fleets, although a Ju'day fleet would still work reasonably well against a frigate fleet due to the ships high evasion.


To build a Ju'day it is necessary to complete Ju'day Construction research. As of April 29th 2020 there were 1166 Ju'days on the EN1 server.

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