Adeos

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|            Maximum crew=5
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|        Reputation change=-150
|        Reputation change=-150
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|             Hanger Slots=0.75
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|         Req Hangar Slots=0.75
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|                      EPS=147
|                      EPS=147

Revision as of 09:24, 27 April 2020

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Ship Comparison




52.gif
Adeos
Classification
Type: Civilian Ship
Category: Settler ship
Class: Short Range Scout
General data
Slots: 0.75
Crew (Min/Max): 5/5
Reputation change if destroyed: -150
Required Hangar Slots: 0.75
Energy/Flight data
EPS: 147
Main Energy: 294
Reactor yield: 21
Solar panels: No
Warp Core Capacity: 900
Energy travel cost: 0.75
Flight range: 72
Logistical data
LRS range: 5
Cargo bay: 200
Beam capacity: 10
Integrity data
Hull strength: 30
Armor strength: 0
Shield strength: 15
Deflectors: 80 (7)
Evasion: 65%
Torpedo Capacity: None
Weapons/Tactical Data

Phasers: 1x 3|3|0 -85% [0.75]

Special Functions
None
Avatar/Item Data
Avatar Stations: 1
Battle Stations: 1
Item Slots: None
Construction costs
Food: 0
Plasteel: 53
Iridium Ore: 0
Duranium: 150
Deuterium: 53
Antimatter: 0
Isolinear Chips: 4
Dilithium: 0
Tritanium: 0
Sorium: 0
Nitrium: 0
Plasma: 0
Construction time: 3 ticks
Research data
Requirements: Adeos Construction
Iso-chips cost: 60 Isos (+130 Isos)


Adeos

The Adeos is a short range scout ideally suited to locating new colonies or enemy installations. It serves well in a pickitt capacity as well, traveling ahead of larger vessels and patrolling for targets. The Adeos carries only minimal armaments, and cannot hold up in firefight against a frigate or cruiser.


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