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		<id>http://wiki.en.stne.net/index.php?feed=atom&amp;target=Naranda&amp;title=Special%3AContributions%2FNaranda</id>
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		<updated>2026-06-04T08:59:31Z</updated>
		<subtitle>From STNE Wiki</subtitle>
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	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2013-04-10T00:58:19Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: /* SCN/SSCN Mods */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information &amp;lt;br&amp;gt;&lt;br /&gt;
Semi-Updated March 14, 2013 - Naranda&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
Julien Reed (35594) &amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Co-Overseer - Celtic Woods &amp;lt;br&amp;gt;&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
None?&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (17827)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Rhulaner (10) &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans(6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans (6) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7) &amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8) &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians (9)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Team Leaders: Lucien, Ert, Naranda&amp;lt;br&amp;gt;&lt;br /&gt;
Overseer (Role of oversight by a player): Raksha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Creative Consultation: Naranda&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Federation: Naranda / An Understudy Assistant&amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi: Ert / An Understudy Assistant&amp;lt;br&amp;gt;&lt;br /&gt;
Romulans: Trekkie&amp;lt;br&amp;gt;&lt;br /&gt;
Klingons: Ki'Tal&amp;lt;br&amp;gt;&lt;br /&gt;
Borg: Played on a Rotating Basis by NPC Team Members&amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians: Under NPC Proxy&amp;lt;br&amp;gt;&lt;br /&gt;
Rhulaner: Trujen&amp;lt;br&amp;gt;&lt;br /&gt;
Dominion: Under NPC Proxy&amp;lt;br&amp;gt;&lt;br /&gt;
Starfleet Academy: Two Closed Positions, One Vacant Position &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Cali &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:General]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2013-04-10T00:57:08Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: /* The NPC Team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information &amp;lt;br&amp;gt;&lt;br /&gt;
Semi-Updated March 14, 2013 - Naranda&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
Julien Reed (35594) &amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Co-Overseer - Celtic Woods &amp;lt;br&amp;gt;&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
None?&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (17827)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Dominion (11)&amp;lt;br&amp;gt;&lt;br /&gt;
Romulans(6) &amp;lt;br&amp;gt;&lt;br /&gt;
Borg(8) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans (6) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7) &amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8) &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians (9)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Team Leaders: Lucien, Ert, Naranda&amp;lt;br&amp;gt;&lt;br /&gt;
Overseer (Role of oversight by a player): Raksha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Creative Consultation: Naranda&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Federation: Naranda / An Understudy Assistant&amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi: Ert / An Understudy Assistant&amp;lt;br&amp;gt;&lt;br /&gt;
Romulans: Trekkie&amp;lt;br&amp;gt;&lt;br /&gt;
Klingons: Ki'Tal&amp;lt;br&amp;gt;&lt;br /&gt;
Borg: Played on a Rotating Basis by NPC Team Members&amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians: Under NPC Proxy&amp;lt;br&amp;gt;&lt;br /&gt;
Rhulaner: Trujen&amp;lt;br&amp;gt;&lt;br /&gt;
Dominion: Under NPC Proxy&amp;lt;br&amp;gt;&lt;br /&gt;
Starfleet Academy: Two Closed Positions, One Vacant Position &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Cali &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:General]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2013-04-10T00:56:08Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information &amp;lt;br&amp;gt;&lt;br /&gt;
Semi-Updated March 14, 2013 - Naranda&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
Julien Reed (35594) &amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Co-Overseer - Celtic Woods &amp;lt;br&amp;gt;&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
None?&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (17827)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Dominion (11)&amp;lt;br&amp;gt;&lt;br /&gt;
Romulans(6) &amp;lt;br&amp;gt;&lt;br /&gt;
Borg(8) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans (6) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7) &amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8) &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians (9)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Team Leaders: Lucien, Ert, Naranda&lt;br /&gt;
Overseer (Role of oversight by a player): Raksha&lt;br /&gt;
&lt;br /&gt;
Creative Consultation: Naranda&lt;br /&gt;
&lt;br /&gt;
Federation: Naranda / An Understudy Assistant&lt;br /&gt;
Ferengi: Ert / An Understudy Assistant&lt;br /&gt;
Romulans: Trekkie&lt;br /&gt;
Klingons: Ki'Tal&lt;br /&gt;
Borg: Played on a Rotating Basis by NPC Team Members&lt;br /&gt;
Cardassians: Under NPC Proxy&lt;br /&gt;
Rhulaner: Trujen&lt;br /&gt;
Dominion: Under NPC Proxy&lt;br /&gt;
Starfleet Academy: Two Closed Positions, One Vacant Position &lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Cali &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:General]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Federation</id>
		<title>Federation</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Federation"/>
				<updated>2013-03-30T01:59:22Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{menu}}&lt;br /&gt;
{{NPC_Menu}}&lt;br /&gt;
{{Verex1&lt;br /&gt;
|image=[[File:4foed.gif]]&lt;br /&gt;
|name= United Federation of Planets&lt;br /&gt;
|Government Type= Representative Democracy&lt;br /&gt;
|Date of Establishment= October 11, 2161 &lt;br /&gt;
|Membership= Independent&lt;br /&gt;
|Capitol= Earth&lt;br /&gt;
|Race= Consists of Many Voluntary Species&lt;br /&gt;
|Tech Level= 8&lt;br /&gt;
|Player ID= 4&lt;br /&gt;
|Server ID= 1&lt;br /&gt;
|Played By= Naranda&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;''A dream that became a reality and spread throughout the stars.''&amp;quot;&lt;br /&gt;
:- Captain '''James T. Kirk''', (2269)&lt;br /&gt;
&lt;br /&gt;
The '''United Federation of Planets''' (abbreviated as '''UFP''' and commonly referred to as the '''Federation''') was an interstellar federal republic, composed of planet|planetary governments that agreed to exist semi-autonomously under a single central government based on the principles of universal liberty, rights, and equality, and to share their knowledge and resources in peaceful cooperation and space exploration. One of the most powerful interstellar states in known space, it encompassed 8,000 light years and over 150 member worlds. Unlike its imperial rivals, who derived power from a single species subjugating other races, the Federation's various member worlds joined willingly and were equals in the Federation's democratic society. The [[Starfleet|Federation Starfleet]] was incorporated as the military, peace-keeping, and humanitarian armada of the Federation, in addition to maintaining exploratory, scientific, and diplomatic functions.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Federation was founded in San Francisco, Earth in 2161. The seeds of the Federation were planted during a temporary alliance in 2154, in the search for a Romulan drone ship. It was this that first brought together the four species that would found the Federation: Humans, Vulcans, Andorians, and Tellarites. After the crisis, these four species remained together, founding the precursor to the Federation, called the Coalition of Planets, a year later. Other species soon joined: the Denobulans, the Rigelians, the Coridanites, and several others. Over the next several years, the ties between the members of the Coalition strengthened and became more structured, until, finally, in 2161, the Coalition became the Federation.&lt;br /&gt;
&lt;br /&gt;
Although the Federation's intentions were peaceful, around it were other, more belligerent powers such as the Klingon Empire and Romulan Empires. As it expanded through the admittance of more and more worlds, it came into conflict with these powers. In the 23rd century, its  main adversary was the Klingon Empire, with war briefly erupting between the two in 2267, before being halted by the Organians. However, tensions eased considerably towards the end of the century, with the Khitomer Conference of 2293 being a substantial turning point. This conference saw the signing of the Khitomer Accords, which effectively ended hostile relations.&lt;br /&gt;
&lt;br /&gt;
At the start of the 24th century, the Federation began an unprecedented period of peaceful exploration of the galaxy, free of major conflicts, as its main adversary of the previous century, the Klingon Empire, was now at peace with it. However, relations with the Romulans remained hostile, albeit at a low, 'cold war' level. There was also a series of local conflicts in the late 2340s, as the Federation came into contact with other militant races such as the Cardassians, the Talarians, the Tholians and the Tzenkethi.&lt;br /&gt;
&lt;br /&gt;
Then, however, the period of peaceful exploration came to an abrupt end. In 2365, the Federation encountered its single worst threat in the cybernetic pseudo-race known as the [[Borg]]. One of the most powerful and destructive forces in the entire galaxy, the Borg twice invaded the Federation within less than a decade. They were unlike anything the Federation had ever encountered, and were only foiled by chance and resourcefulness. The Federation was thus schooled in the fact that, in the vast, unexplored reaches of the galaxy beyond what they knew, there were threats that they could not even imagine. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Then, in 2370, contact was made with the Dominion, the predominant ruling power over much of the [[Gamma Quadrant]]. After numerous skirmishes, misfortunes suffered by the Cardassian Union allowed for their eventual incorporation into the Dominion, and the subsequent Dominion War of the Alpha Quadrant. The Dominion/Cardassian forces were also joined by the reclusive but immensely powerful race known as the Breen. The ensuing war was the greatest crisis to be faced by the Federation, with the Federation forming Federation Alliance with the Klingons and Romulans to defeat the Dominion. Although the Alliance eventually emerged victorious, many of the Federation's important member worlds, such as Betazed, Coridan, and Benzar,&lt;br /&gt;
had been temporarily occupied before the Dominion's offensive could be turned back. Thousands of Federation Starfleet vessels and millions of lives were lost, in what turned out be, as of the late 24th century, the bloodiest conflict in Federation history. The most devastating and demoralizing offensive  occurred in 2375, when the Breen hit the Federation at its heart, with a surprise attack on Starfleet Headquarters on Earth.&lt;br /&gt;
&lt;br /&gt;
However, the war and its aftermath allowed the Federation to establish new relations with many of its former adversaries, the Romulans in particular. In 2379, cooperation took place between the crew of a Federation Starfleet vessel, the USS Enterprise, NCC-1701-E, and Romulan forces to defeat the Romulan Praetor Shinzon, whose actions would have destroyed both Earth and the Romulan Star Empire.  It was hoped that this would mark the beginning of an end to hostility between the Federation and the Romulan Star Empire, marking the beginnings of détente with a traditional enemy of the Federation.&lt;br /&gt;
&lt;br /&gt;
==Size and location==&lt;br /&gt;
The Federation was located in the [[Alpha Quadrant]] of the Milky Way Galaxy. By the early 2370s, the Federation's territory was spread across 8,000 light years, with a membership of over 150 worlds and over 1,000 semi-autonomous colonies. Its major neighboring sovereignties were the [[Klingon Empire]], the [[Romulan Star Empire]], the [[Cardassian Union]], and the [[Ferengi Alliance]]. Other neighboring sovereignties were the Tzenkethi, the Tholian Assembly, the Breen Confederacy and the Xindi.&lt;br /&gt;
&lt;br /&gt;
==Government==&lt;br /&gt;
The Federation's government was a representative republic, headquartered on Earth.&lt;br /&gt;
&lt;br /&gt;
The exact nature of the government of the Federation has never been made clear on screen. From the information available, the United Federation of Planets would appear to be a constitutional representative republic, similar to that of the United States, prior to the 1860s.|The exact division of powers between the Federation government and the governments of its member worlds is unknown, though various episodes indicate the Federation placed great value on maintaining local sovereignty over local affairs.  Member worlds were left to manage their own governance in accordance with their own traditions and local laws, so long as the general requirements of membership were met. However, Federation law did grant the government emergency authority to override local governance and declare martial law on a member's territory. &lt;br /&gt;
&lt;br /&gt;
===The Executive===&lt;br /&gt;
The executive branch was responsible for the day-to-day management of the Federation. The Federation President was the head of this branch. The Federation President served as both the head of state and head of government; as chief executive officer of the government, the President determined most of the Federation's foreign policy, managed budgetary concerns, and served as supreme commander of the Federation's military forces.  The President's office was located in the Earth city of Paris on the European continent. &lt;br /&gt;
&lt;br /&gt;
The Federation Cabinet was a special executive committee to the President of the United Federation of Planets. &lt;br /&gt;
&lt;br /&gt;
====Executive agencies====&lt;br /&gt;
The Federation also maintained a number of executive agencies that assisted in the administration of its affairs:&lt;br /&gt;
&lt;br /&gt;
* Federation Archaeology Council&lt;br /&gt;
* Federation Astronomical Committee&lt;br /&gt;
* Federation Bureau of Agricultural Affairs&lt;br /&gt;
* Federation Bureau of Industrialization&lt;br /&gt;
* Federation Bureau of Planetary Treaties&lt;br /&gt;
* Central Bureau of Penology&lt;br /&gt;
* Department of Cartography&lt;br /&gt;
* Department of Temporal Investigations&lt;br /&gt;
* Earth Broadcasting Company&lt;br /&gt;
* Federation Naval Patrol&lt;br /&gt;
* Federation News Network&lt;br /&gt;
* Federation News Service&lt;br /&gt;
* Federation Science Council&lt;br /&gt;
* Federation Science Bureau&lt;br /&gt;
* [[Starfleet]] - see below.&lt;br /&gt;
* Terraform Command&lt;br /&gt;
&lt;br /&gt;
In addition, at least one rogue agency, known as Section 31, was known to have operated in the name of the Federation.&lt;br /&gt;
&lt;br /&gt;
===The legislature===&lt;br /&gt;
The Federation Council was the unicameral legislative body of the Federation. Composed of representatives from the various Federation members, the Federation Council held the power to create, amend, and ratify Federation law. The Federation Council also held a great deal of influence over the operations of the Federation's military service, [[Starfleet]]. It sometimes served as the judging body of specially-convened court martials, and on occasion issued operational orders to Starfleet. The Council also held influence over the making of Federation foreign policy. The Council's meeting chamber was in the Earth city of San Francisco, on the west coast of the North American continent.&lt;br /&gt;
&lt;br /&gt;
===The Judiciary===&lt;br /&gt;
The judiciary was the branch of the Federation's government which was responsible for the administration of justice in the name of the state according to Federation law. Its highest level was the Federation Supreme Court.&lt;br /&gt;
&lt;br /&gt;
===Federation Law===&lt;br /&gt;
The fundamental political principles and laws of the Federation derived from two important documents:&lt;br /&gt;
&lt;br /&gt;
* The Federation Charter was the document ratified by the original members of the United Federation of Planets at the organization's founding in 2161. Caste-based discrimination was prohibited under the Charter. &lt;br /&gt;
&lt;br /&gt;
* The Federation Constitution incorporated a series of enumerated rights to which all sentient beings were regarded as being entitled, collectively referred to as the Guarantees. The Seventh Guarantee of the Federation Constitution protected individuals from self-incrimination, while the Twelfth Guarantee protected the rights of artists. &lt;br /&gt;
&lt;br /&gt;
Other rights and responsibilities for citizens derived from:&lt;br /&gt;
* The Federation Judicial Code, which provided guidelines and regulations related to legal issues in the Federation.&lt;br /&gt;
* [[Starfleet General Orders and Regulations]], a series of guidelines used to instruct members of Starfleet on the proper etiquette and policy in a situation that requires consultation for a resolution.&lt;br /&gt;
* The Federation Uniform Code of Justice, which formed the legal basis of [[Starfleet]] court martial proceedings.&lt;br /&gt;
&lt;br /&gt;
==Exploration and Defense==&lt;br /&gt;
:''Main article: [[Starfleet]]''&lt;br /&gt;
Starfleet was the deep-space exploratory and defensive service maintained by the United Federation of Planets. Its principal functions were the advancement of Federation knowledge about the galaxy, the advancement of Federation knowledge of science and technology, and the defense of the Federation. In addition, it also played a significant diplomatic role. As per its mandate of deep-space exploration, its personnel were frequently brought into contact with cultures and sentient species whose existences were previously unknown to the Federation. Federation Starfleet officers therefore acted as official representatives of the Federation in these cases. Also, Federation Starfleet vessels were frequently used to ferry ambassadors on diplomatic missions.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
The basic unit of currency backed by the Federation was called the [[Federation Credit]]. This currency was used in both internal and external transactions. Federation worlds who possessed resources unavailable elsewhere were obligated to provide consignments of these resources in times of emergency. &lt;br /&gt;
Individual Federation worlds were free to employ their own economic models. Bolarus, for example, utilized currency based economics (the Bank of Bolias was a major interstellar financial institution). By the 24th century, economic practices on Earth were able to exclude the need for an established currency.&lt;br /&gt;
&lt;br /&gt;
==Membership==&lt;br /&gt;
Admittance into the Federation was either by invitation or successful petition of a world or civilization desirous of joining. In the second case, membership was granted only upon satisfaction of certain requirements. Firstly, the government of the prospective member submitted an official petition to the Federation Council, outlining its desire to join. A lengthy, thorough investigation of the prospective member's culture followed. This investigation could take several years, and was done to ascertain whether or not the culture genuinely shared the values of the Federation: values of benevolence, peaceful co-existence and co-operation, the rule of law, and equal rights and justice. For example, the discovery on the petitioning planet, Angosia III, of enhanced soldiers being unjustly indefinitely imprisoned without treatment in times of peace was considered unacceptable in Captain Jean-Luc Picard's official evaluation of the planet for the Federation. &lt;br /&gt;
Even before the investigation, the prospective member had to meet certain requirements. These were as follows:&lt;br /&gt;
* It had to have an &amp;quot;advanced level of technology.&amp;quot; The Federation's baseline definition of this term was the capability for faster-than-light space travel. * Its government had to have achieved stable planetary political unity, respecting the rights of the individual. &lt;br /&gt;
* No form of caste discrimination was to be practiced.&lt;br /&gt;
&lt;br /&gt;
== Reputation ==&lt;br /&gt;
Due to its size and history, the United Federation of Planets consequently gained a reputation throughout the hierarchies of neighboring species and governments.&lt;br /&gt;
&lt;br /&gt;
Klingon propaganda in the 23rd century claimed that the Federation committed atrocities against its prisoners, keeping them in death camps and torturing them for their scientific and military secrets. When beamed aboard the USS Enterprise, NCC-1701 in 2268, Mara reminded her husband Kang of these claims. Captain James T. Kirk remarked that she had much to learn about the Federation. &lt;br /&gt;
&lt;br /&gt;
In 2269, the Enterprise apprehended Lokai, a Cheron native of the planet Cheron, who was responsible for the theft of a Federation shuttlecraft from Starbase 4. Following his apprehension, and, upon his initial interrogation by Captain Kirk, Lokai stated that he had heard about the starship and the &amp;quot;United Fleet of Planets&amp;quot; to which it belonged.  Kirk quickly corrected Lokai, stating the correct name of the Federation. &lt;br /&gt;
&lt;br /&gt;
During the preparation for the First Battle of Deep Space 9, in 2372, Quark expressed to Garak the direness being stuck on Deep Space 9, stating that &amp;quot;''the worst part is, my only hope for salvation is the Federation.''&amp;quot; Quark went on to introduce Garak to the Earth concoction of root beer, which Quark went on to describe as being &amp;quot;''bubbly and cloying and happy. Just like the Federation,''&amp;quot; adding, &amp;quot;''but you know what's really frightening? If you drink enough of it, you start to like it.''&amp;quot; Garak, who disliked the taste of the &amp;quot;vile&amp;quot; beverage, added too, that it was &amp;quot;insidious&amp;quot;, to which Quark added, &amp;quot;''just like the Federation.''&amp;quot; Garak finally take a moment to embrace the Federation, inquiring to Quark in he thought they would &amp;quot;''be able to save us?''&amp;quot; The defeated Quark responded, &amp;quot;''I hope so.''&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Prior to the breakdown of relations between the Federation and Klingon Empire, which eventually led to the Federation-Klingon War (2372-73), Kurn opposed the decision to break the treaty but was overruled in Klingon Council. He later stated to Worf, that the reason for his opposition was &amp;quot;''because Gowron underestimates the Federation. He thinks they're soft, weak, but he is wrong. Sooner or later, there will be war.&lt;br /&gt;
&lt;br /&gt;
When Michael Eddington, a leader of the Maquis, commented to Benjamin Sisko on why the Federation was &amp;quot;so obsessed about the Maquis,&amp;quot; Eddington surmised that it was &amp;quot;''because we've left the Federation, and that's the one thing you can't accept. Nobody leaves paradise. Everyone should want to be in the Federation,''&amp;quot; adding, &amp;quot;''Hell, you even want the Cardassians to join. You're only sending them CFI replicator so that one day they can take their &amp;quot;rightful place&amp;quot; on the Federation Council.''&amp;quot; Eddington finally drove his point home, stating, &amp;quot;''you know, in some ways you're worse than the Borg. At least they tell you about their plans for assimilation. You're more insidious, you assimilate people and they don't even know it.''&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The Dominion's view of the Federation was less than positive. Following the Battle of the Omarion Nebula, which eliminated the threat of the Obsidian Order and Tal Shiar, the Changeling posing as Colonel Lovok stated that &amp;quot;''after today the only real threats to us from the Alpha Quadrant are the Klingons and the Federation. And I doubt either of them will be a threat for much longer.''&amp;quot; As the Federation-Dominion Cold War pressed on, Benjamin Sisko was told by Weyoun that &amp;quot;''the Dominion has endured for over 2000 years, and will continue to endure, until long after the Federation has crumbled into dust.''&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Following Cardassia's joining of the Dominion, Gul Dukat offered Benjamin Sisko an opportunity to &amp;quot;save [his] precious Federation,''&amp;quot; by convincing them to &amp;quot;''follow Cardassia's example''&amp;quot; and join the Dominion as well, adding, &amp;quot;''joining the Dominion will save billions of lives and keep the Federation from fading into the mists of history.''&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Later, during the Dominion War, it was Weyoun's belief that for the Dominion to absorb the Federation, following their theoretical defeat, that &amp;quot;''holding on to a prize as vast as the Federation isn't going to be easy. It's going to require an enormous number of ships, a massive occupation army and constant vigilance.''&amp;quot; Ultimately, Weyoun personally believed that &amp;quot;''the key to holding the Federation is Earth. If there's going to be an organized resistance against us, its birthplace will be there.''&amp;quot; &lt;br /&gt;
&lt;br /&gt;
In 2375, Ru'afo, a Son'a who was working in conjunction with Starfleet Vice Admiral Matthew Dougherty, expressed his views of the Federation, describing it as &amp;quot;old,&amp;quot; adding &amp;quot;''in the last twenty four months, it's been challenged by every major power in the quadrant – the [[Borg]], the [[Cardassian]]s, the [[Dominion]]. They all smell the scent of death on the Federation.''&amp;quot; Ru'afo suggested to Dougherty that it was for that very reason why the Federation Council &amp;quot;''embraced [the Son'a's] offer, because it will give your dear Federation new life.''&amp;quot; &lt;br /&gt;
&lt;br /&gt;
In a confrontation in 2379 between Jean-Luc Picard and his clone, Shinzon, Picard tried to sacrifice himself to save USS Enterprise (NCC-1701-E) and the Federation from Shinzon, but Shinzon disagreed with Picard's assessment, stating that &amp;quot;''we will no longer bow before anyone as slaves, not the Romulans and not your mighty Federation.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
*[[NPC]]&lt;br /&gt;
[[Category: NPCs]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Player:Pelontis_Tholis</id>
		<title>Player:Pelontis Tholis</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Player:Pelontis_Tholis"/>
				<updated>2013-03-30T01:57:45Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
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EN1-28961&lt;br /&gt;
&lt;br /&gt;
Pelontis Tholis was the President of the Alliance Guild. The Alliance Guild is made up of an alliance between the Veeloxian Empire, Jh'Harian Confederacy, Allyrian Kingdom, Trecian Empire, Royal Republican Army, Araluen Kingdom, and Regalian State.&lt;br /&gt;
&lt;br /&gt;
==The &amp;lt;font color=&amp;quot;Purple&amp;quot;&amp;gt;Alliance Guild&amp;lt;/font&amp;gt; History==&lt;br /&gt;
&lt;br /&gt;
The Alliance Guild like to use the [[Federation]] as a model, being a peaceful state, but ready to defend themselves if necessary.&lt;br /&gt;
&lt;br /&gt;
The Guild was engaged in a war with the True Order, a bunch of rebels that wanted to overthrow the government and destroy the Guild. The War ran from April to November 2011. Shortly after, several black vessels, later named the Blacks, surfaced and began attacking the Guild.&lt;br /&gt;
&lt;br /&gt;
==Commander-in-Chief List==&lt;br /&gt;
&lt;br /&gt;
*1. FunshineSheppard (February 2010 - December 2010)&lt;br /&gt;
*2. Nick O'Connell (December 2010)&lt;br /&gt;
*3. FunshineSheppard (December 2010 - January 1st 2011)&lt;br /&gt;
*4. Jason Grace (January 1st 2011 - November 16th 2011)&lt;br /&gt;
*5. Pelontis Tholis (November 16th 2011 - January 27th 2012)&lt;br /&gt;
*6. Leo Grace (January 27th 2012 - present)&lt;br /&gt;
&lt;br /&gt;
==Persons of Interest==&lt;br /&gt;
&lt;br /&gt;
*Ambassador Caylor: Veeloxian Diplomat (&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;#FE9A2E&amp;quot;&amp;gt;Veeloxian Empire&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;)&lt;br /&gt;
*Commander Jason Grace: Former leader of the AG, location unknown&lt;br /&gt;
*Commander Kaylen Donal: Chief of Security for the Guild.&lt;br /&gt;
*Guardmaster Olin Grimwarden: Commander of the A.G.S. ''Bates'', the Guild's flagship. (&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Yellow&amp;quot;&amp;gt;Allyran Kingdom&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;)&lt;br /&gt;
*Lieutenant Commander Adam Welch: Chief of Operations, Dino Shipyards. (&amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;Purple&amp;quot;&amp;gt;Alliance Guild&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==Flagships==&lt;br /&gt;
&lt;br /&gt;
*T.F.S. ''Scimitar's Ghost'' (Later re-christened &amp;lt;i&amp;gt;Enterprise&amp;lt;/i&amp;gt;: October 2010 - March 19th 2011&lt;br /&gt;
*A.G.S. ''Bates'': April 30th 2011 - December 2012&lt;br /&gt;
*A.G.S. ''Descendant'': December 2012 (Planning stage)&lt;br /&gt;
&lt;br /&gt;
==Bases==&lt;br /&gt;
&lt;br /&gt;
*Jh'Harian Orbital Control - Base in orbit of Jh'Haria.&lt;br /&gt;
*Deuterium Outpost - Starbase in Deuterium Nebula controlled by the Guild.&lt;br /&gt;
*Dino Shipyards - Head construction center for the Guild.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/NPC-Vacancy</id>
		<title>NPC-Vacancy</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/NPC-Vacancy"/>
				<updated>2013-03-14T04:21:50Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: Replaced content with &amp;quot;No NPC Vacancy At This Time&amp;lt;br&amp;gt;
Please Check Back Later&amp;quot;&lt;/p&gt;
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&lt;div&gt;No NPC Vacancy At This Time&amp;lt;br&amp;gt;&lt;br /&gt;
Please Check Back Later&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2013-03-14T04:21:02Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information &amp;lt;br&amp;gt;&lt;br /&gt;
Semi-Updated March 14, 2013 - Naranda&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
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==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
Julien Reed (35594) &amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn&lt;br /&gt;
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==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
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==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Co-Overseer - Celtic Woods &amp;lt;br&amp;gt;&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
None?&lt;br /&gt;
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==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
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Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
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==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Dominion (11)&amp;lt;br&amp;gt;&lt;br /&gt;
Romulans(6) &amp;lt;br&amp;gt;&lt;br /&gt;
Borg(8) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans (6) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7) &amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8) &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians (9)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Dominion - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Federation - Naranda  &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi - Ert &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans - Trekkie &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons - Under Probationary NPC &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians - c/o Ert &amp;lt;br&amp;gt;&lt;br /&gt;
Rhulaner - Under Probationary NPC &amp;lt;br&amp;gt;&lt;br /&gt;
Borg - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Cali &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:General]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2012-10-20T05:31:57Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information &amp;lt;br&amp;gt;&lt;br /&gt;
Semi-Updated October 20, 2012 - Naranda&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
Julien Reed (35594) &amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Co-Overseer - Celtic Woods &amp;lt;br&amp;gt;&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
None?&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (17827)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;gt;br&amp;gt;&lt;br /&gt;
Dominion (11)&amp;lt;br&amp;gt;&lt;br /&gt;
Romulans(6) &amp;lt;br&amp;gt;&lt;br /&gt;
Borg(8) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans (6) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7) &amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8) &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians (9)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Dominion - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Federation - Naranda  &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi - Ert &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans - Trekkie &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons - Treska &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians - c/o Ert &amp;lt;br&amp;gt;&lt;br /&gt;
Rhulans - Lucien &amp;lt;br&amp;gt;&lt;br /&gt;
Borg - ND &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Cali &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:General]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2012-10-20T05:11:13Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information &amp;lt;br&amp;gt;&lt;br /&gt;
Semi-Updated 11/1/11 - Naranda&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
Julien Reed (35594) &amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Co-Overseer - Celtic Woods &amp;lt;br&amp;gt;&lt;br /&gt;
Federation (4) &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi (5) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Pash Cracken (8556)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (17827)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
» [\/\] « (28788)&amp;lt;br&amp;gt;&lt;br /&gt;
Dominion (11)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Romulans(6) &amp;lt;br&amp;gt;&lt;br /&gt;
Borg(8) - (Under NPC Proxy)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (7)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Dominion - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Federation - Naranda  &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi - Ert &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans - Trekkie &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons - Treska &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians - c/o Ert &amp;lt;br&amp;gt;&lt;br /&gt;
Rhulans - Lucien &amp;lt;br&amp;gt;&lt;br /&gt;
Borg - ND &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
CodeRed (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
Sen'sat (39923)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:General]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Cloaking_Device</id>
		<title>Cloaking Device</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Cloaking_Device"/>
				<updated>2012-07-01T07:53:38Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Menu}}&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;float:right;margin-left:3em&amp;quot;&lt;br /&gt;
! Cloaking Device&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
http://game.en.stne.net/i/b/waren.gif &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Cloaking Device&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:0px; border-bottom:0px&amp;quot; | '''When Used'''&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;nl&amp;quot; style=&amp;quot;padding:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
* Hides ship from&amp;lt;br&amp;gt; Short Range Sensors&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border-top:0px; border-bottom:0px&amp;quot; | '''On Installation'''&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;nl&amp;quot; style=&amp;quot;padding:0px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; |&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Item cannot be installed&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! '''Construction Costs'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Unknown&amp;lt;/font&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Cloaking Device'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;The cloaking device that allows its use by the ship carrying hidden effectively from the long range scanners from other ships. The technology is unfortunately not fully developed yet, because such cloaking devices only have a lifespan of about 100 missions.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Cloaking device actually only hides ships from SRS, not SRS and LRS. You can still see cloaked ships on LRS. --Naranda'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Item Type ID:&amp;lt;/b&amp;gt; 263&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:NPC Items]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Orion_Syndicate</id>
		<title>Orion Syndicate</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Orion_Syndicate"/>
				<updated>2012-06-09T01:51:07Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{menu}}&lt;br /&gt;
{{NPC_Menu}}&lt;br /&gt;
{{Verex1&lt;br /&gt;
|image=&lt;br /&gt;
|name=The Syndicat&lt;br /&gt;
|Government Type=n/a&lt;br /&gt;
|Date of Establishment= n/a&lt;br /&gt;
|Membership= Independent&lt;br /&gt;
|Capitol=n/a&lt;br /&gt;
|Race=n/a&lt;br /&gt;
|Tech Level=8&lt;br /&gt;
|Player ID=15&lt;br /&gt;
|Server ID=1&lt;br /&gt;
|Played By= System&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;&amp;lt;FONT color=MediumSeaGreen&amp;gt;The Syndicat&amp;lt;/FONT&amp;gt;&amp;lt;/B&amp;gt; is an Organization mysterious in many ways. Mostly do to the lack of information. Not even their species nor the location of their home world has ever been revealed by anyone. &lt;br /&gt;
&lt;br /&gt;
The only thing that is known, is the fact that they carry in their large ships vast quantities of mostly worthless junk. But, there are some reports about use full items found amongst the destroyed remainings of syndicat ships.&lt;br /&gt;
&lt;br /&gt;
== Role in STNE ==&lt;br /&gt;
&lt;br /&gt;
The syndicat was introduced to STNE to provide collectors items among the players. With a little luck useful items can be found in the [[debris fields]] next to the ships and escape pods.&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
*[[NPC]]&lt;br /&gt;
*[[Items]]&lt;br /&gt;
[[Category: NPCs]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Rhulaner</id>
		<title>Rhulaner</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Rhulaner"/>
				<updated>2012-06-09T01:50:34Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{menu}}&lt;br /&gt;
{{NPC_Menu}}&lt;br /&gt;
{{Verex1&lt;br /&gt;
|image=[[File:432rhulaner.gif]]&lt;br /&gt;
|name=Rhulaner&lt;br /&gt;
|Government Type=No Official Government &lt;br /&gt;
|Date of Establishment= Unknown&lt;br /&gt;
|Membership= Independent&lt;br /&gt;
|Capitol=n/a&lt;br /&gt;
|Race=[[Rhulaner]] And Other Species&lt;br /&gt;
|Tech Level=8&lt;br /&gt;
|Player ID=10&lt;br /&gt;
|Server ID=1&lt;br /&gt;
|Played By= Lucien&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Historical Introduction ==&lt;br /&gt;
&lt;br /&gt;
Rumours have abounded for generations of a deep simmering evil that has pervaded the galaxy from one corner to another. Names have been given to this invisible terror before now, but none of them have come close to the truth. In the most recent times, Gráinne N Mháille of the Kreel, declared herself Emperor of the Rhulan, and broke the aeons of silence in bringing the Rhulan to the notice of the Galaxy.&lt;br /&gt;
&lt;br /&gt;
But the actions of Gráinne N Mháille, were not the end, they were only the beginning, and just like an iceberg, they showed only the tip of the true story. For the Rhulan Empire was never truely an empire, nor was it made up of a single race, nor of a diverse group of rag tags pulled together by a love of danger and the need to live as Pirates.&lt;br /&gt;
&lt;br /&gt;
In actual fact the truth was far stranger - for the Rhulani had exsisted for centuries as a loose conglomerate of different civilisations. These civilisations worked in harmony to bring their own peculiar brand of order to all those who flew under their wings, and yet each element remained true to their own convictions and their own view of the world surrounding them. A race of the Alpha Quadrant, originating in the area once called the Delphic Expanse, were called the Xindi - five sub-species of a single race tied together by their genetic ties. However this harmony had no such genetic ties, instead there was only an uneasy alliance, aeons of internal peace, the result of bitter warring when the Vadwaar were still incapable of space flight.... even if occasionally one faction might get more or less upperity. Ignoring the internal need for &amp;quot;Emperors&amp;quot;, they are instead ruled by a council of 5 Speakers, one for each faction. Living on the isolated settlement called The Remnant of Damocles, these Speakers will occasionally declaim their intentions to the galaxy at large, at which time one of them will present themselves to the Universe as The Rhulan Emperor of The Rhulan Empire - presenting the impression of ever-changing leaders and a flightly, warmongering alliance. But more often that not, they are silent, for their main task is to prevent wars or other major conflicts between these organisations which are partially at enmity with each other. Indeed each is a hostage to the retinues of the others, each a gaurentee that the uneasy harmony will continue for another day.&lt;br /&gt;
&lt;br /&gt;
Following the destruction of Romulus by the The United Federation of Planets; the Speakers sent out &amp;quot;Commandment 7&amp;quot; - this long held order, required the immeadiate cessation of all activites, and the members of the Empire withdrew into the depths of space, fading into the background, and allowing history to ignore them - even the restless Kreel ceased their incessant raiding of other civilisations, and brought their great city ships into secure dry docks to be retrofitted and improved. But now that time of peace is at an end...a new song is rising....a new tune will set the galaxy to rights...a new order is springing forth - and none shall stand in its path!&lt;br /&gt;
&lt;br /&gt;
== The Factions of the Empire ==&lt;br /&gt;
There are five principal factions that make up the harmony that is The Rhulan Empire, although each is convinced that they could &amp;quot;go it alone&amp;quot;, something keeps them tied together... they are the Roamers, the Hazari, the Renalu, the Kreel, &amp;amp; the Androssi - coming together as The Rhulan Empire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Roamers ===&lt;br /&gt;
In the deepest depths of time, when first the Founders oozed and the primoridal soups on many worlds had yet to give rise to life of any sort, a race began to make their first trembling advances into Outer Space. Never discovering warp technology initially, they were driven by the need to flee their homeworld from a massive disaster - the cause of which is lost in time. Spending centuries &amp;quot;roaming&amp;quot; at sub-light speeds, they eventually were forced to settle on an isolated asteroid field. And from here their civilisation grew and spread. Now, the people who call themselves the &amp;quot;Roamers&amp;quot; are the Farmers, the Maintainers, and the Builders of the Rhulani. They establish independent colonies in individual family groups - coming together only at fleetyard conglomerates to build new ships for The Rhulan Empire as a whole. By nature evasive, secretive and furtive, they try hard to avoid the public eye - indeed you are far more likely to catch smoke, or to count the grains of sand on a beach than you are to get a Roamer to admit to something! Even their appearance is a mystery....&lt;br /&gt;
&lt;br /&gt;
=== The Hazari ===&lt;br /&gt;
For the Federation, these were first encountered by the USS Voyager in the same series of incidents that led to their confrontation with the Think Tank. Little was known then of their civilisation, and certainly their ties as one of the founding factions of the The Rhulan Empire was never discovered. A race of bounty hunters, originating from the single world of Hazarin Prime, they pride themselves on keeping their contracts more than the actual bounty itself. They are known as Species 4228 to the Borg, for whom they made excellent tactical drones. When Hazari starships attack in pairs, one ship usually stays behind to reinforce the shields of the other. This causes an exploitable weakness in Hazari tactics. As mentioned they have a rigid code of conduct - for the Hazari, achieving the end is more important than the reward... therefore if you contract them from one of their representatives to take out a person, that is exactly what they will do - track down and isolate the single vessel on which that settler is currently travelling, and then take out that one vessel, regardless of the type. One Bounty, One Ship, One Debris Field. End of Story.&lt;br /&gt;
&lt;br /&gt;
=== The Androssi ===&lt;br /&gt;
Androssi are roughly humanoid and skin tone ranges from yellow to brown or sepia, and their hair colorization is similar. Males typically wear their hair long and tied back, and more often than not also sport a trimmed beard. Originating from the border between the Gamma &amp;amp; Alpha Quadrants these clever individuals are the technological scavengers of The Rhulan Empire. They are able to turn any technology to suit their purpose and allow them to use it and as such, these are the individuals who make the diverse fleet of The Rhulan Empire work. For while the Roamers may build the &amp;quot;Rhulaner Ships&amp;quot; from scratch, it is the Androssi who scavenge for the Duranium from the wrecks of destroyed ships, who design the new vessels, who take ships of different civilisations and adapt them to serve The Rhulan Empire as a whole. Androssi are able to communicate with each other over long distances thanks to communication devices implanted in their ears; as such they never use visual communications. Beware the Androssi, for they scour the galaxy for wrecks, for technology to steal and in particular they seek for technology left by The Syndicat &amp;amp; curiosities from the other 'Great Powers' - but not for other goods. Innately curiously, if they 'discover' a helpless vessel they will take it back to an 'Issection Centre for Analysis, and only the blueprints for that vessel, on the appropriate number of Isolinear Chips, sent via Ferengi Courier will allow the release of the vessel.&lt;br /&gt;
&lt;br /&gt;
=== The Kreel ===&lt;br /&gt;
A race of humanoids that originated in the border region between the Beta and Alpha Quadrants, the Kreel have three fingers, no neck, and a triangular torso. Mortal enemies of the Klingons, they pride themselves on their bodies and are often considered parasites or scavengers. Operating entirly from Space, they have no base, instead they travel the galaxy in packs and seek for resources of any and all types. Sadly it is the Kreel who have given The Rhulan Empire such a bad name, and cause people to expect The Rhulan Empire to renege on its deals and treaties - certainly the last public Emperor of the Rhulan Empire, was a Kreel by the name of Gráinne N Mháille. While unoffically they have no code of conduct, nor restraint, they do recognise one thing - if they do not leave enough for tomorrow, they can not come back and attack people again! The Kreel therefore travel from world to world, and take only what they need at that time, and never any more than 50% of any individual good type that is available. This is because as far as they are concerned, the rest of the galaxy are sheep, or cattle, that must be milked regularly and farmed for resources - entirely for their own good of course!&lt;br /&gt;
:: The Clans of the Kreel&lt;br /&gt;
: 1. Mháille&lt;br /&gt;
: 2. Pháillon&lt;br /&gt;
: 3. Zeràee&lt;br /&gt;
: 4. Grenà&lt;br /&gt;
: 5. Dêsprio&lt;br /&gt;
&lt;br /&gt;
=== The Renalu ===&lt;br /&gt;
These then are the remainder of the Rhulani, the fifth faction - and the most diverse. Made up of all the 'rag-tags' and the 'dregs' of other societies, these are the true symbol of the harmony that is The Rhulan Empire - many working together as one - although with no shared conciousness! Regardless of their genetic heritage, every member of the Renalu considers themselves to be Renalu - thus you can find Humans working alongside Kazon; Devore alongside Mari; Talaxian alongside Karemma. For while the Roamers build, the Hazari Hunt, the Androssi Adapt and the Kreel Raid - the Renalu maintain the Rhulani - they manage free ports where ANYONE can visit - all beautiful pastoral worlds, they sometimes make you wonder - why should I be a Pirate.... I could be a dirtgrubber! The Free Ports of the Renalu are freely known, and are rarely defended - for they are trading locations, and not worlds filled to overflowing with ill gotten gains!&lt;br /&gt;
&lt;br /&gt;
== Ship Identification Chart ==&lt;br /&gt;
&lt;br /&gt;
For some time, there has been confusion over which ships belong to which faction - so here is a brief visual-scan only identification of the principal vessels of The Rhulan Empire&lt;br /&gt;
&lt;br /&gt;
[[File: 621.gif]] Roamer Generation Vessel &amp;lt;br&amp;gt;&lt;br /&gt;
[[File: 633.gif]] Androssi Salvage Vessel &amp;lt;br&amp;gt;&lt;br /&gt;
[[File: 623.gif]] Androssi Multi-vector Assualt Vessel &amp;lt;br&amp;gt;&lt;br /&gt;
[[File: 635.gif]] Kreel Clan City-Ship &amp;lt;br&amp;gt;&lt;br /&gt;
[[File: 624.gif]] Kreel Raider &amp;lt;br&amp;gt;&lt;br /&gt;
[[File: 623.gif]] Renalu In-System Defence Fighter &amp;lt;br&amp;gt;&lt;br /&gt;
[[File: 807.gif]] Hazaran Hunter &amp;lt;br&amp;gt;&lt;br /&gt;
[[File: 313.gif]] Hazaran Communications Buoy&lt;br /&gt;
&lt;br /&gt;
== A Closing Thought ==&lt;br /&gt;
&lt;br /&gt;
The technology of The Rhulan Empire is composed of stolen or loaned technology of other species. Amongst their fleet there are vessels of the Federation; the Ferengi and even the Romulans - all adapted by the ingenuity of the Androssi, although there are some of their own productions. One thing is certain though - nothing is quite as it seems, and nothing works quite as you might expect!&lt;br /&gt;
&lt;br /&gt;
It is unwise to try to contact The Rhulan Empire, directly - especially if you don't know exactly what you want or whom you have to contact. For as de facto leaders the Speakers of The Rhulan Empire (and indeed the Emperor of the moment) must be respected and honoured in every situation or you will have to live with the consequences. It is instead, a far better situation, to send a communicae to a known individual. For trade, bounty hunting or indeed simply diplomacy, the more approachable speakers are Y'Sek of the Hazari and Foreen Dhal of the Renalu. At the other end of the spectrum, Elite Karoe of the Androssi and Imperator Háinnan E Pháillon of the Kreel, are not the most hospitable of individuals, and are not recommended as points of contact. As for the Roamer Speaker.... well she is best left untroubled....&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
*[[NPC]]&lt;br /&gt;
[[Category: NPCs]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Klingon</id>
		<title>Klingon</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Klingon"/>
				<updated>2012-06-09T01:50:07Z</updated>
		
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|image=[[File:7klingonen.gif]]&lt;br /&gt;
|name= The Klingon Empire&lt;br /&gt;
|Government Type= Imperialist Feudal Monarchy&lt;br /&gt;
|Date of Establishment=About 900 AD&lt;br /&gt;
|Membership= Independent&lt;br /&gt;
|Capitol=Qo'nos&lt;br /&gt;
|Race=Klingon&lt;br /&gt;
|Tech Level=8&lt;br /&gt;
|Player ID=7&lt;br /&gt;
|Server ID=1&lt;br /&gt;
|Played By= Vacant&lt;br /&gt;
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==The Klingon Empire==&lt;br /&gt;
&lt;br /&gt;
The Klingon Empire (also referred to as the Imperial Klingon Empire or Klingon Imperial Empire) was the official state of the Klingon people, founded in the 9th century by Kahless the Unforgettable, who first united the Klingon homeworld of Qo'noS. Since then the Klingon Empire expanded its sphere of influence by conquering numerous systems and incorporating them in the Empire. &lt;br /&gt;
&lt;br /&gt;
The Klingon Empire was founded some time in the 9th century by Kahless the Unforgettable, who performed many heroic feats including the unification of the Klingon people when he killed the tyrant Molor. &lt;br /&gt;
&lt;br /&gt;
Officially, the Klingon Empire is a feudal monarchy, with power residing in the Emperor, who was traditionally a descendant of Kahless. In reality, however, power lay with the Klingon High Council. The position of emperor was abandoned (but not officially abolished)&lt;br /&gt;
&lt;br /&gt;
The Chancellor, the true leader of the Empire, is head of the High Council, which consisted of 24 members representing various Great Houses (tuqmey) (essentially, the nobility). The Chancellor was protected at all times by the Yan-Isleth (Brotherhood of the Sword).&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The Klingons (Klingonese: tlhIngan) are a humanoid warrior species originating from the planet Qo'noS (pronounced Kronos), an M-class planet. One of the major powers of the galaxy, the Klingons are a proud, tradition-bound people who values honor and combat. &lt;br /&gt;
&lt;br /&gt;
The aggressive Klingon culture has made them an interstellar military power to be respected and feared. Klingons believed that they had the instinctive ability to look an opponent in the eye and see any intent to kill.&lt;br /&gt;
&lt;br /&gt;
==Kahless==&lt;br /&gt;
&lt;br /&gt;
Kahless the Unforgettable (tlhIngan Hol: qeylIS) was a legendary mytho-historical Klingon figure. He was the first Warrior King and Emperor of the Klingon Empire, known as the &amp;quot;greatest warrior of them all&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Kahless defeated his enemies on the field of battle and founded the mighty Klingon Empire, uniting the Klingon people and giving them the laws of honor. Upon his death, Kahless promised he would return one day and lead the Empire again. Since his death, it is said that Kahless awaits all Klingons in Sto-vo-kor: the life, which lies beyond this life. His teachings of honor and tradition form the basis of modern Klingon philosophy and culture. Kahless is still revered as a near-divine figure by the Klingons.&lt;br /&gt;
&lt;br /&gt;
[[File: Kahless_small.jpg]]&lt;br /&gt;
&lt;br /&gt;
Although Kahless was not high-born, those who have descended from him and his wife, the Lady Lukara, are said to reside within the Klingon Imperial Court. Those members of the Court, including dahar master Kor, are considered &amp;quot;of the blood&amp;quot;, and are considered throughout the Empire to be born to rule by the divine will of Kahless.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Story of the Promise==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;When Kahless united the people and gave them the laws of honor, he saw that his work was done. So one night he gathered his belongings and went to the edge of the city to say good-bye. The people wept, they did not want him to go. And Kahless said, &amp;quot;You are Klingons. You need no one but yourselves. I will go now, to Sto-Vo-Kor. But I promise one day I will return.&amp;quot; Then Kahless pointed to a star in the sky and said, &amp;quot;Look for me there, on that point of light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
*[[NPC]]&lt;br /&gt;
[[Category: NPCs]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Borg</id>
		<title>Borg</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Borg"/>
				<updated>2012-06-09T01:49:37Z</updated>
		
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|image=[[File:8borg.gif]]&lt;br /&gt;
|name= Borg&lt;br /&gt;
|Government Type= Collective&lt;br /&gt;
|Date of Establishment= n/a&lt;br /&gt;
|Membership= Independent&lt;br /&gt;
|Capitol= n/a&lt;br /&gt;
|Race= Life Forms of Different Races &lt;br /&gt;
|Tech Level= 8&lt;br /&gt;
|Player ID=8&lt;br /&gt;
|Server ID= 1&lt;br /&gt;
|Played By= Probationary&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Borg are a pseudo-race of cybernetic beings, or cyborgs, from the Delta Quadrant. No truly single individual existed within the Borg Collective (with the possible sole exception of the Borg Queen), as they were linked into a hive mind. Their ultimate goal was perfection through the forcible assimilation of diverse sentient species, technologies, and knowledge. As a result, they were among the most dangerous and feared races in the galaxy.&lt;br /&gt;
&lt;br /&gt;
==Physiology==&lt;br /&gt;
The physiology of each Borg drone varied according to the species from which it was assimilated.  Drones were typically humanoid, although the Collective has demonstrated a willingness to assimilate non-humanoid life forms. &lt;br /&gt;
Upon assimilation, a drone would cease to grow body hair and develop an ashen, grayish skin coloration. Cybernetic implants would be either surgically attached to the body or grown internally by nanoprobes injected into the bloodstream.  The nature of these implants varied from drone to drone, depending on its intended function. In certain cases, parts of the body such as an eye or an arm would be amputated altogether to make room for the cybernetics.  The implants of a fully assimilated drone allowed it to function for extended periods without shelter, food, water, or even air. A drone's only requirement would be a supply of energy to maintain the implants that in turn maintained its biological functions. This energy would be supplied during regeneration cycles within a Borg alcove.&lt;br /&gt;
Borg drones were equipped with a myriad of technologies integrated into their bodies which enabled them to perform their duties within the Collective, several of which were universal to all drones. A neural transceiver kept them connected to the hive mind. A personal force field protected each drone from most energy-based attacks.  As of 2373, each drone possessed a pair of assimilation tubules embedded in one hand for the purpose of instantly injecting individuals with Borg nanoprobes.  A cortical processor allowed a drone to rapidly assimilate visual information. Borg drones were also equipped with a neural processor, which kept a record of every instruction that particular Borg receives from the collective hive mind. Captain Picard used this processor to discover the Borg were attempting to use the Enterprise-E deflector dish as an Interplexing Beacon to contact the Borg in 2063 &lt;br /&gt;
Drones also contained failsafes designed to deactivate and even vaporize their own bodies, thereby allowing the Collective to eliminate damaged or dead drones without leaving remains to be exploited by outsiders.  The captured drone Third of Five also made comments indicating that this vaporization may have been a form of resource reabsorption.  One of these failsafes was intended to automatically deactivate drones experiencing strong emotional states, which the Borg interpreted as a sign of disconnection from the hive mind.&lt;br /&gt;
&lt;br /&gt;
==Collective==&lt;br /&gt;
The Borg Collective is made up of at least trillions of humanoids referred to as drones.  Through the use of their cybernetic implants, the Borg interacted by sharing one another's thoughts in a hive mind. Upon assimilation, these trillions of &amp;quot;voices&amp;quot; would overwhelm the drone, stifling individual thought and resistance to the Collective's will.  To some drones these voices could eventually become a source of comfort, and their absence a source of pain. &lt;br /&gt;
Borg philosophy was governed by a primary directive to add the biological and technological distinctiveness of other species to that of the Borg. In this manner the Collective sought to achieve its definition of perfection; all other pursuits were deemed irrelevant. Accordingly, Borg drones did not engage in any activities except their duties and regeneration. &lt;br /&gt;
Having no regard for individuality, Borg drones were identified with designations rather than names. A drone's designation typically described its position within a group, e.g. &amp;quot;Third of Five.&amp;quot; To more specifically identify a drone, its function could be appended to this designation, e.g. &amp;quot;Seven of Nine, Tertiary Adjunct of Unimatrix 01.&amp;quot; In the same manner, the Borg refer to alien species by number rather than by name. &lt;br /&gt;
If a drone was sufficiently injured or otherwise in distress, other drones would offer assistance.  However, if a drone was deemed irreparable by the hive-mind, the Borg would deactivate it and redistribute any salvageable components throughout the Collective.&lt;br /&gt;
The Borg did not procreate; they added to the Collective's population only by assimilation.  Assimilated infants and juveniles would be placed in maturation chambers until adulthood.&lt;br /&gt;
&lt;br /&gt;
==Living Conditions==&lt;br /&gt;
The Borg typically operated in an atmosphere with a constant temperature of 39.1 °C (102.38 °F), 92% relative humidity, an atmospheric pressure of approximately 102 kPa, and trace amounts of tetryon particles.  These conditions were presumably conducive to the operation of their cybernetics.&lt;br /&gt;
Borg drones ignored alien species until they demonstrated the potential to be a threat or a suitable candidate for assimilation. When addressing a small number of individuals, drones would simply attempt to assimilate them without comment. Before assimilating a larger population, such as a starship or an entire culture, the Borg would collectively transmit a standard announcement of their purpose and the futility of resistance.  Species the Borg found unremarkable would be deemed unworthy of assimilation. As of 2374 the Borg considered the Kazon beneath their notice, and by 2376 they only took interest in the Brunali if they detected sufficiently relevant technology. &lt;br /&gt;
On the rare occasions that the Borg were willing to open a dialog with individuals, they chose a single drone to speak for the Collective. Jean-Luc Picard was assimilated and given the name Locutus in the misguided assumption that such a representative would lower the [[Federation]]'s resistance to assimilation. When Kathryn Janeway successfully negotiated a truce with the Borg and refused to discuss the terms via a neural transceiver, the Collective agreed to communicate via Seven of Nine.&lt;br /&gt;
The Borg Queen also spoke for the Collective, acting not as a mere liaison but as a physical manifestation of the hive mind. The exact nature of her role is unclear.&lt;br /&gt;
&lt;br /&gt;
==Interrests==&lt;br /&gt;
The Borg possessed a near-reverence for particle 010, which they considered to be an expression of perfection. The Collective's fascination with assimilating this molecule has been compared to a religion.&lt;br /&gt;
Borg technology was a combination of technologies assimilated from other cultures and technology developed within the Collective in order to overcome obstacles to its goals. When confronted by a problem it could not solve with its existing resources, the entire Collective would work in concert to consider all possible solutions and implement the one determined to be the most efficient. By applying the unique skills of each drone to a task, the hive mind could engineer new technologies at a pace that would astound an individual.&lt;br /&gt;
&lt;br /&gt;
==Vessels==&lt;br /&gt;
Borg vessels were highly decentralized, with no discrete bridge, living quarters, or engineering section. Each ship was collectively operated by its complement of drones, under the general direction of the hive mind. Owing to the Collective's disregard for aesthetic considerations, the architecture of Borg ships took the form of basic shapes such as cubes and spheres. &lt;br /&gt;
Each Borg spacecraft was equipped with a vinculum to interconnect its crew, which was in turn connected to a central plexus that linked the ship to the Collective.  In addition to warp drive, vessels were fitted with transwarp coils that could achieve even greater speed by opening transwarp conduits. When critically damaged or otherwise compromised, a Borg ship would self-destruct to prevent outsiders from studying Borg technology. However, USS Voyager encountered several damaged Borg vessels, notably including the cube carrying Icheb, Mezoti, Azan and Rebi, and a sphere carrying a transwarp coil, which Voyager stole.&lt;br /&gt;
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{{seealso}}&lt;br /&gt;
*[[NPC]]&lt;br /&gt;
[[Category: NPCs]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Dominion</id>
		<title>Dominion</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Dominion"/>
				<updated>2012-06-09T01:49:02Z</updated>
		
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|image=[[File:1722dominion.gif]]&lt;br /&gt;
|name= Dominion&lt;br /&gt;
|Government Type= Imperialistic Repressive&lt;br /&gt;
|Date of Establishment= Approximately 10,000 BC&lt;br /&gt;
|Membership= Independent&lt;br /&gt;
|Capitol= Founders' Homeworld&lt;br /&gt;
|Race= Different, Suppressed by the Founders&lt;br /&gt;
|Tech Level= 8&lt;br /&gt;
|Player ID=11&lt;br /&gt;
|Server ID= 1&lt;br /&gt;
|Played By= Vacant&lt;br /&gt;
}}&lt;br /&gt;
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&amp;quot;''The Dominion has endured for over two thousand years, and will continue to endure long after the Federation has crumbled into dust.''&amp;quot;&lt;br /&gt;
:- '''Weyoun 4''', (2372)&lt;br /&gt;
&lt;br /&gt;
The '''Dominion''' was a major galactic political power, whose influence was exerted over thousands of planets in the [[Gamma Quadrant]]. By the year 2372, the Dominion had existed for somewhere between two to ten thousand years. The Dominion was created by the Changeling's, a species of shapeshifter's native to a rogue planet within the Omarion Nebula, who referred to themselves as &amp;quot;the [[Founder]]s.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Government ==&lt;br /&gt;
Absolute rule of the Dominion remained in the hands of the Founders and their Great Link, whose decisions could not be disputed under any circumstances. However, the Founders were largely content to leave the administration of the Dominion's daily affairs to the Vorta. The loyalty of the Vorta and the Jem'Hadar is genetically-engineered, which in most cases ensured absolute obedience to the Founders. The Founders themselves were rarely seen, even by their servant races, and were treated as gods or myth. Due to such a social standing within the Dominion, most of what the Dominion's member races carry out are often for the glory of the Founders, or to please them in some way, similar to how religious figures would pray or carry out an action to please their god(s).&lt;br /&gt;
&lt;br /&gt;
A Dominion political strategy frequently used is to not use its military might during initial contacts, but rather, to take over via influence and espionage. While Jem'Hadar fighters destroyed the USS Odyssey as a show of force, the Dominion used its vast influential and espionage tactics to destabilize the [[Alpha Quadrant]]. For example, the Dominion precipitated a war between the [[Cardassian Union]] and the [[Klingon Empire]], and then struck an alliance with the Cardassian Union, knowing full well they would accept due to their dire state, so as to gain support and a foothold in the Alpha Quadrant before deploying its military power.&lt;br /&gt;
&lt;br /&gt;
== Language ==&lt;br /&gt;
Dominionese was at least one common language used by the Dominion. It is unknown if the Dominion member races maintained or used race-specific or planet-specific tongues. The Dominion also have a written language, as shown when the Female Changeling signs the Treaty of Bajor ending the Dominion War.&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
Little is known about the Dominion's economy; it is however presumed to have a massive one considering the size of its territory.  The Karemma have been known to be involved in commerce, but the extent to which their activities affect the economy as a whole is a mystery. Presumably, the commodities required to build and maintain the Dominion's gargantuan shipbuilding and cloning operations are sourced from subjugate planets and shuffled as necessary, with shortfalls addressed by Jem'Hadar shock troops.&lt;br /&gt;
&lt;br /&gt;
== Members ==&lt;br /&gt;
[[File:Female Changeling.jpg|thumb|A Female Changeling, one of the Founders of the Dominion]]&lt;br /&gt;
[[File:Kudaketan.jpg|thumb|Kudak'etan, a Jem'Hadar - the Dominion's main fighting force]]&lt;br /&gt;
The Dominion comprises of several &amp;quot;member races&amp;quot;, as the Founders claim to control the destinies of hundreds of species. &lt;br /&gt;
&lt;br /&gt;
The Dominion was founded on the principle of control, with the intent being to neutralize any potential threat to the Founders by whatever means necessary. In cases involving cooperative species such as the Karemma, the extent of Dominion interference is fairly minimal and restricted to material support. However, if the target species is or becomes less cooperative, the Jem'Hadar are dispatched to wipe out any opposition. The fear of massive Jem'Hadar reprisals is enough to keep most planets in line. For a prospective member, at first contact the Dominion may appear helpful, or even benevolent. A typical Dominion strategy is to make concessions in the short term for an advantage in the longer term, which may be centuries in advance. &lt;br /&gt;
&lt;br /&gt;
The more notable member races include:&lt;br /&gt;
*[[Breen]] (2375)&lt;br /&gt;
*[[Cardassian]]s (2373-2375)&lt;br /&gt;
*[[Dosi]]&lt;br /&gt;
*[[Jem'Hadar]] (military servant race)&lt;br /&gt;
*[[Karemma]]&lt;br /&gt;
*[[T-Rogoran]]s (conquered 2370)&lt;br /&gt;
*[[Vorta]] (servant race)&lt;br /&gt;
*[[Yaderan]]s (conquered 2340)&lt;br /&gt;
*[[Son'a]] (allied 2375)&lt;br /&gt;
&lt;br /&gt;
== Technology ==&lt;br /&gt;
[[File:Jem'Hadar fighter, profile.jpg|thumb|left|A typical Jem'Hadar attack ship armed with the phased polaron beam]]&lt;br /&gt;
By the time of the Dominion War, Dominion technology appeared to have significantly outpaced that of most Alpha Quadrant species.&lt;br /&gt;
&lt;br /&gt;
Instead of phased energy or disruptor beams, Jem'Hadar rifles emitted powerful polaron beams which  had the side-effect of acting as an anticoagulant in some humanoids, thereby impeding the natural wound-healing process.&lt;br /&gt;
&lt;br /&gt;
Similarly, [[:Category:Dominion Ships|Dominion]] warships displayed more impressive firepower than their Alpha Quadrant counterparts. Phased polaron beams were mounted on all Jem'Hadar attack ships. These initially cut through Federation shielding without effort; however, the DS9 crew subsequently managed to adapt their shields to withstand Dominion weapons for short periods. The Breen also wielded a huge advantage on the battlefield with an energy energy dissipating weapon capable of disabling Federation and Romulan vessels with a single shot. Effective countermeasures were eventually developed by Starfleet engineers.&lt;br /&gt;
&lt;br /&gt;
Dominion transporters utilized transponders which enabled them to transport individuals across distances as far as three light years. &lt;br /&gt;
&lt;br /&gt;
Dominion warp capability is less advanced when compared to most major Alpha Quadrant species. A Dominion fighter was capable of at least warp 7 and a battle cruiser was capable of at least warp 4.7.&lt;br /&gt;
&lt;br /&gt;
While some Dominion technology was in many ways more advanced than that of the Federation, one Vorta lamented that Starfleet engineers were famed for being able to &amp;quot;turn rocks into replicators&amp;quot;.  At least some Dominion technology was manufactured by Dominion member species, it is known for example, that at least one type of torpedo carried onboard Jem'Hadar attack vessels was sold to the Dominion by the Karemma, a Dominion member. The Jem'Hadar did however, seem capable of performing not only some minor and emergency repairs but also understanding complex engineering on even Starfleet vessels.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Federation</id>
		<title>Federation</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Federation"/>
				<updated>2012-06-09T01:48:06Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
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|image=[[File:4foed.gif]]&lt;br /&gt;
|name= United Federation of Planets&lt;br /&gt;
|Government Type= Representative Democracy&lt;br /&gt;
|Date of Establishment= October 11, 2161 &lt;br /&gt;
|Membership= Independent&lt;br /&gt;
|Capitol= Earth&lt;br /&gt;
|Race= Consists of Many Voluntary Species&lt;br /&gt;
|Tech Level= 8&lt;br /&gt;
|Player ID= 4&lt;br /&gt;
|Server ID= 1&lt;br /&gt;
|Played By= Probationary&lt;br /&gt;
}}&lt;br /&gt;
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&lt;br /&gt;
&amp;quot;''A dream that became a reality and spread throughout the stars.''&amp;quot;&lt;br /&gt;
:- Captain '''James T. Kirk''', (2269)&lt;br /&gt;
&lt;br /&gt;
The '''United Federation of Planets''' (abbreviated as '''UFP''' and commonly referred to as the '''Federation''') was an interstellar federal republic, composed of planet|planetary governments that agreed to exist semi-autonomously under a single central government based on the principles of universal liberty, rights, and equality, and to share their knowledge and resources in peaceful cooperation and space exploration. One of the most powerful interstellar states in known space, it encompassed 8,000 light years and over 150 member worlds. Unlike its imperial rivals, who derived power from a single species subjugating other races, the Federation's various member worlds joined willingly and were equals in the Federation's democratic society. The [[Starfleet|Federation Starfleet]] was incorporated as the military, peace-keeping, and humanitarian armada of the Federation, in addition to maintaining exploratory, scientific, and diplomatic functions.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The Federation was founded in San Francisco, Earth in 2161. The seeds of the Federation were planted during a temporary alliance in 2154, in the search for a Romulan drone ship. It was this that first brought together the four species that would found the Federation: Humans, Vulcans, Andorians, and Tellarites. After the crisis, these four species remained together, founding the precursor to the Federation, called the Coalition of Planets, a year later. Other species soon joined: the Denobulans, the Rigelians, the Coridanites, and several others. Over the next several years, the ties between the members of the Coalition strengthened and became more structured, until, finally, in 2161, the Coalition became the Federation.&lt;br /&gt;
&lt;br /&gt;
Although the Federation's intentions were peaceful, around it were other, more belligerent powers such as the Klingon Empire and Romulan Empires. As it expanded through the admittance of more and more worlds, it came into conflict with these powers. In the 23rd century, its  main adversary was the Klingon Empire, with war briefly erupting between the two in 2267, before being halted by the Organians. However, tensions eased considerably towards the end of the century, with the Khitomer Conference of 2293 being a substantial turning point. This conference saw the signing of the Khitomer Accords, which effectively ended hostile relations.&lt;br /&gt;
&lt;br /&gt;
At the start of the 24th century, the Federation began an unprecedented period of peaceful exploration of the galaxy, free of major conflicts, as its main adversary of the previous century, the Klingon Empire, was now at peace with it. However, relations with the Romulans remained hostile, albeit at a low, 'cold war' level. There was also a series of local conflicts in the late 2340s, as the Federation came into contact with other militant races such as the Cardassians, the Talarians, the Tholians and the Tzenkethi.&lt;br /&gt;
&lt;br /&gt;
Then, however, the period of peaceful exploration came to an abrupt end. In 2365, the Federation encountered its single worst threat in the cybernetic pseudo-race known as the [[Borg]]. One of the most powerful and destructive forces in the entire galaxy, the Borg twice invaded the Federation within less than a decade. They were unlike anything the Federation had ever encountered, and were only foiled by chance and resourcefulness. The Federation was thus schooled in the fact that, in the vast, unexplored reaches of the galaxy beyond what they knew, there were threats that they could not even imagine. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Then, in 2370, contact was made with the Dominion, the predominant ruling power over much of the [[Gamma Quadrant]]. After numerous skirmishes, misfortunes suffered by the Cardassian Union allowed for their eventual incorporation into the Dominion, and the subsequent Dominion War of the Alpha Quadrant. The Dominion/Cardassian forces were also joined by the reclusive but immensely powerful race known as the Breen. The ensuing war was the greatest crisis to be faced by the Federation, with the Federation forming Federation Alliance with the Klingons and Romulans to defeat the Dominion. Although the Alliance eventually emerged victorious, many of the Federation's important member worlds, such as Betazed, Coridan, and Benzar,&lt;br /&gt;
had been temporarily occupied before the Dominion's offensive could be turned back. Thousands of Federation Starfleet vessels and millions of lives were lost, in what turned out be, as of the late 24th century, the bloodiest conflict in Federation history. The most devastating and demoralizing offensive  occurred in 2375, when the Breen hit the Federation at its heart, with a surprise attack on Starfleet Headquarters on Earth.&lt;br /&gt;
&lt;br /&gt;
However, the war and its aftermath allowed the Federation to establish new relations with many of its former adversaries, the Romulans in particular. In 2379, cooperation took place between the crew of a Federation Starfleet vessel, the USS Enterprise, NCC-1701-E, and Romulan forces to defeat the Romulan Praetor Shinzon, whose actions would have destroyed both Earth and the Romulan Star Empire.  It was hoped that this would mark the beginning of an end to hostility between the Federation and the Romulan Star Empire, marking the beginnings of détente with a traditional enemy of the Federation.&lt;br /&gt;
&lt;br /&gt;
==Size and location==&lt;br /&gt;
The Federation was located in the [[Alpha Quadrant]] of the Milky Way Galaxy. By the early 2370s, the Federation's territory was spread across 8,000 light years, with a membership of over 150 worlds and over 1,000 semi-autonomous colonies. Its major neighboring sovereignties were the [[Klingon Empire]], the [[Romulan Star Empire]], the [[Cardassian Union]], and the [[Ferengi Alliance]]. Other neighboring sovereignties were the Tzenkethi, the Tholian Assembly, the Breen Confederacy and the Xindi.&lt;br /&gt;
&lt;br /&gt;
==Government==&lt;br /&gt;
The Federation's government was a representative republic, headquartered on Earth.&lt;br /&gt;
&lt;br /&gt;
The exact nature of the government of the Federation has never been made clear on screen. From the information available, the United Federation of Planets would appear to be a constitutional representative republic, similar to that of the United States, prior to the 1860s.|The exact division of powers between the Federation government and the governments of its member worlds is unknown, though various episodes indicate the Federation placed great value on maintaining local sovereignty over local affairs.  Member worlds were left to manage their own governance in accordance with their own traditions and local laws, so long as the general requirements of membership were met. However, Federation law did grant the government emergency authority to override local governance and declare martial law on a member's territory. &lt;br /&gt;
&lt;br /&gt;
===The Executive===&lt;br /&gt;
The executive branch was responsible for the day-to-day management of the Federation. The Federation President was the head of this branch. The Federation President served as both the head of state and head of government; as chief executive officer of the government, the President determined most of the Federation's foreign policy, managed budgetary concerns, and served as supreme commander of the Federation's military forces.  The President's office was located in the Earth city of Paris on the European continent. &lt;br /&gt;
&lt;br /&gt;
The Federation Cabinet was a special executive committee to the President of the United Federation of Planets. &lt;br /&gt;
&lt;br /&gt;
====Executive agencies====&lt;br /&gt;
The Federation also maintained a number of executive agencies that assisted in the administration of its affairs:&lt;br /&gt;
&lt;br /&gt;
* Federation Archaeology Council&lt;br /&gt;
* Federation Astronomical Committee&lt;br /&gt;
* Federation Bureau of Agricultural Affairs&lt;br /&gt;
* Federation Bureau of Industrialization&lt;br /&gt;
* Federation Bureau of Planetary Treaties&lt;br /&gt;
* Central Bureau of Penology&lt;br /&gt;
* Department of Cartography&lt;br /&gt;
* Department of Temporal Investigations&lt;br /&gt;
* Earth Broadcasting Company&lt;br /&gt;
* Federation Naval Patrol&lt;br /&gt;
* Federation News Network&lt;br /&gt;
* Federation News Service&lt;br /&gt;
* Federation Science Council&lt;br /&gt;
* Federation Science Bureau&lt;br /&gt;
* [[Starfleet]] - see below.&lt;br /&gt;
* Terraform Command&lt;br /&gt;
&lt;br /&gt;
In addition, at least one rogue agency, known as Section 31, was known to have operated in the name of the Federation.&lt;br /&gt;
&lt;br /&gt;
===The legislature===&lt;br /&gt;
The Federation Council was the unicameral legislative body of the Federation. Composed of representatives from the various Federation members, the Federation Council held the power to create, amend, and ratify Federation law. The Federation Council also held a great deal of influence over the operations of the Federation's military service, [[Starfleet]]. It sometimes served as the judging body of specially-convened court martials, and on occasion issued operational orders to Starfleet. The Council also held influence over the making of Federation foreign policy. The Council's meeting chamber was in the Earth city of San Francisco, on the west coast of the North American continent.&lt;br /&gt;
&lt;br /&gt;
===The Judiciary===&lt;br /&gt;
The judiciary was the branch of the Federation's government which was responsible for the administration of justice in the name of the state according to Federation law. Its highest level was the Federation Supreme Court.&lt;br /&gt;
&lt;br /&gt;
===Federation Law===&lt;br /&gt;
The fundamental political principles and laws of the Federation derived from two important documents:&lt;br /&gt;
&lt;br /&gt;
* The Federation Charter was the document ratified by the original members of the United Federation of Planets at the organization's founding in 2161. Caste-based discrimination was prohibited under the Charter. &lt;br /&gt;
&lt;br /&gt;
* The Federation Constitution incorporated a series of enumerated rights to which all sentient beings were regarded as being entitled, collectively referred to as the Guarantees. The Seventh Guarantee of the Federation Constitution protected individuals from self-incrimination, while the Twelfth Guarantee protected the rights of artists. &lt;br /&gt;
&lt;br /&gt;
Other rights and responsibilities for citizens derived from:&lt;br /&gt;
* The Federation Judicial Code, which provided guidelines and regulations related to legal issues in the Federation.&lt;br /&gt;
* [[Starfleet General Orders and Regulations]], a series of guidelines used to instruct members of Starfleet on the proper etiquette and policy in a situation that requires consultation for a resolution.&lt;br /&gt;
* The Federation Uniform Code of Justice, which formed the legal basis of [[Starfleet]] court martial proceedings.&lt;br /&gt;
&lt;br /&gt;
==Exploration and Defense==&lt;br /&gt;
:''Main article: [[Starfleet]]''&lt;br /&gt;
Starfleet was the deep-space exploratory and defensive service maintained by the United Federation of Planets. Its principal functions were the advancement of Federation knowledge about the galaxy, the advancement of Federation knowledge of science and technology, and the defense of the Federation. In addition, it also played a significant diplomatic role. As per its mandate of deep-space exploration, its personnel were frequently brought into contact with cultures and sentient species whose existences were previously unknown to the Federation. Federation Starfleet officers therefore acted as official representatives of the Federation in these cases. Also, Federation Starfleet vessels were frequently used to ferry ambassadors on diplomatic missions.&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
The basic unit of currency backed by the Federation was called the [[Federation Credit]]. This currency was used in both internal and external transactions. Federation worlds who possessed resources unavailable elsewhere were obligated to provide consignments of these resources in times of emergency. &lt;br /&gt;
Individual Federation worlds were free to employ their own economic models. Bolarus, for example, utilized currency based economics (the Bank of Bolias was a major interstellar financial institution). By the 24th century, economic practices on Earth were able to exclude the need for an established currency.&lt;br /&gt;
&lt;br /&gt;
==Membership==&lt;br /&gt;
Admittance into the Federation was either by invitation or successful petition of a world or civilization desirous of joining. In the second case, membership was granted only upon satisfaction of certain requirements. Firstly, the government of the prospective member submitted an official petition to the Federation Council, outlining its desire to join. A lengthy, thorough investigation of the prospective member's culture followed. This investigation could take several years, and was done to ascertain whether or not the culture genuinely shared the values of the Federation: values of benevolence, peaceful co-existence and co-operation, the rule of law, and equal rights and justice. For example, the discovery on the petitioning planet, Angosia III, of enhanced soldiers being unjustly indefinitely imprisoned without treatment in times of peace was considered unacceptable in Captain Jean-Luc Picard's official evaluation of the planet for the Federation. &lt;br /&gt;
Even before the investigation, the prospective member had to meet certain requirements. These were as follows:&lt;br /&gt;
* It had to have an &amp;quot;advanced level of technology.&amp;quot; The Federation's baseline definition of this term was the capability for faster-than-light space travel. * Its government had to have achieved stable planetary political unity, respecting the rights of the individual. &lt;br /&gt;
* No form of caste discrimination was to be practiced.&lt;br /&gt;
&lt;br /&gt;
== Reputation ==&lt;br /&gt;
Due to its size and history, the United Federation of Planets consequently gained a reputation throughout the hierarchies of neighboring species and governments.&lt;br /&gt;
&lt;br /&gt;
Klingon propaganda in the 23rd century claimed that the Federation committed atrocities against its prisoners, keeping them in death camps and torturing them for their scientific and military secrets. When beamed aboard the USS Enterprise, NCC-1701 in 2268, Mara reminded her husband Kang of these claims. Captain James T. Kirk remarked that she had much to learn about the Federation. &lt;br /&gt;
&lt;br /&gt;
In 2269, the Enterprise apprehended Lokai, a Cheron native of the planet Cheron, who was responsible for the theft of a Federation shuttlecraft from Starbase 4. Following his apprehension, and, upon his initial interrogation by Captain Kirk, Lokai stated that he had heard about the starship and the &amp;quot;United Fleet of Planets&amp;quot; to which it belonged.  Kirk quickly corrected Lokai, stating the correct name of the Federation. &lt;br /&gt;
&lt;br /&gt;
During the preparation for the First Battle of Deep Space 9, in 2372, Quark expressed to Garak the direness being stuck on Deep Space 9, stating that &amp;quot;''the worst part is, my only hope for salvation is the Federation.''&amp;quot; Quark went on to introduce Garak to the Earth concoction of root beer, which Quark went on to describe as being &amp;quot;''bubbly and cloying and happy. Just like the Federation,''&amp;quot; adding, &amp;quot;''but you know what's really frightening? If you drink enough of it, you start to like it.''&amp;quot; Garak, who disliked the taste of the &amp;quot;vile&amp;quot; beverage, added too, that it was &amp;quot;insidious&amp;quot;, to which Quark added, &amp;quot;''just like the Federation.''&amp;quot; Garak finally take a moment to embrace the Federation, inquiring to Quark in he thought they would &amp;quot;''be able to save us?''&amp;quot; The defeated Quark responded, &amp;quot;''I hope so.''&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Prior to the breakdown of relations between the Federation and Klingon Empire, which eventually led to the Federation-Klingon War (2372-73), Kurn opposed the decision to break the treaty but was overruled in Klingon Council. He later stated to Worf, that the reason for his opposition was &amp;quot;''because Gowron underestimates the Federation. He thinks they're soft, weak, but he is wrong. Sooner or later, there will be war.&lt;br /&gt;
&lt;br /&gt;
When Michael Eddington, a leader of the Maquis, commented to Benjamin Sisko on why the Federation was &amp;quot;so obsessed about the Maquis,&amp;quot; Eddington surmised that it was &amp;quot;''because we've left the Federation, and that's the one thing you can't accept. Nobody leaves paradise. Everyone should want to be in the Federation,''&amp;quot; adding, &amp;quot;''Hell, you even want the Cardassians to join. You're only sending them CFI replicator so that one day they can take their &amp;quot;rightful place&amp;quot; on the Federation Council.''&amp;quot; Eddington finally drove his point home, stating, &amp;quot;''you know, in some ways you're worse than the Borg. At least they tell you about their plans for assimilation. You're more insidious, you assimilate people and they don't even know it.''&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The Dominion's view of the Federation was less than positive. Following the Battle of the Omarion Nebula, which eliminated the threat of the Obsidian Order and Tal Shiar, the Changeling posing as Colonel Lovok stated that &amp;quot;''after today the only real threats to us from the Alpha Quadrant are the Klingons and the Federation. And I doubt either of them will be a threat for much longer.''&amp;quot; As the Federation-Dominion Cold War pressed on, Benjamin Sisko was told by Weyoun that &amp;quot;''the Dominion has endured for over 2000 years, and will continue to endure, until long after the Federation has crumbled into dust.''&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Following Cardassia's joining of the Dominion, Gul Dukat offered Benjamin Sisko an opportunity to &amp;quot;save [his] precious Federation,''&amp;quot; by convincing them to &amp;quot;''follow Cardassia's example''&amp;quot; and join the Dominion as well, adding, &amp;quot;''joining the Dominion will save billions of lives and keep the Federation from fading into the mists of history.''&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Later, during the Dominion War, it was Weyoun's belief that for the Dominion to absorb the Federation, following their theoretical defeat, that &amp;quot;''holding on to a prize as vast as the Federation isn't going to be easy. It's going to require an enormous number of ships, a massive occupation army and constant vigilance.''&amp;quot; Ultimately, Weyoun personally believed that &amp;quot;''the key to holding the Federation is Earth. If there's going to be an organized resistance against us, its birthplace will be there.''&amp;quot; &lt;br /&gt;
&lt;br /&gt;
In 2375, Ru'afo, a Son'a who was working in conjunction with Starfleet Vice Admiral Matthew Dougherty, expressed his views of the Federation, describing it as &amp;quot;old,&amp;quot; adding &amp;quot;''in the last twenty four months, it's been challenged by every major power in the quadrant – the [[Borg]], the [[Cardassian]]s, the [[Dominion]]. They all smell the scent of death on the Federation.''&amp;quot; Ru'afo suggested to Dougherty that it was for that very reason why the Federation Council &amp;quot;''embraced [the Son'a's] offer, because it will give your dear Federation new life.''&amp;quot; &lt;br /&gt;
&lt;br /&gt;
In a confrontation in 2379 between Jean-Luc Picard and his clone, Shinzon, Picard tried to sacrifice himself to save USS Enterprise (NCC-1701-E) and the Federation from Shinzon, but Shinzon disagreed with Picard's assessment, stating that &amp;quot;''we will no longer bow before anyone as slaves, not the Romulans and not your mighty Federation.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
*[[NPC]]&lt;br /&gt;
[[Category: NPCs]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Ferengi</id>
		<title>Ferengi</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Ferengi"/>
				<updated>2012-06-09T01:47:28Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
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|image= [[File:5ferengi.gif]]&lt;br /&gt;
|name= Ferengi Alliance&lt;br /&gt;
|Government Type= Democratic Business Oligarchy &lt;br /&gt;
|Date of Establishment= Up to 10,000 BC&lt;br /&gt;
|Membership= Independent &lt;br /&gt;
|Capitol= Ferenginar&lt;br /&gt;
|Race= [[Ferengi]]&lt;br /&gt;
|Tech Level= 8&lt;br /&gt;
|Player ID= 5&lt;br /&gt;
|Server ID= 1&lt;br /&gt;
|Played By= Ert&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
In 1987, they made first contact with the [[United Federation of Planets]] in 2364 on the planet Delphi Ardu. They and their culture are characterized by a mercantile obsession with profit and trade and their constant efforts to swindle people into bad deals. They are also known for their business acumen and for exploiting females. Notable Ferengi include Quark, Rom, Nog, Ishka, Zek, and Brunt.&lt;br /&gt;
&lt;br /&gt;
Their home planet, Ferenginar, is the center of the Ferengi Alliance and is governed by the Grand Nagus and a Commerce Authority made primarily of the Council of Economic Advisors (formerly Board of Liquidators). Like most of their culture, their religion is also based on the principles of capitalism: they offer prayers and monetary offerings to a &amp;quot;''Blessed Exchequer''&amp;quot; in hopes of entering the &amp;quot;''Divine Treasury''&amp;quot; upon death, and fear an afterlife spent in the &amp;quot;''Vault of Eternal Destitution''&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Anatomy===&lt;br /&gt;
The Ferengi are a humanoid species, somewhat smaller than humans, usually reaching approximately five feet in height. They have unusually large ears, which are more pronounced in males than in females, giving them an excellent sense of hearing. They have lobed foreheads, large, ribbed noses, ascending ribs, upper and lower lungs, and a four-lobed brain that cannot be read by the telepathic powers of Betazoids or Vulcans, although half-Betazoid Deanna Troi, herself incapable of telepathic contact with non-Betazoids, could empathically sense their emotions. Data once mentioned Ferengi being &amp;quot;stronger than they appear&amp;quot;; however, in later episodes they are usually shown as being significantly weaker than the average human. The ears, at least in males, are erogenous zones; Ferengi are seen to take sensual delight when their ears are stimulated, described by the word umox (''&amp;quot;oo-mox&amp;quot;.'') The Ferengi also colloquially use the word ''lobes'' much as the word ''balls'' is used in modern English (as in, &amp;quot;I didn't think you had the lobes for that!!&amp;quot;). Ferengi teeth resemble jagged spikes, and they use a hand-held &amp;quot;tooth sharpener&amp;quot; to maintain them.  Ferengi have six toes, this can be seen in one of the seventh season DS9 episodes where Quark is getting a pedicure because he erroneously thinks he will be the next Grand Nagus.&lt;br /&gt;
&lt;br /&gt;
===Characteristics===&lt;br /&gt;
The Ferengi realize that Humans and other species often look down on them for their ravenous profiteering and lack of independent technological or cultural achievements. However, Ferengi often see other races as self-righteous and, as Ferengi have come into regular contact with Humans, their own self-image has improved by comparison. While their criticism that Humans took well over 6,000 years to develop a central banking system after the beginning of their civilization may seem lacking in moral force, other arguments can be more convincing.&lt;br /&gt;
&lt;br /&gt;
*In theory, every business transaction that a Ferengi makes is governed by two hundred eighty-five [[Rules of Acquisition]], though the rules themselves give the Ferengi license to cheat, steal, and bend the truth to suit their needs.&lt;br /&gt;
*The Ferengi are possibly one of the least belligerent races seen in ''Star Trek''. Although they have fought skirmishes with other races, they have never been involved in an all-out war. Even on Ferenginar, disputes were almost always settled through extending economic hegemony, rather than through military action.&lt;br /&gt;
*Racism is almost unknown among the Ferengi. It is unclear if there even are racial divisions among the Ferengi. Indeed, believing that a Ferengi merchant would refuse to serve anyone because of their race is almost unthinkable; there would be no profit in it. There has never been any indication that the Ferengi engaged in genocide or apartheid. However it must be pointed out that until the very end of the series, the Ferengi were notorious for their sexism. Ferengi also believed the Federation was a &amp;quot;homo-sapiens only club&amp;quot; and practiced racial discrimination against the Ferengi. They also are known for pronouncing &amp;quot;human&amp;quot; as ''hew-mon''.&lt;br /&gt;
*Revenge and crimes of passion are nearly unknown among the Ferengi; again, they rarely see any profit in either. The Ferengi idea of revenge is more akin to the concept of [[schadenfreude]]. Causing your enemy to lose profit, or fail to profit, is considered the best revenge.&lt;br /&gt;
*Despite the goal of vast accumulation of wealth, income mobility among the Ferengi seems to be quite high. A poor Ferengi who has the &amp;quot;lobes for business&amp;quot; will almost certainly rise to great heights. Ferengi society seems to be based on strict meritocracy, and aristocracy, nepotism, oligarchy, and dictatorship are almost unknown in Ferengi society. In fact, former Grand Nagus Zek rejected his own son, Krax, as his successor when Krax attempted to assassinate acting Grand Nagus Quark after Zek faked his own death: not because he had tried to do something morally wrong, but because Zek saw resorting to such a crude attempt to gain control as the sign of an incompetent undeserving of the position.&lt;br /&gt;
*Despite the possible profits from nuclear power, the Ferengi never tested nuclear weapons in their atmosphere. In addition, the Ferengi do not often believe in selling products that are inherently dangerous from regular use, as that would reduce their customer base. For example, the Ferengi invented synthehol for use as a harmless substitute for ethyl alcohol, and were astounded that humans would allow the sale of cigarettes, which are both addictive and unhealthy. However, they have been known to sell weapons to both sides in a war, though this may be looked down upon.&lt;br /&gt;
*The Ferengi have a strong work ethic, and encourage thrift and saving over conspicuous consumption. When a Ferengi makes a major purchase, it is likely to be something very useful for making further profit. Ferengi make excellent administrators as they are well versed in accounting and inventory procedures, and can often apply these skills to other endeavors.&lt;br /&gt;
*The Ferengi do not appear to appreciate class or have a social class system. Even though their status is determined entirely by wealth, the Ferengi would consider it foolish to establish an &amp;quot;upmarket&amp;quot; clientèle when there would be profit to be made in selling goods to less fortunate people. In fact, the Ferengi belief in the &amp;quot;Great Material Continuum&amp;quot;, an analogue of the unrestricted free market, often drives them to great length to satisfy a potential customer's needs and to find a market for their goods.&lt;br /&gt;
*To the Ferengi, profit is its own reward (Rule of Acquisition #41). Arms merchants are tolerated, as with any business. Ferengi Rule of Acquisition #34 states &amp;quot;War is good for business&amp;quot;; however, Rule of Acquisition #35 rebuts &amp;quot;Peace is good for business.&amp;quot; Ferengi engage in the practice of selling defensive weaponry to weaker species under attack, in addition to selling to species that are more belligerent.&lt;br /&gt;
*The Ferengi consider pregnancy to be a rental, with the father being termed the lessee.&lt;br /&gt;
*In one episode of ''DS9'', Quark and Benjamin Sisko share an exchange in which Quark makes the case that the Ferengi are a more civilized race than humans:&lt;br /&gt;
*:'''Quark''': I think I figured out why humans don't like Ferengi&amp;amp;mdash;&lt;br /&gt;
*:'''Sisko''': Not now, Quark.&lt;br /&gt;
*:'''Quark''': The way I see it, humans used to be a lot like Ferengi: greedy, acquisitive, interested only in profit. We're a constant reminder of a part of your past you'd like to forget.&lt;br /&gt;
*:'''Sisko''': Quark, we don't have time for this.&lt;br /&gt;
*:'''Quark''': You're overlooking something, Commander. Humans used to be a lot ''worse'' than Ferengi. Slavery, concentration camps, interstellar war; we have nothing in our past that approaches that kind of barbarism. You see? We're nothing like you. We're ''better''.&lt;br /&gt;
&lt;br /&gt;
==Society==&lt;br /&gt;
===Culture===&lt;br /&gt;
The Ferengi originate from the planet Ferenginar, in the center of the Ferengi Alliance located in the [[Alpha Quadrant]]. Precisely what the Ferengi Alliance consisted of was never revealed; it may simply encompass Ferenginar and any uninhabited planets that the Ferengi have colonized, since there was little indication that the Ferengi government exercised authority over any species other than its own.&lt;br /&gt;
&lt;br /&gt;
Ferengi culture is a satire of free market economics and based entirely on commerce, and the Two Hundred Eighty-Five [[Rules of Acquisition]] compose the sacred code on which all of Ferengi society is based. They were first written down by Gint, the first Grand Nagus (the title of the leader of the Ferengi Alliance). The title &amp;quot;Rules of Acquisition&amp;quot; was chosen as a clever marketing ploy (since the rules are merely guidelines) and Gint numbered his first rule one hundred sixty-two in order to create a demand for the other one hundred sixty-one Rules that had not yet been created.&lt;br /&gt;
&lt;br /&gt;
Ferengi culture is so devoted to unregulated capitalism that concepts such as labor unions, sick leave, vacations, or paid overtime for workers are considered abhorrent, because they would interfere with the exploitation of workers. In addition to the Rules, the Ferengi also recognize the five Stages of Acquisition: infatuation, justification, appropriation, obsession, and resale. The five Stages of Acquisition may be based on the five stages of grief. &lt;br /&gt;
&lt;br /&gt;
Ishka, the mother of Quark and Rom, had become romantically involved with Grand Nagus Zek, the laws and society of the Ferengi were extremely harsh towards its women. Female Ferengi were forbidden to make profit, wear clothes, talk to strangers, or travel without the permission of the eldest male of the family. Ferengi women traditionally softened food for members of their family by chewing it, and selling one's mother for gold-pressed latinum, the principal form of legal tender, is an act that would be looked on with admiration in Ferengi society.&lt;br /&gt;
&lt;br /&gt;
By the time of ''Deep Space Nine'', it was indicated that Ferengi capitalism was coming under greater regulation, with historic changes toward Left-wing politics and policies being made with respect to things such as female rights, universal health care, workers' rights, etc. Zek's appointment of Rom to be his successor as Grand Nagus suggests that this trend will likely continue, given that Rom was long-depicted as more liberal, compassionate, and sensitive than more traditional Ferengi such as Quark.&lt;br /&gt;
&lt;br /&gt;
Noteworthy Ferengi males are neither buried nor cremated when they die. Rather, the dying male puts his body up for auction to the highest bidder and the dead body is carved up into little pieces that are vacuum-desiccated, preserved and packaged for sale as mementos of a worthy life. Constable Odo once expresses an interest, when the time comes, in buying Quark's remains. At another time, Quark, faced with the eventuality of death on a far-off planet laments that his carcass will remain unmourned and &amp;quot;unsold&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
A subset of the Ferengi culture are known as Eliminators, and they routinely hire themselves out as assassins to anyone willing to pay for their services. Most Ferengi, however, view Eliminators as eccentric at best (since Eliminators appear to enjoy the sport of killing more than the profits gained thereby) or dangerous psychopaths at worst (killing potential customers, which is not good for business), and avoid them whenever possible.&lt;br /&gt;
&lt;br /&gt;
An important component of Ferengi cooking appears to be insects and other small invertebrates. Some, such as tube grubs and gree worms, are nearly always served alive (like the [[Klingon]] dish ''gagh''), while others are served jellied or in a juice form. Popular beverages include Eelwasser and Slug-O-Cola (&amp;quot;The slimiest drink of the universe&amp;quot;). The cuisine of the Ferengi has achieved little acceptance among other cultures, with a few notable exceptions. Ferengi invented the alcohol substitute synthehol, and the alcoholic drink &amp;quot;black hole&amp;quot; is popular among some non-Ferengi.&lt;br /&gt;
&lt;br /&gt;
Outside of Ferenginar, many Ferengi enjoy the food of other cultures in addition to traditional Ferengi cuisine, and have integrated it into their menus. However, most Ferengi have a particular distaste for human food. Quark often expresses his extreme distaste for root beer, which he describes as &amp;quot;so bubbly, and cloying, and happy. Just like the Federation.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
When welcoming guests (or perhaps Liquidators or other officials in particular) into his home, a Ferengi male will recite a traditional greeting: ''&amp;quot;Welcome to our home. Please place your thumbprint on the legal waivers and deposit your admission fee in the slot by the door. Remember, my house is my house.&amp;quot;'' The guest replies, ''&amp;quot;As are its contents&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
A certain branch of Ferengi government known as the Ferengi Commerce Authority are almost universally loathed by all Ferengi (especially its agents, known as Liquidators), and are possibly meant as a parody of the Internal Revenue Service. Liquidator Brunt often found himself at odds with Quark.&lt;br /&gt;
&lt;br /&gt;
A notable Ferengi pastime is the strategic game ''Tongo,'' played with cards and a roulette wheel. At each turn the player has the choice to &amp;quot;evade&amp;quot;, &amp;quot;confront&amp;quot;, &amp;quot;acquire&amp;quot;, or &amp;quot;retreat&amp;quot;. A Global Tongo Championship is held each year on Ferenginar.&lt;br /&gt;
&lt;br /&gt;
Another Ferengi game using a similar wheel is ''Dabo.'' About ten players can sit around the dabo wheel, and each either &amp;quot;buys&amp;quot;, &amp;quot;sells&amp;quot; or &amp;quot;converts&amp;quot; their gold-pressed latinum in preparation for the next spin of the wheel. Proprietors who house dabo games in their establishments often employ attractive women (colloquially, &amp;quot;dabo girls&amp;quot;) to run the games, entice customers to play and distract their attention.&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
The Ferengi concepts of the afterlife are a mirror of their pursuit of wealth in life. When a Ferengi dies, he is said to meet the Blessed Exchequer, who reviews the financial statements of that Ferengi's entire life. If he earned a profit, he is ushered into Ferengi heaven: the Divine Treasury, where the Celestial Auctioneers allow him to bid on a new life. Ferengi who were not financially successful in life are damned to the Vault of Eternal Destitution.&lt;br /&gt;
&lt;br /&gt;
When a Ferengi prays or bows in reverence, he holds his hands in a bowl shape with his wrists together. A typical Ferengi prayer begins with this phrase: &amp;quot;Blessed Exchequer, whose greed is eternal, allow this bribe to open your ears and hear this plea from your most humble debtor.&amp;quot; As is typical, this is accompanied by placing a slip of latinum into a small statue made in the Exchequer's likeness. &lt;br /&gt;
&lt;br /&gt;
Ferengi also make regular pilgrimages to Earth's Wall Street, which they view as a holy site of commerce and business.&lt;br /&gt;
&lt;br /&gt;
===Economics and trade===&lt;br /&gt;
Also See: [[Rules of Acquisition]]&lt;br /&gt;
&lt;br /&gt;
The Ferengi concept of conducting trade and business introduces the Great Material Continuum, a metaphor in Ferengi culture that describes trade as the binding force of all life in the universe, where there are &amp;quot;millions of worlds, all with too much of one thing and not enough of the other.&amp;quot; The Continuum is a river whose current flows from those who have to those who want. According to this concept, there is a finite amount of wealth and goods in the universe, and any goods taken from one part of the &amp;quot;river&amp;quot; must be appropriately replaced or paid for by other methods. Thus, one must be sufficiently knowledgeable of the wants and needs of others to properly conduct business. A Ferengi sufficiently skilled at navigating this continuum will certainly prosper and amass great wealth and power.&lt;br /&gt;
&lt;br /&gt;
If a Ferengi navigates the river properly, he can accumulate wealth and distribute it throughout society, at various points along the river. This may demonstrate an important distinction, even in Ferengi culture, between selfishness and greed. Ferengi believe that greed, while essential to their concept of economics, is not inherently selfish, because the pursuit of greed serves a greater good. Alternatively, the concept may demonstrate that Ferengi culture views both selfishness and greed as completely compatible with improving the wealth of the universe as a whole (which is in fact a fundamental tenet of neoclassical economics).&lt;br /&gt;
&lt;br /&gt;
The currency of the Ferengi is Gold-Pressed Latinum, a fictional liquid, stored in gold slips, strips, bars and bricks in standardized amounts. Latinum derives its value from being non-replicable by any known existing or predicted replication technology.&lt;br /&gt;
&lt;br /&gt;
===Language===&lt;br /&gt;
Ferengi, like almost every other alien race are almost always shown speaking in English, but as with other races, they are known to have their own language. Ferengi have been seen speaking their own language when their universal translators malfunction. They are one of the few alien races whose language has been heard by others. Several examples show the Ferengi written language or script, some of them being animated on computer displays, as if they were a futuristic version of a Ferengi stock ticker. Ferengi writing is meant to resemble a flow chart. As a result of the rainy climate, the Ferengi language has 178 different words for &amp;quot;rain&amp;quot; (in a retread of the popular—but incorrect—&amp;quot;eskimo postulate&amp;quot; of the Sapir-Whorf Hypothesis) and none for &amp;quot;crisp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Geography and architecture===&lt;br /&gt;
Their homeworld, Ferenginar, is a Class M planet, homeworld of the Ferengi and the capital of the Ferengi Alliance. The atmospherics of Ferenginar are very stable. It is almost always raining heavily, resulting in a swampy climate. &lt;br /&gt;
&lt;br /&gt;
Ferengi buildings are generally low, dome-shaped buildings with narrow doorless entrances. At 40 stories, the tallest building on Ferenginar is the ''Tower of Commerce'', which is adorned with a large spire. The Tower marks the ''Sacred Marketplace'' and is home to the Grand Nagus, leader of the Ferengi Alliance. Customs were depicted including admission fees for visitors to a person's home, charging for the use of elevators, and even seats.&lt;br /&gt;
&lt;br /&gt;
===Ferengi Alliance===&lt;br /&gt;
The Ferengi Alliance is the group of inhabited and controlled worlds located northeast of the Federation on the galactic map. It is a relatively small but very powerful group that plays a significant role in the economy of the quadrant.&lt;br /&gt;
&lt;br /&gt;
The Ferengi Alliance is ultimately controlled by the Grand Nagus, followed by his subordinates in the Ferengi Commerce Authority. The ultimate aim of this group is to make profit, either through galactic expansion, acquisition (see the [[Rules of Acquisition]]), or trade. In the past, acquisition has been gained through attacking other ships and worlds and taking anything of value. More recently it has been determined that one cannot make a profit if one is blown up, and that peaceful trade is more profitable, so this hostile approach has been eliminated on the whole.&lt;br /&gt;
&lt;br /&gt;
The Ferengi Alliance operates on a strictly patriarchal society in which women are forbidden to wear clothing or leave the home, and can absolutely never make profit. There is a strong Ferengi presence around Deep Space Nine as the gateway to business in the [[Gamma Quadrant]].&lt;br /&gt;
&lt;br /&gt;
The Alliance remained neutral during the destructive Dominion War which laid waste to much of the [[Alpha Quadrant]]. The effects of the war on the Alliance are unknown, although it is likely to have suffered economic hardship with the collapse of neighboring economies.&lt;br /&gt;
&lt;br /&gt;
===Technology===&lt;br /&gt;
 &lt;br /&gt;
The '''''D'Kora''-class starship''', also known as the &amp;quot;Marauder&amp;quot;, is the mainstay of Ferengi vessels. Though mainly used as a tradeship, the ''D'Kora''-class is capable in battle, carrying photon torpedoes and disruptors. Tactically, it is about as powerful as a ''Galaxy''-class starship, but only has half as many crew members.&lt;br /&gt;
&lt;br /&gt;
Constructed by one of the Ferengi ship conglomerates, the Marauder has proven to be one of the most cost-effective vessels available. They are generally owned by the most powerful businessmen and the Ferengi Commerce Authority. They can be customized to suit the owner's needs, including customized weapon and defensive systems. A crew can even be included during a purchase, for a price.&lt;br /&gt;
&lt;br /&gt;
Though the vessels are mostly used for conventional trade (legal and illegal) around the Alpha and Gamma quadrants, some of the more powerful companies in the Ferengi Alliance use them to attack colonies or other ships, stealing technology or supplies which they can resell.&lt;br /&gt;
&lt;br /&gt;
Famous ''D'Kora''-class ships include the ''Krayton'' and the ''Kreetchta''. It was a ''D'Kora''-class starship that Jean-Luc Picard defeated at the Battle of Maxia in 2355, while captain of the USS Stargazer (NCC-2893), using a new tactic known as the &amp;quot;Picard maneuver.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
In ancient times the Ferengi and the Gree vied for control of their planet. Both bartered with their gods for the upper hand, until the Gree gave too much away, and became a food source for the Ferengi.&lt;br /&gt;
&lt;br /&gt;
Before uniting under a Nagus, Ferenginar was divided into warring Commerce Zones. This was known as the &amp;quot;Barter Age&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In about the 9th Millennium B.C., Gint started writing the [[Rules of Acquisition]], laying the basis for Ferengi society.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At some point between 1947 and 2151, the Ferengi purchased warp drive from the Breen. The technology was traded by a single Breen in exchange for ownership of several ice comets in the Ferengi solar system, as well as a small ice moon and all the Arctic regions on Ferenginar itself. The Breen then departed Ferengi space, never to return. It is a common Ferengi myth that he took the Arctic regions with him, but since Ferengi do not like to be in cold places, none have ever gone to check.&lt;br /&gt;
&lt;br /&gt;
In 2151, a group of Ferengi raiders, using a gas-deploying device, incapacitate the crew of ''Enterprise'' and try to steal everything of value. Three crew members manage to foil the Ferengi and take back everything they stole before sending the pirates on their way, though the name of the raiders' race is never revealed to the crew.&lt;br /&gt;
&lt;br /&gt;
In 2355, a (still unknown) Ferengi vessel fired on the ''USS Stargazer''. The Federation commander, Jean-Luc Picard, returned fire, destroying the Ferengi ship, which never identified itself. The Ferengi sensationalized this incident as &amp;quot;The Battle of Maxia.&amp;quot; Daimon Bok, the father of the Ferengi who captained that vessel, sought revenge on Picard.&lt;br /&gt;
&lt;br /&gt;
==Notable Ferengi==&lt;br /&gt;
*Teg&lt;br /&gt;
Grand Nagus Teg is the most recent leader of the Ferengi Alliance. He is a very small, very fat, very greedy man, quickly preferring money over almost everything including public opinion, honor, pride and even women. He is the owner of &amp;quot;Teg's Trade Company&amp;quot; which runs trade in the very profitable center of the galaxy. He is very fast to trade and, although he constantly claims he dislikes words, is very quick to use them to suit his means. He is very much a traditionalist, and truly hates any Ferengi who wish for things like equal rights for females and any Ferengi who wants to focus on anything other then money.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Sitam&lt;br /&gt;
Nagus Sitam was the last leader of the Ferengi Alliance. He is also the owner of the Avarice paradise vacation colony, and major share holder in the Ferengi gate network. Many Ferengi have left their hard earned Latinum on Avarice, and Nagus Sitam is rumoured to be the richest Ferengi.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Farn&lt;br /&gt;
Farn is the chief Liquidator in the FCA, and as such answers only to the Grand Nagus himself. His official rank is actually Nagus, as he was previously, for a short time, Grand Nagus.&lt;br /&gt;
Amongst the areas regulated directly by Farn are: &lt;br /&gt;
- All matters relating to CTC-Traders &lt;br /&gt;
- Latinum trades&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Valoop&lt;br /&gt;
Valoop is a lead member of the Board of Liquidators. He has a clear mind with all forms of calculation and pricing, and is a good solid choice to run the gate system. &lt;br /&gt;
Valoop's areas of responsibility include:&lt;br /&gt;
- all affairs concerning the Ferengi Gate system&lt;br /&gt;
- Latinum trades&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Logh&lt;br /&gt;
Logh is a member of the Board of Liquidators.&lt;br /&gt;
His areas of responsibility are mainly internal&lt;br /&gt;
Ferengi Black ops would also fall under his purview if the alliance performed Black ops which they do not. . .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Bodt&lt;br /&gt;
Daon Bodt is an extremely successful and influential trader. He owns and runs the Fleet support base, officially called 8712 unofficial name is Bodt’s world. Located in sector 587|512&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Prex&lt;br /&gt;
uDaon Prex handles almost 20% of the entire Ferengi Alliances Tritanium, and as such is an extremely influential DaiMon. His base of operation, when not on Ferenginaar, is the Trit works, located at 723|483&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Unj&lt;br /&gt;
Grandfaloon Unj, better known by many as Unj &amp;quot;The Butcher&amp;quot;, is one of the few real warriors the Ferengi Alliance has made. He works for the FCA and his sole mission is to keep the tradelanes open. His ship, the Forced Acquisition, is one of the most powerful warships to ever leave the Spacedocks.&lt;br /&gt;
Unj is a DaiMon of few words, but plenty of action.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Qluenn&lt;br /&gt;
DaiMon Qluenn is a travelling salesman Why is he so successful? It is suspected that he is one of the best connected Ferengi when it comes to organized crime, and that is saying a lot. His front is as torpedo salesman.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Qarn&lt;br /&gt;
tarkMon Qarn in running the construction part of the Ferengi Gate Network. Why he would settle for this role is unsure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*The Ambassadors&lt;br /&gt;
&lt;br /&gt;
Nagus Prak &lt;br /&gt;
Ambassador of Public Inquiry. He is also the lead lawyer for the Ferengi Alliance.&lt;br /&gt;
&lt;br /&gt;
uDaon Belongo &lt;br /&gt;
Ambassador to The United Federation of Planets. His ship and station are located at Callisto - 589|829.&lt;br /&gt;
&lt;br /&gt;
Grandfaloon Lonzo &lt;br /&gt;
Ambassador to The Romulan Star Empire. He lives on the dangerous and potentially deadly planet of Cor Caroli IX at 794|605&lt;br /&gt;
&lt;br /&gt;
Grandfaloon Krax &lt;br /&gt;
Ambassador to The Klingon Empire. His base of operations is 872|784.&lt;br /&gt;
&lt;br /&gt;
DaiMon Torrot (AKA 13 of 19)&lt;br /&gt;
Assimilated by the The Borg Collective.&lt;br /&gt;
&lt;br /&gt;
uDaon Broik and Grandfaloon Grimp &lt;br /&gt;
Ambassadors to The Cardassian Union. Their base is located at 182|544.&lt;br /&gt;
&lt;br /&gt;
Bashar Gorad&lt;br /&gt;
Ambassador to The Rhulan Alliance.&lt;br /&gt;
&lt;br /&gt;
uDaon Brunt &lt;br /&gt;
Ambassador to The Dominion. He spends most of his time around the 211|316 area.&lt;br /&gt;
&lt;br /&gt;
Bashar Kleek&lt;br /&gt;
Ambassador to StarFleet Command.&lt;br /&gt;
&lt;br /&gt;
Bashar Jheep &lt;br /&gt;
Ambassador to Terran Empire. He resides on the planet Tlaoli IV at 230|313.&lt;br /&gt;
&lt;br /&gt;
Bashar Olup&lt;br /&gt;
Ambassador to =Outcast=/CHOAM. He resides on the ice asteroid Omicron Draconis VI at 449|514.&lt;br /&gt;
&lt;br /&gt;
Bashar Weelp&lt;br /&gt;
Ambassador to =CORE=. He resides on the planet of Lappa IV at 742|758.&lt;br /&gt;
&lt;br /&gt;
Bashar Pleex&lt;br /&gt;
Ambassador to {Brotherhood of NoD}. He resides on the self named Pleex's Planet at 665|941.&lt;br /&gt;
&lt;br /&gt;
Bashar Phup&lt;br /&gt;
Ambassador to Commonwealth of Humanist Ideals. He resides on the colony of Reach located at 650|829.&lt;br /&gt;
&lt;br /&gt;
Bashar Flec&lt;br /&gt;
Ambassador to Vulcan Science And Military Incorporated.&lt;br /&gt;
&lt;br /&gt;
Bashar Queep&lt;br /&gt;
Ambassador to The Roman Empire.&lt;br /&gt;
&lt;br /&gt;
Bashar Zough &lt;br /&gt;
Ambassador to Star Gate SG-1.&lt;br /&gt;
&lt;br /&gt;
Bashar Yelg&lt;br /&gt;
Ambassador to The Breen Confederacy.&lt;br /&gt;
&lt;br /&gt;
Bashar Nanoup&lt;br /&gt;
Ambassador to The Deruthica Star Alliance.&lt;br /&gt;
&lt;br /&gt;
Bashar Klomp&lt;br /&gt;
Ambassador to THE CULTURE.&lt;br /&gt;
&lt;br /&gt;
Bashar Enoop&lt;br /&gt;
Ambassador to New Empire Training.&lt;br /&gt;
&lt;br /&gt;
General Vam'Pyr&lt;br /&gt;
Ambassador to {=Black Star Confederacy=} .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
*[[NPC]]&lt;br /&gt;
*[[Rules of Acquisition]]&lt;br /&gt;
[[Category: NPCs]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Cardassian</id>
		<title>Cardassian</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Cardassian"/>
				<updated>2012-06-09T01:46:47Z</updated>
		
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{{Verex1&lt;br /&gt;
|image= [[File:9cardassianer.gif]]&lt;br /&gt;
|name= Cardassian Union&lt;br /&gt;
|Government Type= Representative Democracy (de jure)&amp;lt;br&amp;gt;Authoritarian Regime (de facto)&lt;br /&gt;
|Date of Establishment= n/a&lt;br /&gt;
|Membership= Independent&lt;br /&gt;
|Capitol= Cardassia Prime&lt;br /&gt;
|Race= Cardassian&lt;br /&gt;
|Tech Level= 8&lt;br /&gt;
|Player ID= 9&lt;br /&gt;
|Server ID= 1&lt;br /&gt;
|Played By= Vacant&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Cardassians were a humanoid species from the Alpha Quadrant. They were native to the planet Cardassia Prime, capital world of the Cardassian Union. Known throughout the Alpha Quadrant for their ruthlessness, the Cardassians became one of the greatest enemies of the United Federation of Planets and Klingon Empire when they joined the Dominion in 2373. Their xenophobic attitude towards other species was well established throughout the quadrant after the Setlik III massacre during the Cardassian War, as well as when their atrocities during the Occupation of Bajor were revealed after their withdrawal in 2369. &lt;br /&gt;
&lt;br /&gt;
== Government ==&lt;br /&gt;
The Cardassian Union was formed under a treaty that established a power-sharing agreement between the Cardassian Central Command and the Obsidian Order.  Friction always existed between the two organizations as the Central Command worked to expand the reaches of the Union and the Obsidian Order worked to suppress it.  The civilian Detapa Council was established to serve as the chief governing body between the two branches, however, in practice, the Council was virtually powerless.  &lt;br /&gt;
&lt;br /&gt;
In late-2371 or early-2372, following the fall of the Obsidian Order at the Battle of the Omarion Nebula, the Detapa Council and the Cardassian dissident movement overthrew the Central Command, establishing control over the government.  &lt;br /&gt;
&lt;br /&gt;
In 2373, Gul Dukat secretly negotiated with the Dominion for the Cardassian Union to become its newest members.  The Detapa Council was overthrown and Gul Dukat established himself as ruler of the Cardassian Union. This arrangement was later revealed to be inaccurate as Dukat (and his successors Legate Damar and Legate Broca) were actually subservient to the Vorta and the Founders.&lt;br /&gt;
&lt;br /&gt;
The Cardassian military was lead by the Central Command and the Cardassian forces were divided into several orders.  The Obsidian Order, the intelligence agency of the Union, was sometimes referred to as part of the structure of the Cardassian military orders.  ('''See also''': [[Cardassian ranks]])&lt;br /&gt;
&lt;br /&gt;
The highest court of justice in the Cardassian Union was the Cardassian Supreme Tribunal. The Cardassian Articles of Jurisprudence provided the laws governing treatment and rights of prisoners in the Cardassian justice system.&lt;br /&gt;
&lt;br /&gt;
== Subject species ==&lt;br /&gt;
*Bajorans (formerly)&lt;br /&gt;
&lt;br /&gt;
== Economy ==&lt;br /&gt;
During the 24th century, the Cardassians maintained trade alliances with the Valerians and Klaestrons. They also were known to use the Xepolites and Lissepians as trade intermediaries in arrangements that may otherwise have been considered illegal outside of the Union. &lt;br /&gt;
&lt;br /&gt;
Many of the primary worlds in the Cardassian Union lacked an abundance of natural resources. For this reason, the Union relied heavily on strip mining resources from neighboring planets which were not part of other [[Alpha Quadrant]] powers, such as Bajor. As opposed to making trade alliances with them, the Cardassian Central Command would often occupy worlds and use the populations as forced laborers. &lt;br /&gt;
&lt;br /&gt;
The [[lek]] was the common form of currency within the Union. &lt;br /&gt;
&lt;br /&gt;
[[Taspar Eggs]] form the Cardassian equivalent of a stock market, shifting constantly with the various social events, and of course the Taspar's fertility season.&lt;br /&gt;
However, managing to get your hands on one egg, is not a huge achievement. Nor is acquiring half a dozen, but if you were to build up a few dozen, you would make a very large sum of money if you sold at the right time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Rebirth Of An Empire: ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Following the Dominion War, the Cardassian Union was occupied by the Federation, as well as the Klingon and Romulan Empires.&lt;br /&gt;
&lt;br /&gt;
Time has passed and wounds have healed, after the destruction of our world by Dominion and the humiliation of the occupation of our homeworld by Federation who positioned Legat Takud to control of the Government.&lt;br /&gt;
&lt;br /&gt;
Legat Takud and some within the reconstructed Detapa Council in collaboration with part of the occupation forces leaders, had conspired to create a reign of terror in the galaxy.&lt;br /&gt;
&lt;br /&gt;
They hoped to unleash their destructive power against civilizations by assassination and the destruction. But the aims of would-be tyrants were valiantly opposed by those without elitist. &lt;br /&gt;
&lt;br /&gt;
In those dark times, a young idealist Cardassian, Surjak entered in the Cardassian Guard and become in a powerfull militar.&lt;br /&gt;
&lt;br /&gt;
Once he was proclamed &amp;quot;Legate&amp;quot; and was on command of the Cardassian Militia 41, Legate Surjak work in the shadows to bring back The Obsidian Order and to overthrow Legat Takud to bring back Cardassians the glory of yesteryear.&lt;br /&gt;
&lt;br /&gt;
This war crimes provoked by Legat Takud caused discontent among the Cardassian people, reached that point the situation was untenable.&lt;br /&gt;
&lt;br /&gt;
Legate Surjak lead his loyal troops to Lakarian City where led the Cardassian people into a sucessfully revolt against the rotten government.&lt;br /&gt;
&lt;br /&gt;
Once the troops entered on the government sector and captured Legat Takud and his collaborators, the reign of terror was terminated.&lt;br /&gt;
&lt;br /&gt;
As far as the Cardassian government was cancelled, Legate Surjak was proclamed Gul-Tar and Emperor of Cardassia to reunite his people and bring glory again on Cardassia, The Cardassian Union had resurfaced stronger than ever.&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
*[[NPC]]&lt;br /&gt;
*[[Cardassian-Ships]]&lt;br /&gt;
[[Category: NPCs]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
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		<title>Template:Verex1</title>
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				<updated>2012-06-09T01:45:57Z</updated>
		
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|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Romulans</id>
		<title>Romulans</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Romulans"/>
				<updated>2012-06-09T01:43:24Z</updated>
		
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|image=[[File:6romulaner.gif]]&lt;br /&gt;
|name= Romulan Star Empire&lt;br /&gt;
|Government Type= Aristocratic, Parliamentary Democracy&lt;br /&gt;
|Date of Establishment= Around 300 AD&lt;br /&gt;
|Membership= Independent&lt;br /&gt;
|Capitol=Romulus&lt;br /&gt;
|Race=Romulan&lt;br /&gt;
|Tech Level=8&lt;br /&gt;
|Player ID=6&lt;br /&gt;
|Server ID= EN&lt;br /&gt;
|Played By= Naranda&lt;br /&gt;
}}&lt;br /&gt;
:&amp;quot;''Romulans. So predictably treacherous!''&amp;quot;&lt;br /&gt;
:: - '''Weyoun'''&lt;br /&gt;
&lt;br /&gt;
The '''Romulans''' were a humanoid race from the planet Romulus in the [[Beta Quadrant]]. The Romulans were biological cousins of Vulcans, as they were descended from those who rejected Surak's reforms during the Time of Awakening. The [[Romulan Star Empire]] was the Romulan state and one of the major powers known in the galaxy. &lt;br /&gt;
&lt;br /&gt;
=== Ancient origins ===&lt;br /&gt;
Commander Spock once theorized that Sargon's people may have colonized the planet Vulcan some six million years ago. Sargon believed that Humans and Vulcans (and therefore also Romulans) might even be descendants of their early travelers.&lt;br /&gt;
&lt;br /&gt;
With the discovery of ancient humanoid progenitors in the 24th century, most humanoid lifeforms in the known galaxy were found to have a genetic code guiding their evolution to the humanoid form. &lt;br /&gt;
&lt;br /&gt;
=== Modern origins ===&lt;br /&gt;
When Surak's reforms of embracing logical principles and rejecting emotions spread rapidly across Vulcan in the 4th century, a minority rejected Surak's ideals. They departed Vulcan in the 4th century; later, some of their descendants established settlements on the planets Calder II, Dessica II, Draken IV, Yadalla Prime, and Barradas III. An ancient offshoot civilization, called the Debrune, at one time existed on Barradas III, but it had died out by the 24th century. &lt;br /&gt;
&lt;br /&gt;
At some point, another group settled on twin planets that became known as Romulus and Remus. While Romulus was a Class M planet, Remus was a harsh planet notable only for its dilithium deposits. These two worlds were the foundation of an interstellar empire that expanded to many worlds, reaching across some of the Beta Quadrant. Eventually that power came to be known as the Romulan Star Empire. &lt;br /&gt;
&lt;br /&gt;
In 2387, the Hobus Star went supernova near Romulus. Although Ambassador Spock attempted to prevent the supernova from striking the planet using red matter, he was ultimately unsuccessful and Romulus was destroyed.&lt;br /&gt;
&lt;br /&gt;
== External affairs ==&lt;br /&gt;
=== First contact ===&lt;br /&gt;
Romulans were aware of Humanity for some time before Earth knew of them. Infiltrating the highest levels of the Vulcan High Command, the Romulans were impressed and confused by Humans. The USS Enterprise(NX-01) inadvertently encountered a Romulan minefield at one point, officially the first time Humanity became aware of the Romulans. Even after fighting the Earth-Romulan War, it wasn't until the 23rd century that Humans actually made visual contact with Romulans. &lt;br /&gt;
&lt;br /&gt;
After the Treaty of Algeron went into effect, the Romulans retreated into political and social isolation from the Federation. In late 2364 an unprovoked attack on a Romulan outpost near the Federation neutral zone occurred. The Romulans initially suspected the [[Federation]] had executed the attack but it was later learned that the Borg were responsible. This event marked the end of Romulan political isolationism with the Federation. &lt;br /&gt;
&lt;br /&gt;
=== Relationships with other species ===&lt;br /&gt;
In keeping with their xenophobic and arguably racist attitudes, the Romulans tend to conquer species rather than form alliances with them, and individual Romulans tend to treat other species with varying degrees of disdain. &lt;br /&gt;
&lt;br /&gt;
That did not prevent them from employing diplomacy when it suited their purposes.  Soon after their emergence from a century of isolation in the mid 2260s, they had established at least two embassies with the Federation. One such embassy was a three-way endeavor on the planet Nimbus III, along with the Klingon Empire, and the other was on Earth itself.  &lt;br /&gt;
&lt;br /&gt;
Klingons and Romulans once shared an alliance for a number of years, beginning in the 2260s. Over the years, a number of incidents, including the Khitomer Massacre, led the Klingons to develop a deep-seated hatred for the Romulans, and the Romulans were arguably the species that Klingon society in general despises most of all.  &lt;br /&gt;
&lt;br /&gt;
A Cardassian embassy existed on Romulus for a time, and Elim Garak was &amp;quot;employed&amp;quot; there as a &amp;quot;gardener,&amp;quot; suggesting that the two species maintained an active diplomatic relationship. In 2371 Romulan and Cardassian agents in the Tal Shiar and the Obsidian Order cooperated in an attempted attack on the Dominion. The Romulans had certainly cut ties with the Cardassians by the time they entered in to the Dominion War, but when their relationship ended prior to this was unclear.  &lt;br /&gt;
&lt;br /&gt;
One common saying among the Romulans was &amp;quot;''Never turn your back on a Breen.''&amp;quot;  While this statement could be taken as partially humorous and not in itself indicative of hostilities between the two species, the Breen Thot's apparent condition that the Breen be given Romulus in exchange for their help in the Dominion War suggested there was some degree of unfriendly history between the two. &lt;br /&gt;
&lt;br /&gt;
The species that Romulans seem to dislike most, however, were Vulcans, and this feud goes back many centuries. The two powers once fought in a war that lasted 100 years, that was ignited due to a misunderstanding created by one of Q's self-destructive stunts. &lt;br /&gt;
&lt;br /&gt;
The two species would remain distrustful of one another for an incredibly long time, but some Romulans grew tired of this, and a grassroots movement for reunification of the two species was active for a time on Romulus.  It was generally assumed that after the split, Romulans and Vulcans were unaware of their common ancestry until the 23rd century.  &lt;br /&gt;
&lt;br /&gt;
== Physiology ==&lt;br /&gt;
Due to their shared ancestry, Vulcans and Romulans possessed very similar physiology. Romulans had pointed ears, eyebrows that were arched and up-swept, and copper-based blood that appeared green when oxygenated in the arteries, or copper or rust-colored when deoxygenated in the veins. Most Romulans had two brow ridges above the bridge of their nose, forming a V-shape on the forehead. However, a minority of Romulans lack these ridges, making them outwardly indistinguishable from Vulcans. No in-universe explanation has ever been given for the difference in appearance.&lt;br /&gt;
&lt;br /&gt;
The Romulan heart is gray in color.&lt;br /&gt;
&lt;br /&gt;
Despite their common ancestry there were also many subtle internal physiological differences between Vulcans and Romulans. This was evidenced in Dr. Beverly Crusher's failed attempt to treat a Romulan, Patahk, who had suffered advanced synaptic breakdown, with the methods used to treat Vulcans. In fact, it was later determined that the genetic similarities between Romulans and Klingons allowed for the two species to have a compatible ribosome match to effect treatment. &lt;br /&gt;
&lt;br /&gt;
The Terothka virus was a disease unique to Romulan physiology. Romulans were also susceptible to Tuvan Syndrome. &lt;br /&gt;
&lt;br /&gt;
There were numerous instances of Romulans successfully mating with other species, as evidenced in Sela (Romulan/Human), Ba'el (Romulan/Klingon), and the father of Simon Tarses (Romulan/Human). &lt;br /&gt;
&lt;br /&gt;
Romulans lacked the rigorous mental disciplines developed by the followers of Surak. They were a passionate people, easily moved to extreme emotions. &lt;br /&gt;
&lt;br /&gt;
However, like their biological cousins, Romulans possessed greater physical strength than that of a Human. &lt;br /&gt;
&lt;br /&gt;
== Society ==&lt;br /&gt;
In Romulan society, military/political rank influences social standing. Because Romulans were members of a militant civilization, who considered defending the Romulan Empire and their own personal honor of foremost importance, military service and its accompanying rank were decisive factors in determining social eminence. However, while the military played an important role in Romulan society, it was the Romulan Senate that controls the government.&lt;br /&gt;
&lt;br /&gt;
At one point in history, Romulus was a sovereign nation ruled by an Empress, as indicated by Q. By the 23rd century the highest position of power was held by the Praetor, who presided over the Romulan Senate. The Praetor headed the Romulan Continuing Committee, which was comprised of the Empire's most elite individuals, which make decisions of the utmost importance. &lt;br /&gt;
&lt;br /&gt;
By the 24th century, the government of Romulus was dependent upon the Tal Shiar, the Romulan secret police, to maintain order and stability among both civilians and the military. The Tal Shiar was known for its brutal tactics, which included routine kidnapping, torture, and assassination. Many Romulans fear even expressing dissenting opinions as not to spark the interest of the Tal Shiar. There was also indications that tension existed between the military and the Tal Shiar. &lt;br /&gt;
&lt;br /&gt;
Romulan society was based upon a highly structured caste system. Unlike most of the highly evolved species in the Alpha and Beta quadrants, Romulans still practiced slavery, specifically the Remans, which they used for slave labor and as shock troops. &lt;br /&gt;
&lt;br /&gt;
Romulans tended to be highly xenophobic, engaging in extended periods of isolationism, and could be perceived as outright racist to other species, believing themselves to be superior. At least some Romulans believe that one day the Romulan Empire will rule the entire galaxy. According to Miles O'Brien, there was no piece of technology in existence that the Romulans didn't claim they invented before everyone else.&lt;br /&gt;
&lt;br /&gt;
Romulan society did not appear to have gender biases. Both males and females commanded warships, could obtain high political positions and could be members of the Tal Shiar. &lt;br /&gt;
&lt;br /&gt;
== Culture and tradition ==&lt;br /&gt;
:''&amp;quot;Paranoia is a way of life for you, isn't it?''&amp;quot;&lt;br /&gt;
:: - '''The Doctor''' to Rekar in 2374&lt;br /&gt;
&lt;br /&gt;
The Romulans lack the rigorous mental disciplines developed by the followers of Surak.  Like the Vulcans, the Romulans have given up unrestrained violence as a way of life.  However, in the case of the Romulans this has been replaced with a controlled deviousness: As a species the Romulans were generally thought of as duplicitous, a reputation reinforced by the actions of their government over time.&lt;br /&gt;
&lt;br /&gt;
During the 23rd century, Romulans practiced the execution of state criminals, by means both painful and unpleasant.  Prior to the presenting of the charges, the Romulans allow the accused a Right of Statement. &lt;br /&gt;
&lt;br /&gt;
Reluctance to rely on overt hostility generally lead the Romulans to play a waiting game with their opponents, attempting to manipulate an adversary into breaking &amp;amp;ndash; or appearing to break &amp;amp;ndash; an agreement so as to give them a solid justification for striking. &lt;br /&gt;
&lt;br /&gt;
They were also well known for fearing disgrace over death. With this frame of mind, Romulan parents dispose of any newborn carrying birth defects as the alternative would mean a waste of resources. &lt;br /&gt;
&lt;br /&gt;
The totalitarian nature of Romulan society, in which dissent was often a crime and Romulan security officers masquerade as citizens, had led many Romulans to be extremely paranoid. &lt;br /&gt;
&lt;br /&gt;
A common Romulan courtesy was the saying &amp;quot;Jolan Tru&amp;quot;, although what exactly this means is unclear, as it is used both in context of greeting and goodbye. &lt;br /&gt;
&lt;br /&gt;
In the 24th century, a dissident movement began to gain momentum, based on the desire to learn about Vulcan and their ideals. The movement's ultimate goal was the reunification of Romulus and Vulcan.  Ambassador Spock was deeply involved in this movement.  &lt;br /&gt;
&lt;br /&gt;
While many arguably belligerent and militaristic species, such as Nausicaans, Breen, and even Klingons often sell their fighting skills to the highest bidder, Romulans were rarely, if ever, seen involved in such activities. This was possibly due to the apparent superiority complex of most Romulans, many of whom would likely find such work beneath them, and would prefer to serve the Romulan Empire in some capacity. However, Miles O'Brien once played a game of Tongo with a Romulan mercenary. In cases of anonymity, they were known for commonly using hired assassins, such as the Flaxians, to conduct their off-world &amp;quot;justice.&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
===Food and beverages===&lt;br /&gt;
*[[Kali-fal]]&lt;br /&gt;
*[[Jumbo Romulan mollusk]]&lt;br /&gt;
*[[Osol twist]]&lt;br /&gt;
*[[Romulan ale]]&lt;br /&gt;
*[[Viinerine]]&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
*[[NPC]]&lt;br /&gt;
*[[Romulan-Ships]]&lt;br /&gt;
*[http://creativecommons.org/licenses/by-sa/3.0/| Freedom To Copy License]&lt;br /&gt;
[[Category: NPCs]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

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== Quickstart ==&lt;br /&gt;
* [[Bugs|Overview of current bugs]]&lt;br /&gt;
* [[Contents|Contents]]&lt;br /&gt;
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== Did you know...==&lt;br /&gt;
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== Need help with STNE-Wiki? ==&lt;br /&gt;
You can find Help for STNE-Wiki here:&lt;br /&gt;
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== '''Wiki-Participation''' ==&lt;br /&gt;
Every player that has registered on this Wiki can participate in creating and editing this Wiki. All you need is a little time and knowledge which you can share with everyone. Many individual pages are waiting for content. You will find these pages [[Special:Wantedpages|here]].&lt;br /&gt;
Also many of the existing pages are waiting for additions or corrections. Just have a look!&lt;br /&gt;
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* [[STNE-Wiki:Help|STNE-Wiki-Help]]&lt;br /&gt;
&lt;br /&gt;
At the top of every page, please enter &amp;lt;nowiki&amp;gt;{{menu}}&amp;lt;/nowiki&amp;gt; and at the bottom &amp;lt;nowiki&amp;gt;[[Category:categoryname]]&amp;lt;/nowiki&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
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{{ Box |&lt;br /&gt;
== '''NPC Vacancy''' ==&lt;br /&gt;
The application process for the Ferengi (NPC) is now open&amp;lt;br&amp;gt;&lt;br /&gt;
Will you apply?&amp;lt;br&amp;gt;&lt;br /&gt;
[[NPC-Vacancy]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/NPC-Vacancy</id>
		<title>NPC-Vacancy</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/NPC-Vacancy"/>
				<updated>2011-11-01T19:55:39Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Greetings Players!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We're proud to announce the &amp;lt;b&amp;gt;FERENGI&amp;lt;/b&amp;gt; application process&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Application process has opened October 28, 2011&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
As part of the application process you MUST follow the instructions for the applications or your application could be automatically rejected.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The application process is now open&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The process will close the final tick of November 11, 2011&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Applications submitted early or late will be automatically rejected.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Here are the updated requirements to apply for NPC:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
1. General information:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You'll see every NPC position which is open for applications in this thread.&amp;lt;br&amp;gt;&lt;br /&gt;
- You will need to send your application to all NPC on EN-1, not the game masters or support team.&amp;lt;br&amp;gt;&lt;br /&gt;
- The NPC team IGM numbers are 4,5,6,7,8,9,10 and 11&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2. Information regarding the single positions&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2.1 General tasks&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Your task will be: &amp;lt;br&amp;gt;&lt;br /&gt;
- to do active rp with the settlers, this includes scns, sscns and of course action&amp;lt;br&amp;gt;&lt;br /&gt;
- be a contact for the settlers&amp;lt;br&amp;gt;&lt;br /&gt;
- maintenance your account.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
How you'll play your account is your thing. Of course there are some guidelines for the single accounts, because we want to stay in the star trek framework. The only rules you need to apply to are the npc-codex and, of course, the stne-rules.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2.2 Description for Ferengi:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Your task as Ferengi is to maintain the CTC Trading Network and watch the trade exchange. &amp;lt;br&amp;gt;&lt;br /&gt;
These to npc are different to the others, because there are not rp-only accounts. &amp;lt;br&amp;gt;&lt;br /&gt;
These are managing the trading exchange and the supply-station systems and thus are the most important NPC ingame.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Of course point 2.1 applies to them too.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
3. Your profile:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We want someone:&amp;lt;br&amp;gt;&lt;br /&gt;
- 18 years of age (exceptions are possible)&amp;lt;br&amp;gt;&lt;br /&gt;
- Experienced in Space Trek: The New Empire.&amp;lt;br&amp;gt;&lt;br /&gt;
- Has regular activity of RP in STNE (SCN and/or SSCN or own channels)&amp;lt;br&amp;gt;&lt;br /&gt;
- With a proper character and the ability to be an active member of a large team.&amp;lt;br&amp;gt;&lt;br /&gt;
- With a good reputation (this includes your conduct in Game CHAT).&amp;lt;br&amp;gt;&lt;br /&gt;
- With good English skills in written word.&amp;lt;br&amp;gt;&lt;br /&gt;
- With a good understanding of Star Trek canon and how it can be applied or expanded within each NPC alliance.&amp;lt;br&amp;gt;&lt;br /&gt;
- Who can be a long term NPC, so ONLY apply if you have enough time to do the work.&amp;lt;br&amp;gt;&lt;br /&gt;
- With excellent communications skills on the Forums, Team Speak, IRC and/or ICQ&amp;lt;br&amp;gt;&lt;br /&gt;
- With a well written, expressive, application.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
NOTE: You can only apply for ONE NPC Position at a time and the use of Team Speak for NPC meetings and RP discussions will be a requirement.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
4. The Formal Application&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The applications needs to be written and without any RP in the main body of the application.&lt;br /&gt;
You can include as a secondary attachment 3 to 5 short examples of the first few RPs you would start.&lt;br /&gt;
Contents of an application:&amp;lt;br&amp;gt;&lt;br /&gt;
1. - Name: (Real name)&amp;lt;br&amp;gt;&lt;br /&gt;
2. - Age: (Real age some exceptions may be made for excellent players under 18 -)&amp;lt;br&amp;gt;&lt;br /&gt;
3. - General Location: (for Game Time and NPC meeting/interview schedules)&amp;lt;br&amp;gt;&lt;br /&gt;
4. - Current Occupation: (Generally, are you a Student, Engineer, Police Officer? etc - not your Employer)&amp;lt;br&amp;gt;&lt;br /&gt;
5. - Number of hours per day you can dedicate to the NPC account:&amp;lt;br&amp;gt;&lt;br /&gt;
6. - Why do you want to become an NPC?&amp;lt;br&amp;gt;&lt;br /&gt;
7. - What do you think the role of the NPC is in regards to the interactions with the Players?&amp;lt;br&amp;gt;&lt;br /&gt;
8. - How would you encapsulate the spirit of the race you are applying for? (i.e. What are the Romulans really like, and who are the Rhulaner?)&amp;lt;br&amp;gt;&lt;br /&gt;
9. - So how would you play your Alliance? (It is acceptable to list your major characters, who and what they will do).&amp;lt;br&amp;gt;&lt;br /&gt;
10. - Think about and describe to us some role play ideas you want to start with players and how you would start them.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: - Don't write something like &amp;quot;I want to be NPC to fly with the big ships and shoot stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
5. Hints&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- What we seek are people with creative ability, fresh ideas and nice RP's.&amp;lt;br&amp;gt;&lt;br /&gt;
- You don't need to write a book about your RP proposals but a short list of your ideas and a few examples are acceptable.&amp;lt;br&amp;gt;&lt;br /&gt;
- You might wish to describe how you would build on the current work (if any) of the previous NPC holder.&amp;lt;br&amp;gt;&lt;br /&gt;
- Most important is who you are, how do you want to play your NPC and how you plan to interact with the Players and other NPCs.&amp;lt;br&amp;gt;&lt;br /&gt;
- Good English skills, preferably native English is very important.&amp;lt;br&amp;gt;&lt;br /&gt;
- We need to feel that you are the right person for this job and will work with our team.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
6. What do you get?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Teamwork is paramount to the success of the NPCs. We can offer an excellent team of people to work with, who will support you and help you develop your ideas. You will learn the finer points of the game mechanics. You will improve your writing skills and use of HTML graphics in game. Of course you will get the chance to fly hundreds of big ships and to be part of the history of Space Trek: The New Empire and the galaxy. Unfortunately, you will not get any payment for all the hours and work you put into this. You will get a lot of complaints, hate mail, threats against you to have you removed from the position, and general foul-mouth swearing at you for anything you attempt to do. If you find that fun and enjoyable or at least something you can deal with on a daily bases and not loose your objectivity, then you might be the right one for the job.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We're look forward to receiving your applications.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Kind regards,&amp;lt;br&amp;gt;&lt;br /&gt;
The EN-1 NPC Team&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/NPC-Vacancy</id>
		<title>NPC-Vacancy</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/NPC-Vacancy"/>
				<updated>2011-11-01T19:55:00Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Greetings Players!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We're proud to announce the &amp;lt;b&amp;gt;FERENGI&amp;lt;/b&amp;gt; application process&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Application process has opened October 28, 2011&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
As part of the application process you MUST follow the instructions for the applications or your application could be automatically rejected.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The application process is now open&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The process will close the final tick of November 11, 2011&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Applications submitted early or late will be automatically rejected.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Here are the updated requirements to apply for NPC:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
1. General information:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You'll see every NPC position which is open for applications in this thread.&amp;lt;br&amp;gt;&lt;br /&gt;
- You will need to send your application to all NPC on EN-1, not the game masters or support team.&amp;lt;br&amp;gt;&lt;br /&gt;
- The NPC team IGM numbers are 4,5,6,7,8,9,10 and 11&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2. Information regarding the single positions&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2.1 General tasks&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Your task will be: &amp;lt;br&amp;gt;&lt;br /&gt;
- to do active rp with the settlers, this includes scns, sscns and of course action&amp;lt;br&amp;gt;&lt;br /&gt;
- be a contact for the settlers&amp;lt;br&amp;gt;&lt;br /&gt;
- maintenance your account.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
How you'll play your account is your thing. Of course there are some guidelines for the single accounts, because we want to stay in the star trek framework. The only rules you need to apply to are the npc-codex and, of course, the stne-rules.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2.2 Description for Federation and Ferengi:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Your task as Ferengi is to maintain the CTC Trading Network and watch the trade exchange. &amp;lt;br&amp;gt;&lt;br /&gt;
These to npc are different to the others, because there are not rp-only accounts. &amp;lt;br&amp;gt;&lt;br /&gt;
These are managing the trading exchange and the supply-station systems and thus are the most important NPC ingame.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Of course point 2.1 applies to them too.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
3. Your profile:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We want someone:&amp;lt;br&amp;gt;&lt;br /&gt;
- 18 years of age (exceptions are possible)&amp;lt;br&amp;gt;&lt;br /&gt;
- Experienced in Space Trek: The New Empire.&amp;lt;br&amp;gt;&lt;br /&gt;
- Has regular activity of RP in STNE (SCN and/or SSCN or own channels)&amp;lt;br&amp;gt;&lt;br /&gt;
- With a proper character and the ability to be an active member of a large team.&amp;lt;br&amp;gt;&lt;br /&gt;
- With a good reputation (this includes your conduct in Game CHAT).&amp;lt;br&amp;gt;&lt;br /&gt;
- With good English skills in written word.&amp;lt;br&amp;gt;&lt;br /&gt;
- With a good understanding of Star Trek canon and how it can be applied or expanded within each NPC alliance.&amp;lt;br&amp;gt;&lt;br /&gt;
- Who can be a long term NPC, so ONLY apply if you have enough time to do the work.&amp;lt;br&amp;gt;&lt;br /&gt;
- With excellent communications skills on the Forums, Team Speak, IRC and/or ICQ&amp;lt;br&amp;gt;&lt;br /&gt;
- With a well written, expressive, application.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
NOTE: You can only apply for ONE NPC Position at a time and the use of Team Speak for NPC meetings and RP discussions will be a requirement.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
4. The Formal Application&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The applications needs to be written and without any RP in the main body of the application.&lt;br /&gt;
You can include as a secondary attachment 3 to 5 short examples of the first few RPs you would start.&lt;br /&gt;
Contents of an application:&amp;lt;br&amp;gt;&lt;br /&gt;
1. - Name: (Real name)&amp;lt;br&amp;gt;&lt;br /&gt;
2. - Age: (Real age some exceptions may be made for excellent players under 18 -)&amp;lt;br&amp;gt;&lt;br /&gt;
3. - General Location: (for Game Time and NPC meeting/interview schedules)&amp;lt;br&amp;gt;&lt;br /&gt;
4. - Current Occupation: (Generally, are you a Student, Engineer, Police Officer? etc - not your Employer)&amp;lt;br&amp;gt;&lt;br /&gt;
5. - Number of hours per day you can dedicate to the NPC account:&amp;lt;br&amp;gt;&lt;br /&gt;
6. - Why do you want to become an NPC?&amp;lt;br&amp;gt;&lt;br /&gt;
7. - What do you think the role of the NPC is in regards to the interactions with the Players?&amp;lt;br&amp;gt;&lt;br /&gt;
8. - How would you encapsulate the spirit of the race you are applying for? (i.e. What are the Romulans really like, and who are the Rhulaner?)&amp;lt;br&amp;gt;&lt;br /&gt;
9. - So how would you play your Alliance? (It is acceptable to list your major characters, who and what they will do).&amp;lt;br&amp;gt;&lt;br /&gt;
10. - Think about and describe to us some role play ideas you want to start with players and how you would start them.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: - Don't write something like &amp;quot;I want to be NPC to fly with the big ships and shoot stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
5. Hints&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- What we seek are people with creative ability, fresh ideas and nice RP's.&amp;lt;br&amp;gt;&lt;br /&gt;
- You don't need to write a book about your RP proposals but a short list of your ideas and a few examples are acceptable.&amp;lt;br&amp;gt;&lt;br /&gt;
- You might wish to describe how you would build on the current work (if any) of the previous NPC holder.&amp;lt;br&amp;gt;&lt;br /&gt;
- Most important is who you are, how do you want to play your NPC and how you plan to interact with the Players and other NPCs.&amp;lt;br&amp;gt;&lt;br /&gt;
- Good English skills, preferably native English is very important.&amp;lt;br&amp;gt;&lt;br /&gt;
- We need to feel that you are the right person for this job and will work with our team.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
6. What do you get?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Teamwork is paramount to the success of the NPCs. We can offer an excellent team of people to work with, who will support you and help you develop your ideas. You will learn the finer points of the game mechanics. You will improve your writing skills and use of HTML graphics in game. Of course you will get the chance to fly hundreds of big ships and to be part of the history of Space Trek: The New Empire and the galaxy. Unfortunately, you will not get any payment for all the hours and work you put into this. You will get a lot of complaints, hate mail, threats against you to have you removed from the position, and general foul-mouth swearing at you for anything you attempt to do. If you find that fun and enjoyable or at least something you can deal with on a daily bases and not loose your objectivity, then you might be the right one for the job.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We're look forward to receiving your applications.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Kind regards,&amp;lt;br&amp;gt;&lt;br /&gt;
The EN-1 NPC Team&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/NPC-Vacancy</id>
		<title>NPC-Vacancy</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/NPC-Vacancy"/>
				<updated>2011-11-01T19:54:00Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Greetings Players!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We're proud to announce the &amp;lt;b&amp;gt;FERENGI&amp;lt;/b&amp;gt; application process&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Application process has opened October 28, 2011&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
As part of the application process you MUST follow the instructions for the applications or your application could be automatically rejected.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The application process is now open&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The process will close the final tick of November 11, 2011&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Applications submitted early or late will be automatically rejected.&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Here are the updated requirements to apply for NPC:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
1. General information:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You'll see every NPC position which is open for applications in this thread.&amp;lt;br&amp;gt;&lt;br /&gt;
- You will need to send your application to all NPC on EN-1, not the game masters or support team.&amp;lt;br&amp;gt;&lt;br /&gt;
- The NPC team IGM numbers are 4,5,6,7,8,9,10 and 11&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2. Information regarding the single positions&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2.1 General tasks&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Your task will be: &amp;lt;br&amp;gt;&lt;br /&gt;
- to do active rp with the settlers, this includes scns, sscns and of course action&amp;lt;br&amp;gt;&lt;br /&gt;
- be a contact for the settlers&amp;lt;br&amp;gt;&lt;br /&gt;
- maintenance your account.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
How you'll play your account is your thing. Of course there are some guidelines for the single accounts, because we want to stay in the star trek framework. The only rules you need to apply to are the npc-codex and, of course, the stne-rules.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2.2 Description for Federation and Ferengi:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Your task as Ferengi is to maintain the CTC Trading Network and watch the trade exchange. &amp;lt;br&amp;gt;&lt;br /&gt;
These to npc are different to the others, because there are not rp-only accounts. &amp;lt;br&amp;gt;&lt;br /&gt;
These are managing the trading exchange and the supply-station systems and thus are the most important NPC ingame.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Of course point 2.1 applies to them too.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
3. Your profile:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We want someone:&amp;lt;br&amp;gt;&lt;br /&gt;
- 18 years of age (exceptions are possible)&amp;lt;br&amp;gt;&lt;br /&gt;
- Experienced in Space Trek: The New Empire.&amp;lt;br&amp;gt;&lt;br /&gt;
- Has regular activity of RP in STNE (SCN and/or SSCN or own channels)&amp;lt;br&amp;gt;&lt;br /&gt;
- With a proper character and the ability to be an active member of a large team.&amp;lt;br&amp;gt;&lt;br /&gt;
- With a good reputation (this includes your conduct in Game CHAT).&amp;lt;br&amp;gt;&lt;br /&gt;
- With good English skills in written word.&amp;lt;br&amp;gt;&lt;br /&gt;
- With a good understanding of Star Trek canon and how it can be applied or expanded within each NPC alliance.&amp;lt;br&amp;gt;&lt;br /&gt;
- Who can be a long term NPC, so ONLY apply if you have enough time to do the work.&amp;lt;br&amp;gt;&lt;br /&gt;
- With excellent communications skills on the Forums, Team Speak, IRC and/or ICQ&amp;lt;br&amp;gt;&lt;br /&gt;
- With a well written, expressive, application.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
NOTE: You can only apply for ONE NPC Position at a time and the use of Team Speak for NPC meetings and RP discussions will be a requirement.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
4. The Formal Application&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The applications needs to be written and without any RP in the main body of the application.&lt;br /&gt;
You can include as a secondary attachment 3 to 5 short examples of the first few RPs you would start.&lt;br /&gt;
Contents of an application:&amp;lt;br&amp;gt;&lt;br /&gt;
1. - Name: (Real name)&amp;lt;br&amp;gt;&lt;br /&gt;
2. - Age: (Real age some exceptions may be made for excellent players under 18 -)&amp;lt;br&amp;gt;&lt;br /&gt;
3. - General Location: (for Game Time and NPC meeting/interview schedules)&amp;lt;br&amp;gt;&lt;br /&gt;
4. - Current Occupation: (Generally, are you a Student, Engineer, Police Officer? etc - not your Employer)&amp;lt;br&amp;gt;&lt;br /&gt;
5. - Number of hours per day you can dedicate to the NPC account:&amp;lt;br&amp;gt;&lt;br /&gt;
6. - Why do you want to become an NPC?&amp;lt;br&amp;gt;&lt;br /&gt;
7. - What do you think the role of the NPC is in regards to the interactions with the Players?&amp;lt;br&amp;gt;&lt;br /&gt;
8. - How would you encapsulate the spirit of the race you are applying for? (i.e. What are the Romulans really like, and who are the Rhulaner?)&amp;lt;br&amp;gt;&lt;br /&gt;
9. - So how would you play your Alliance? (It is acceptable to list your major characters, who and what they will do).&amp;lt;br&amp;gt;&lt;br /&gt;
10. - Think about and describe to us some role play ideas you want to start with players and how you would start them.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: - Don't write something like &amp;quot;I want to be NPC to fly with the big ships and shoot stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
5. Hints&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- What we seek are people with creative ability, fresh ideas and nice RP's.&amp;lt;br&amp;gt;&lt;br /&gt;
- You don't need to write a book about your RP proposals but a short list of your ideas and a few examples are acceptable.&amp;lt;br&amp;gt;&lt;br /&gt;
- You might wish to describe how you would build on the current work (if any) of the previous NPC holder.&amp;lt;br&amp;gt;&lt;br /&gt;
- Most important is who you are, how do you want to play your NPC and how you plan to interact with the Players and other NPCs.&amp;lt;br&amp;gt;&lt;br /&gt;
- Good English skills, preferably native English is very important.&amp;lt;br&amp;gt;&lt;br /&gt;
- We need to feel that you are the right person for this job and will work with our team.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
6. What do you get?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Teamwork is paramount to the success of the NPCs. We can offer an excellent team of people to work with, who will support you and help you develop your ideas. You will learn the finer points of the game mechanics. You will improve your writing skills and use of HTML graphics in game. Of course you will get the chance to fly hundreds of big ships and to be part of the history of Space Trek: The New Empire and the galaxy. Unfortunately, you will not get any payment for all the hours and work you put into this. You will get a lot of complaints, hate mail, threats against you to have you removed from the position, and general foul-mouth swearing at you for anything you attempt to do. If you find that fun and enjoyable or at least something you can deal with on a daily bases and not loose your objectivity, then you might be the right one for the job.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We're look forward to receiving your applications.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Kind regards,&amp;lt;br&amp;gt;&lt;br /&gt;
The EN-1 NPC Team&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/NPC-Vacancy</id>
		<title>NPC-Vacancy</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/NPC-Vacancy"/>
				<updated>2011-11-01T18:03:10Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Greetings Players!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We're proud to announce the &amp;lt;b&amp;gt;FERENGI&amp;lt;/b&amp;gt; application process&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
WILL OPEN ON &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
As part of the application process you MUST follow the instructions for the applications or your application could be automatically rejected.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Applications submitted early or late will be automatically rejected.&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Here are the updated requirements to apply for NPC:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
1. General information:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You'll see every NPC position which is open for applications in this thread.&amp;lt;br&amp;gt;&lt;br /&gt;
- You will need to send your application to all NPC on EN-1, not the game masters or support team.&amp;lt;br&amp;gt;&lt;br /&gt;
- The NPC team IGM numbers are 4,5,6,7,8,9,10 and 11&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2. Information regarding the single positions&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2.1 General tasks&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Your task will be: &amp;lt;br&amp;gt;&lt;br /&gt;
- to do active rp with the settlers, this includes scns, sscns and of course action&amp;lt;br&amp;gt;&lt;br /&gt;
- be a contact for the settlers&amp;lt;br&amp;gt;&lt;br /&gt;
- maintenance your account.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
How you'll play your account is your thing. Of course there are some guidelines for the single accounts, because we want to stay in the star trek framework. The only rules you need to apply to are the npc-codex and, of course, the stne-rules.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
2.2 Description for Federation and Ferengi:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Your task as Ferengi is to maintain the CTC Trading Network and watch the trade exchange. &amp;lt;br&amp;gt;&lt;br /&gt;
These to npc are different to the others, because there are not rp-only accounts. &amp;lt;br&amp;gt;&lt;br /&gt;
These are managing the trading exchange and the supply-station systems and thus are the most important NPC ingame.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Of course point 2.1 applies to them too.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
3. Your profile:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We want someone:&amp;lt;br&amp;gt;&lt;br /&gt;
- 18 years of age (exceptions are possible)&amp;lt;br&amp;gt;&lt;br /&gt;
- Experienced in Space Trek: The New Empire.&amp;lt;br&amp;gt;&lt;br /&gt;
- Has regular activity of RP in STNE (SCN and/or SSCN or own channels)&amp;lt;br&amp;gt;&lt;br /&gt;
- With a proper character and the ability to be an active member of a large team.&amp;lt;br&amp;gt;&lt;br /&gt;
- With a good reputation (this includes your conduct in Game CHAT).&amp;lt;br&amp;gt;&lt;br /&gt;
- With good English skills in written word.&amp;lt;br&amp;gt;&lt;br /&gt;
- With a good understanding of Star Trek canon and how it can be applied or expanded within each NPC alliance.&amp;lt;br&amp;gt;&lt;br /&gt;
- Who can be a long term NPC, so ONLY apply if you have enough time to do the work.&amp;lt;br&amp;gt;&lt;br /&gt;
- With excellent communications skills on the Forums, Team Speak, IRC and/or ICQ&amp;lt;br&amp;gt;&lt;br /&gt;
- With a well written, expressive, application.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
NOTE: You can only apply for ONE NPC Position at a time and the use of Team Speak for NPC meetings and RP discussions will be a requirement.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
4. The Formal Application&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The applications needs to be written and without any RP in the main body of the application.&lt;br /&gt;
You can include as a secondary attachment 3 to 5 short examples of the first few RPs you would start.&lt;br /&gt;
Contents of an application:&amp;lt;br&amp;gt;&lt;br /&gt;
1. - Name: (Real name)&amp;lt;br&amp;gt;&lt;br /&gt;
2. - Age: (Real age some exceptions may be made for excellent players under 18 -)&amp;lt;br&amp;gt;&lt;br /&gt;
3. - General Location: (for Game Time and NPC meeting/interview schedules)&amp;lt;br&amp;gt;&lt;br /&gt;
4. - Current Occupation: (Generally, are you a Student, Engineer, Police Officer? etc - not your Employer)&amp;lt;br&amp;gt;&lt;br /&gt;
5. - Number of hours per day you can dedicate to the NPC account:&amp;lt;br&amp;gt;&lt;br /&gt;
6. - Why do you want to become an NPC?&amp;lt;br&amp;gt;&lt;br /&gt;
7. - What do you think the role of the NPC is in regards to the interactions with the Players?&amp;lt;br&amp;gt;&lt;br /&gt;
8. - How would you encapsulate the spirit of the race you are applying for? (i.e. What are the Romulans really like, and who are the Rhulaner?)&amp;lt;br&amp;gt;&lt;br /&gt;
9. - So how would you play your Alliance? (It is acceptable to list your major characters, who and what they will do).&amp;lt;br&amp;gt;&lt;br /&gt;
10. - Think about and describe to us some role play ideas you want to start with players and how you would start them.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Note: - Don't write something like &amp;quot;I want to be NPC to fly with the big ships and shoot stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
5. Hints&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
- What we seek are people with creative ability, fresh ideas and nice RP's.&amp;lt;br&amp;gt;&lt;br /&gt;
- You don't need to write a book about your RP proposals but a short list of your ideas and a few examples are acceptable.&amp;lt;br&amp;gt;&lt;br /&gt;
- You might wish to describe how you would build on the current work (if any) of the previous NPC holder.&amp;lt;br&amp;gt;&lt;br /&gt;
- Most important is who you are, how do you want to play your NPC and how you plan to interact with the Players and other NPCs.&amp;lt;br&amp;gt;&lt;br /&gt;
- Good English skills, preferably native English is very important.&amp;lt;br&amp;gt;&lt;br /&gt;
- We need to feel that you are the right person for this job and will work with our team.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
6. What do you get?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Teamwork is paramount to the success of the NPCs. We can offer an excellent team of people to work with, who will support you and help you develop your ideas. You will learn the finer points of the game mechanics. You will improve your writing skills and use of HTML graphics in game. Of course you will get the chance to fly hundreds of big ships and to be part of the history of Space Trek: The New Empire and the galaxy. Unfortunately, you will not get any payment for all the hours and work you put into this. You will get a lot of complaints, hate mail, threats against you to have you removed from the position, and general foul-mouth swearing at you for anything you attempt to do. If you find that fun and enjoyable or at least something you can deal with on a daily bases and not loose your objectivity, then you might be the right one for the job.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We're look forward to receiving your applications.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Kind regards,&amp;lt;br&amp;gt;&lt;br /&gt;
The EN-1 NPC Team&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2011-11-01T17:49:02Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: /* The NPC Team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information &amp;lt;br&amp;gt;&lt;br /&gt;
Semi-Updated 11/1/11 - Naranda&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
Julien Reed (35594) &amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Hamsterian (3067)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Reed (35594)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Pash Cracken (8556)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (17827)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
» [\/\] « (28788)&amp;lt;br&amp;gt;&lt;br /&gt;
Dominion (11)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Romulans(6) &amp;lt;br&amp;gt;&lt;br /&gt;
Borg(8) - (Under NPC Proxy)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (7)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Dominion - Raksha &amp;lt;br&amp;gt;&lt;br /&gt;
Federation - Tom  &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi - Under NPC Proxy &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans - Naranda &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians - Brough &amp;lt;br&amp;gt;&lt;br /&gt;
Rhulans - Lucien &amp;lt;br&amp;gt;&lt;br /&gt;
Borg - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
CodeRed (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
Sen'sat (39923)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2011-11-01T17:47:48Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: /* The Game Management */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information &amp;lt;br&amp;gt;&lt;br /&gt;
Semi-Updated 11/1/11 - Naranda&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
Julien Reed (35594) &amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Hamsterian (3067)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Reed (35594)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Pash Cracken (8556)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (17827)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
» [\/\] « (28788)&amp;lt;br&amp;gt;&lt;br /&gt;
Dominion (11)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Romulans(6) &amp;lt;br&amp;gt;&lt;br /&gt;
Borg(8) - (Under NPC Proxy)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (7)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Dominion - Raksha &amp;lt;br&amp;gt;&lt;br /&gt;
Federation - Tom  &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi - Marcus Minor &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans - Naranda &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians - Brough &amp;lt;br&amp;gt;&lt;br /&gt;
Rhulans - Lucien &amp;lt;br&amp;gt;&lt;br /&gt;
Borg - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
CodeRed (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
Sen'sat (39923)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2011-11-01T17:47:20Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information &amp;lt;br&amp;gt;&lt;br /&gt;
Semi-Updated 11/1/11 - Naranda&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
Julien Reed (35594)&lt;br /&gt;
Vinzahn&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Hamsterian (3067)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Reed (35594)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Pash Cracken (8556)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (17827)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
» [\/\] « (28788)&amp;lt;br&amp;gt;&lt;br /&gt;
Dominion (11)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Romulans(6) &amp;lt;br&amp;gt;&lt;br /&gt;
Borg(8) - (Under NPC Proxy)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (7)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Dominion - Raksha &amp;lt;br&amp;gt;&lt;br /&gt;
Federation - Tom  &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi - Marcus Minor &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans - Naranda &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians - Brough &amp;lt;br&amp;gt;&lt;br /&gt;
Rhulans - Lucien &amp;lt;br&amp;gt;&lt;br /&gt;
Borg - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
CodeRed (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
Sen'sat (39923)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2011-09-28T16:04:45Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information &amp;lt;br&amp;gt;&lt;br /&gt;
Semi-Updated 9/28&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
Julien Reed (35594)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Hamsterian (3067)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Reed (35594)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Pash Cracken (8556)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (17827)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
» [\/\] « (28788)&amp;lt;br&amp;gt;&lt;br /&gt;
Dominion (11)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (7)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Dominion - Raksha &amp;lt;br&amp;gt;&lt;br /&gt;
Federation - Tom  &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi - Marcus Minor &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians - Brough &amp;lt;br&amp;gt;&lt;br /&gt;
Rhulans - Lucien &amp;lt;br&amp;gt;&lt;br /&gt;
Borg - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
CodeRed (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
Sen'sat (39923)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2011-09-28T16:04:28Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information&lt;br /&gt;
Semi-Updated 9/28&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
Julien Reed (35594)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Hamsterian (3067)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Reed (35594)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Pash Cracken (8556)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (17827)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
» [\/\] « (28788)&amp;lt;br&amp;gt;&lt;br /&gt;
Dominion (11)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (7)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Dominion - Raksha &amp;lt;br&amp;gt;&lt;br /&gt;
Federation - Tom  &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi - Marcus Minor &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians - Brough &amp;lt;br&amp;gt;&lt;br /&gt;
Rhulans - Lucien &amp;lt;br&amp;gt;&lt;br /&gt;
Borg - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
CodeRed (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
Sen'sat (39923)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/NPC-Vacancy</id>
		<title>NPC-Vacancy</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/NPC-Vacancy"/>
				<updated>2011-09-28T16:00:08Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: Replaced content with &amp;quot;Placeholder

New Infomation Coming

&amp;lt;small&amp;gt;9/28&amp;lt;/small&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Placeholder&lt;br /&gt;
&lt;br /&gt;
New Infomation Coming&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;9/28&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2011-09-28T15:59:08Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Jenssen (8)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Hamsterian (3067)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (27507)&amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Reed (35594)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Pash Cracken (8556)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (17827)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
» [\/\] « (28788)&amp;lt;br&amp;gt;&lt;br /&gt;
Dominion (11)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Jenssen (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (7)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Dominion - Raksha &amp;lt;br&amp;gt;&lt;br /&gt;
Federation - Tom  &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi - Marcus Minor &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians - Brough &amp;lt;br&amp;gt;&lt;br /&gt;
Rhulans - Lucien &amp;lt;br&amp;gt;&lt;br /&gt;
Borg - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
CodeRed (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
Sen'sat (39923)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Fairly_fascinating_review_of_shopping_cart_software_made_by_renowned_soccer_professional_or_someone_named_identical_as_this_soccer_player.</id>
		<title>Fairly fascinating review of shopping cart software made by renowned soccer professional or someone named identical as this soccer player.</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Fairly_fascinating_review_of_shopping_cart_software_made_by_renowned_soccer_professional_or_someone_named_identical_as_this_soccer_player."/>
				<updated>2011-09-19T19:19:08Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: Replaced content with &amp;quot;Deletion Imminent&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Deletion Imminent&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Prometheus</id>
		<title>Prometheus</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Prometheus"/>
				<updated>2011-09-05T19:47:43Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{menu}}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;float:right;margin-left:0.5em&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#000030&amp;quot; |Prometheus&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | http://game.stne.net/i/s/99.gif &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Prometheus&amp;lt;small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#000030&amp;quot; | '''Data'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ''Classification:|| Military Ship &lt;br /&gt;
|-&lt;br /&gt;
| ''Classification:'' || Dreadnought &amp;lt;br&amp;gt;Science Vessel&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#000030&amp;quot; | '''Properties'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ''Slots:'' || 20?&lt;br /&gt;
|-&lt;br /&gt;
| ''Minimum Crew:'' || 330&lt;br /&gt;
|-&lt;br /&gt;
| ''Maximum Crew:'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Hull'' || 750&lt;br /&gt;
|-&lt;br /&gt;
| ''Armor:'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Shields'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Deflector'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''EPS Limit'' || 3500&lt;br /&gt;
|-&lt;br /&gt;
| ''Reserve Batteries'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Reactor Performance'' || UNKNOWN {}&lt;br /&gt;
|-&lt;br /&gt;
| ''Core Capacity'' || 30000&lt;br /&gt;
|-&lt;br /&gt;
| ''Flight Cost'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Cargo Capacity'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Beam Capacity'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Phaser'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Disruptor'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Disruptor Heating'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Torpedos'' || 400&lt;br /&gt;
|-&lt;br /&gt;
| ''Torpedo Tubes'' || 40&lt;br /&gt;
|-&lt;br /&gt;
| ''Torpedo Dodge'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Replicator'' || Yes&lt;br /&gt;
|-&lt;br /&gt;
| ''Warp Drive'' || Yes&lt;br /&gt;
|-&lt;br /&gt;
| ''Solar Cells'' || Yes&lt;br /&gt;
|-&lt;br /&gt;
| ''Bussard Collectors'' || Yes&lt;br /&gt;
|-&lt;br /&gt;
| ''LRS Range'' || 4?&lt;br /&gt;
|-&lt;br /&gt;
| ''Docking Spaces'' || 0&lt;br /&gt;
|-&lt;br /&gt;
| ''Tractor Beam Blocker'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#000030&amp;quot; | '''Construction Costs'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''UNKNOWN'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Can Only Be Built By &amp;lt;br&amp;gt; [[Federation]] (NPC) '''&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Prometheus&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very Little is known about this ship, only that it is a very powerfull, very tough, very secretive ship. Secret Scans suggest that the ship has equal or more space to accomodate 400 torpedos, and over 400 cargo and has room to accomodate more than 330 crew, 3500 EPS. It is also known to have Replicators, Wreck extraction capeabilities, and it is almost certian that it has a warp core and warp drive. The Ship USS Prometheus has Luxury Cabins installed.&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
*[[Ship Comparison]]&lt;br /&gt;
[[Category: Federation-Ships]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Prometheus</id>
		<title>Prometheus</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Prometheus"/>
				<updated>2011-09-05T19:45:07Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{menu}}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;float:right;margin-left:0.5em&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#000030&amp;quot; |Prometheus&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | http://stne.net/img/admin/Prometheus.jpg &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Prometheus&amp;lt;small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#000030&amp;quot; | '''Data'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ''Classification:|| Military Ship &lt;br /&gt;
|-&lt;br /&gt;
| ''Classification:'' || Dreadnought &amp;lt;br&amp;gt;Science Vessel&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#000030&amp;quot; | '''Properties'''&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| ''Slots:'' || 20?&lt;br /&gt;
|-&lt;br /&gt;
| ''Minimum Crew:'' || 330&lt;br /&gt;
|-&lt;br /&gt;
| ''Maximum Crew:'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Hull'' || 750&lt;br /&gt;
|-&lt;br /&gt;
| ''Armor:'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Shields'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Deflector'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''EPS Limit'' || 3500&lt;br /&gt;
|-&lt;br /&gt;
| ''Reserve Batteries'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Reactor Performance'' || UNKNOWN {}&lt;br /&gt;
|-&lt;br /&gt;
| ''Core Capacity'' || 30000&lt;br /&gt;
|-&lt;br /&gt;
| ''Flight Cost'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Cargo Capacity'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Beam Capacity'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Phaser'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Disruptor'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Disruptor Heating'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Torpedos'' || 400&lt;br /&gt;
|-&lt;br /&gt;
| ''Torpedo Tubes'' || 40&lt;br /&gt;
|-&lt;br /&gt;
| ''Torpedo Dodge'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
| ''Replicator'' || Yes&lt;br /&gt;
|-&lt;br /&gt;
| ''Warp Drive'' || Yes&lt;br /&gt;
|-&lt;br /&gt;
| ''Solar Cells'' || Yes&lt;br /&gt;
|-&lt;br /&gt;
| ''Bussard Collectors'' || Yes&lt;br /&gt;
|-&lt;br /&gt;
| ''LRS Range'' || 4?&lt;br /&gt;
|-&lt;br /&gt;
| ''Docking Spaces'' || 0&lt;br /&gt;
|-&lt;br /&gt;
| ''Tractor Beam Blocker'' || UNKNOWN&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; bgcolor=&amp;quot;#000030&amp;quot; | '''Construction Costs'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''UNKNOWN'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | '''Can Only Be Built By &amp;lt;br&amp;gt; [[Federation]] (NPC) '''&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Prometheus&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Very Little is known about this ship, only that it is a very powerfull, very tough, very secretive ship. Secret Scans suggest that the ship has equal or more space to accomodate 400 torpedos, and over 400 cargo and has room to accomodate more than 330 crew, 3500 EPS. It is also known to have Replicators, Wreck extraction capeabilities, and it is almost certian that it has a warp core and warp drive. The Ship USS Prometheus has Luxury Cabins installed.&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
*[[Ship Comparison]]&lt;br /&gt;
[[Category: Federation-Ships]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Template:CreditShips</id>
		<title>Template:CreditShips</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Template:CreditShips"/>
				<updated>2011-09-04T18:18:39Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;float-right&amp;quot; border=0 cellspacing=0 cellpadding=4 style=&amp;quot;float:right; width:250px; background:#000; border-collapse:collapse; border:1px solid; font-size:smaller; line-height:1.5; &amp;quot; summary=&amp;quot;Infobox {{{Name}}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;padding:0; background:#000; color:#fff;&amp;quot; | {{{Ship image}}} &amp;lt;p&amp;gt;{{{Image description}}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;color:#fff; font-size:larger;&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#000&amp;quot;| '''{{{Name}}}'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Classification &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Type:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship type}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Category:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship category}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Class:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship class}}} &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | General data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Ship limits (Slots)|Slots]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Slots}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Crew|Crew (Min/Max)]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Minimum crew}}}/{{{Maximum crew}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Energy/Flight data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[EPS|EPS storage]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{EPS}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Reactor|Reactor yield]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Reactor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Solar panels]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Solar panels}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Warp drive|Warp drive/ core&amp;amp;nbsp;capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Warp drive}}} ({{{Core capacity}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Energy travel cost]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Travel cost}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Flight range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Flight range}}} &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Logistical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[LRS|LRS range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{LRS range}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Cargo bay]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Cargo bay}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Beam transport|Beam capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Beam capacity}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Integrity data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Hull strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Hull}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Armor strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Armor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Shield strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Shields}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Deflectors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Deflectors}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Weapons/Tactical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Phasers]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Phaser banks}}}x{{{Phaser strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Disruptors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Disruptor banks}}}x{{{Disruptor strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo tubes]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo tubes}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo types]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo types}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo evasion]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo evasion}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Special function data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard collectors/ efficiency]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard collectors}}} ({{{Bussard efficiency}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[Ship replicator|Replicator]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Replicator}}}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Template:CreditShips</id>
		<title>Template:CreditShips</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Template:CreditShips"/>
				<updated>2011-09-04T18:17:55Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;float-right&amp;quot; border=0 cellspacing=0 cellpadding=4 style=&amp;quot;float:right; width:250px; background:#000; border-collapse:collapse; border:1px solid; font-size:smaller; line-height:1.5; &amp;quot; summary=&amp;quot;Infobox {{{Name}}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;padding:0; background:#000; color:#fff;&amp;quot; | {{{Ship image}}} &amp;lt;p&amp;gt;{{{Image description}}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;color:#fff; font-size:larger;&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#000&amp;quot;| '''{{{Name}}}'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Classification &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Type:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship type}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Category:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship category}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Class:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship class}}} &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | General data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Ship limits (Slots)|Slots]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Slots}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Crew|Crew (Min/Max)]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Minimum crew}}}/{{{Maximum crew}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Energy/Flight data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[EPS|EPS storage]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{EPS}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Reactor|Reactor yield]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Reactor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Solar panels]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Solar panels}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Warp drive|Warp drive/ core&amp;amp;nbsp;capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Warp drive}}} ({{{Core capacity}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Energy travel cost]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Travel cost}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Flight range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Flight range}}} &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Logistical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[LRS|LRS range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{LRS range}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Cargo bay]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Cargo bay}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Beam transport|Beam capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Beam capacity}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Integrity data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Hull strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Hull}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Armor strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Armor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Shield strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Shields}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Deflectors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Deflectors}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Weapons/Tactical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Phasers]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Phaser banks}}}x{{{Phaser strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Disruptors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Disruptor banks}}}x{{{Disruptor strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo tubes]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo tubes}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo types]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo types}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo evasion]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo evasion}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Special function data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard collectors/ efficiency]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard collectors}}} ({{{Bussard efficiency}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[Ship replicator|Replicator]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Replicator}}}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;float-right&amp;quot; border=0 cellspacing=0 cellpadding=4 style=&amp;quot;float:right; width:250px; background:#000; border-collapse:collapse; border:1px solid; font-size:smaller; line-height:1.5; &amp;quot; summary=&amp;quot;Infobox {{{Name}}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;padding:0; background:#000; color:#fff;&amp;quot; | {{{Ship image}}} &amp;lt;p&amp;gt;{{{Image description}}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;color:#fff; font-size:larger;&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#000&amp;quot;| '''{{{Name}}}'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Classification &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Type:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship type}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Category:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship category}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Class:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship class}}} &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | General data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Ship limits (Slots)|Slots]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Slots}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Crew|Crew (Min/Max)]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Minimum crew}}}/{{{Maximum crew}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Energy/Flight data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[EPS|EPS storage]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{EPS}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Reactor|Reactor yield]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Reactor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Solar panels]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Solar panels}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Warp drive|Warp drive/ core&amp;amp;nbsp;capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Warp drive}}} ({{{Core capacity}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Energy travel cost]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Travel cost}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Flight range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Flight range}}} &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Logistical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[LRS|LRS range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{LRS range}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Cargo bay]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Cargo bay}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Beam transport|Beam capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Beam capacity}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Integrity data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Hull strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Hull}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Armor strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Armor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Shield strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Shields}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Deflectors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Deflectors}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Weapons/Tactical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Phasers]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Phaser banks}}}x{{{Phaser strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Disruptors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Disruptor banks}}}x{{{Disruptor strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo tubes]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo tubes}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo types]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo types}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo evasion]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo evasion}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Special function data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard collectors/ efficiency]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard collectors}}} ({{{Bussard efficiency}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[Ship replicator|Replicator]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Replicator}}}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Ortygia</id>
		<title>Ortygia</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Ortygia"/>
				<updated>2011-09-04T18:16:04Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ortygia's can only be purchased via 300 credits or on the Talaxian Ship Auctions.&lt;br /&gt;
{{CreditShips&lt;br /&gt;
|                     Name=Ortygia&lt;br /&gt;
|               Ship image=http://game.en.stne.net/i/s/911.gif&lt;br /&gt;
|        Image description=Side view&lt;br /&gt;
|                Ship type=[[Civilian ships|Civilian ship]]&lt;br /&gt;
|            Ship category=[[Repair]]&lt;br /&gt;
|               Ship class=[[:Category:Repair Ship|Repair Ship]] &lt;br /&gt;
|                          [[:Category:Repair Ships|Repair Ship]]&lt;br /&gt;
|&lt;br /&gt;
|                    Slots=1.5&lt;br /&gt;
|             Minimum crew=10&lt;br /&gt;
|             Maximum crew=10&lt;br /&gt;
|&lt;br /&gt;
|                      EPS=160&lt;br /&gt;
|                  Reactor=78&lt;br /&gt;
|             Solar panels=no&lt;br /&gt;
|               Warp drive=no&lt;br /&gt;
|            Core capacity=2475&lt;br /&gt;
|              Travel cost=1,5&lt;br /&gt;
|             Flight range=55&lt;br /&gt;
|&lt;br /&gt;
|                LRS range=2&lt;br /&gt;
|                Cargo bay=500&lt;br /&gt;
|            Beam capacity=20&lt;br /&gt;
|&lt;br /&gt;
|                     Hull=65&lt;br /&gt;
|                    Armor=1&lt;br /&gt;
|                  Shields=30&lt;br /&gt;
|               Deflectors=0 (10)&lt;br /&gt;
|&lt;br /&gt;
|             Phaser banks=4&lt;br /&gt;
|          Phaser strength=2&lt;br /&gt;
|          Disruptor banks=0&lt;br /&gt;
|       Disruptor strength=0&lt;br /&gt;
|            Torpedo tubes=0&lt;br /&gt;
|            Torpedo types=[[None]]&lt;br /&gt;
|         Torpedo capacity=0&lt;br /&gt;
|          Torpedo evasion=0%&lt;br /&gt;
|&lt;br /&gt;
|       Bussard collectors= no&lt;br /&gt;
|       Bussard efficiency=0&lt;br /&gt;
|         Bussard capacity=0&lt;br /&gt;
|               Replicator=yes&lt;br /&gt;
|&lt;br /&gt;
|           Research requirements=none&lt;br /&gt;
|              Isos-Direct=0&lt;br /&gt;
|            Isos-Indirect=0&lt;br /&gt;
}}&lt;br /&gt;
[[Category: Ships]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Template:CreditShips</id>
		<title>Template:CreditShips</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Template:CreditShips"/>
				<updated>2011-09-04T18:15:09Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;float-right&amp;quot; border=0 cellspacing=0 cellpadding=4 style=&amp;quot;float:right; width:250px; background:#000; border-collapse:collapse; border:1px solid; font-size:smaller; line-height:1.5; &amp;quot; summary=&amp;quot;Infobox {{{Name}}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;padding:0; background:#000; color:#fff;&amp;quot; | {{{Ship image}}} &amp;lt;p&amp;gt;{{{Image description}}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;color:#fff; font-size:larger;&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#000&amp;quot;| '''{{{Name}}}'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Classification &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Type:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship type}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Category:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship category}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Class:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship class}}} &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | General data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Ship limits (Slots)|Slots]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Slots}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Crew|Crew (Min/Max)]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Minimum crew}}}/{{{Maximum crew}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Energy/Flight data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[EPS|EPS storage]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{EPS}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Reactor|Reactor yield]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Reactor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Solar panels]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Solar panels}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Warp drive|Warp drive/ core&amp;amp;nbsp;capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Warp drive}}} ({{{Core capacity}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Energy travel cost]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Travel cost}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Flight range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Flight range}}} &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Logistical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[LRS|LRS range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{LRS range}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Cargo bay]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Cargo bay}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Beam transport|Beam capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Beam capacity}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Integrity data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Hull strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Hull}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Armor strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Armor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Shield strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Shields}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Deflectors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Deflectors}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Weapons/Tactical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Phasers]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Phaser banks}}}x{{{Phaser strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Disruptors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Disruptor banks}}}x{{{Disruptor strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo tubes]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo tubes}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo types]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo types}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo evasion]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo evasion}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Special function data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard collectors/ efficiency]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard collectors}}} ({{{Bussard efficiency}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[Ship replicator|Replicator]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Replicator}}}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Template:CreditShips</id>
		<title>Template:CreditShips</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Template:CreditShips"/>
				<updated>2011-09-04T18:13:56Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: Created page with &amp;quot;{| class=&amp;quot;float-right&amp;quot; border=0 cellspacing=0 cellpadding=4 style=&amp;quot;float:right; width:250px; background:#000; border-collapse:collapse; border:1px solid; font-size:smaller; line-...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;float-right&amp;quot; border=0 cellspacing=0 cellpadding=4 style=&amp;quot;float:right; width:250px; background:#000; border-collapse:collapse; border:1px solid; font-size:smaller; line-height:1.5; &amp;quot; summary=&amp;quot;Infobox {{{Name}}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;padding:0; background:#000; color:#fff;&amp;quot; | {{{Ship image}}} &amp;lt;p&amp;gt;{{{Image description}}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;color:#fff; font-size:larger;&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#000&amp;quot;| '''{{{Name}}}'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Classification &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Type:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship type}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Category:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship category}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Class:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship class}}} &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | General data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Ship limits (Slots)|Slots]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Slots}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Crew|Crew (Min/Max)]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Minimum crew}}}/{{{Maximum crew}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Energy/Flight data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[EPS|EPS storage]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{EPS}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Reactor|Reactor yield]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Reactor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Solar panels]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Solar panels}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Warp drive|Warp drive/ core&amp;amp;nbsp;capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Warp drive}}} ({{{Core capacity}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Energy travel cost]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Travel cost}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Flight range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Flight range}}} &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Logistical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[LRS|LRS range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{LRS range}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Cargo bay]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Cargo bay}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Beam transport|Beam capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Beam capacity}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Integrity data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Hull strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Hull}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Armor strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Armor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Shield strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Shields}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Deflectors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Deflectors}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Weapons/Tactical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Phasers]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Phaser banks}}}x{{{Phaser strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Disruptors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Disruptor banks}}}x{{{Disruptor strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo tubes]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo tubes}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo types]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo types}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo evasion]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo evasion}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Special function data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard collectors/ efficiency]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard collectors}}} ({{{Bussard efficiency}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[Ship replicator|Replicator]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Replicator}}}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;!-- SCROLL DOWN TO EDIT THE ARTICLE --&amp;gt;&lt;br /&gt;
{{Infobox-Ships&lt;br /&gt;
|                     Name=&lt;br /&gt;
|               Ship image=[[Image: |250px|[Description]]]&lt;br /&gt;
|        Image description=Side view of ship&lt;br /&gt;
|                Ship type=[[Civilian ships|Civilian ship]]&lt;br /&gt;
|            Ship category=[[Transport]]&lt;br /&gt;
|               Ship class=[[:Category:Passenger-ships|Passenger ship]]&lt;br /&gt;
|&lt;br /&gt;
|                    Slots=1&lt;br /&gt;
|             Minimum crew=5&lt;br /&gt;
|             Maximum crew=10&lt;br /&gt;
|&lt;br /&gt;
|                      EPS=50&lt;br /&gt;
|                  Reactor=10&lt;br /&gt;
|             Solar panels=yes&lt;br /&gt;
|               Warp drive=no&lt;br /&gt;
|            Core capacity=&lt;br /&gt;
|              Travel cost=1&lt;br /&gt;
|             Flight range=100&lt;br /&gt;
|&lt;br /&gt;
|                LRS range=3&lt;br /&gt;
|                Cargo bay=700&lt;br /&gt;
|            Beam capacity=20&lt;br /&gt;
|&lt;br /&gt;
|                     Hull=100&lt;br /&gt;
|                    Armor=2&lt;br /&gt;
|                  Shields=30&lt;br /&gt;
|               Deflectors=200 (7)&lt;br /&gt;
|&lt;br /&gt;
|             Phaser banks=4&lt;br /&gt;
|          Phaser strength=1&lt;br /&gt;
|          Disruptor banks=0&lt;br /&gt;
|       Disruptor strength=0&lt;br /&gt;
|            Torpedo tubes=1&lt;br /&gt;
|            Torpedo types=[[Photon torpedoes]]&lt;br /&gt;
|         Torpedo capacity=10&lt;br /&gt;
|          Torpedo evasion=0%&lt;br /&gt;
|&lt;br /&gt;
|       Bussard collectors=yes&lt;br /&gt;
|       Bussard efficiency=+1&lt;br /&gt;
|         Bussard capacity=300&lt;br /&gt;
|               Replicator=yes&lt;br /&gt;
|&lt;br /&gt;
|              Energy cost=60&lt;br /&gt;
|            Plasteel cost=104&lt;br /&gt;
|            Duranium cost=152&lt;br /&gt;
|           Deuterium cost=68&lt;br /&gt;
|           Dilithium cost=0&lt;br /&gt;
|           Tritanium cost=0&lt;br /&gt;
|        Construction time=5&lt;br /&gt;
|&lt;br /&gt;
|    Research requirements=none&lt;br /&gt;
|              Isos-Direct=0&lt;br /&gt;
|            Isos-Indirect=0&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Template:Infobox-Ships</id>
		<title>Template:Infobox-Ships</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Template:Infobox-Ships"/>
				<updated>2011-09-04T18:13:34Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: Undo revision 3359 by Naranda (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;float-right&amp;quot; border=0 cellspacing=0 cellpadding=4 style=&amp;quot;float:right; width:250px; background:#000; border-collapse:collapse; border:1px solid; font-size:smaller; line-height:1.5; &amp;quot; summary=&amp;quot;Infobox {{{Name}}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;padding:0; background:#000; color:#fff;&amp;quot; | {{{Ship image}}} &amp;lt;p&amp;gt;{{{Image description}}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;color:#fff; font-size:larger;&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#000&amp;quot;| '''{{{Name}}}'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Classification &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Type:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship type}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Category:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship category}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Class:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship class}}} &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | General data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Ship limits (Slots)|Slots]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Slots}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Crew|Crew (Min/Max)]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Minimum crew}}}/{{{Maximum crew}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Energy/Flight data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[EPS|EPS storage]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{EPS}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Reactor|Reactor yield]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Reactor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Solar panels]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Solar panels}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Warp drive|Warp drive/ core&amp;amp;nbsp;capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Warp drive}}} ({{{Core capacity}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Energy travel cost]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Travel cost}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Flight range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Flight range}}} &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Logistical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[LRS|LRS range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{LRS range}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Cargo bay]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Cargo bay}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Beam transport|Beam capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Beam capacity}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Integrity data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Hull strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Hull}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Armor strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Armor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Shield strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Shields}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Deflectors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Deflectors}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Weapons/Tactical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Phasers]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Phaser banks}}}x{{{Phaser strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Disruptors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Disruptor banks}}}x{{{Disruptor strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo tubes]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo tubes}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo types]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo types}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo evasion]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo evasion}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Special function data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard collectors/ efficiency]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard collectors}}} ({{{Bussard efficiency}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[Ship replicator|Replicator]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Replicator}}}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Construction costs&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Energy]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Energy cost}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Plasteel]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Plasteel cost}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Duranium]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Duranium cost}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Deuterium]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Deuterium cost}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Dilithium]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Dilithium cost}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Tritanium]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Tritanium cost}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Construction time:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Construction time}}} [[Tick|ticks]]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Research data&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Requirements:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Research requirements}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Iso-chips cost:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Isos-Direct}}} [[Isolinear Chips|Isos]] (+{{{Isos-Indirect}}} [[Isolinear Chips|Isos]])&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;Quick Start: Copy 'n' Paste, then enter the values corresponding to the particular ship:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;!-- SCROLL DOWN TO EDIT THE ARTICLE --&amp;gt;&lt;br /&gt;
{{Infobox-Ships&lt;br /&gt;
|                     Name=&lt;br /&gt;
|               Ship image=[[Image: |250px|[Description]]]&lt;br /&gt;
|        Image description=Side view of ship&lt;br /&gt;
|                Ship type=[[Civilian ships|Civilian ship]]&lt;br /&gt;
|            Ship category=[[Transport]]&lt;br /&gt;
|               Ship class=[[:Category:Passenger-ships|Passenger ship]]&lt;br /&gt;
|&lt;br /&gt;
|                    Slots=1&lt;br /&gt;
|             Minimum crew=5&lt;br /&gt;
|             Maximum crew=10&lt;br /&gt;
|&lt;br /&gt;
|                      EPS=50&lt;br /&gt;
|                  Reactor=10&lt;br /&gt;
|             Solar panels=yes&lt;br /&gt;
|               Warp drive=no&lt;br /&gt;
|            Core capacity=&lt;br /&gt;
|              Travel cost=1&lt;br /&gt;
|             Flight range=100&lt;br /&gt;
|&lt;br /&gt;
|                LRS range=3&lt;br /&gt;
|                Cargo bay=700&lt;br /&gt;
|            Beam capacity=20&lt;br /&gt;
|&lt;br /&gt;
|                     Hull=100&lt;br /&gt;
|                    Armor=2&lt;br /&gt;
|                  Shields=30&lt;br /&gt;
|               Deflectors=200 (7)&lt;br /&gt;
|&lt;br /&gt;
|             Phaser banks=4&lt;br /&gt;
|          Phaser strength=1&lt;br /&gt;
|          Disruptor banks=0&lt;br /&gt;
|       Disruptor strength=0&lt;br /&gt;
|            Torpedo tubes=1&lt;br /&gt;
|            Torpedo types=[[Photon torpedoes]]&lt;br /&gt;
|         Torpedo capacity=10&lt;br /&gt;
|          Torpedo evasion=0%&lt;br /&gt;
|&lt;br /&gt;
|       Bussard collectors=yes&lt;br /&gt;
|       Bussard efficiency=+1&lt;br /&gt;
|         Bussard capacity=300&lt;br /&gt;
|               Replicator=yes&lt;br /&gt;
|&lt;br /&gt;
|              Energy cost=60&lt;br /&gt;
|            Plasteel cost=104&lt;br /&gt;
|            Duranium cost=152&lt;br /&gt;
|           Deuterium cost=68&lt;br /&gt;
|           Dilithium cost=0&lt;br /&gt;
|           Tritanium cost=0&lt;br /&gt;
|        Construction time=5&lt;br /&gt;
|&lt;br /&gt;
|    Research requirements=none&lt;br /&gt;
|              Isos-Direct=0&lt;br /&gt;
|            Isos-Indirect=0&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Ortygia</id>
		<title>Ortygia</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Ortygia"/>
				<updated>2011-09-04T18:13:00Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ortygia's can only be purchased via 300 credits or on the Talaxian Ship Auctions.&lt;br /&gt;
{{CreditShips&lt;br /&gt;
|                     Name=Ortygia&lt;br /&gt;
|               Ship image=http://game.en.stne.net/i/s/911.gif&lt;br /&gt;
|        Image description=Side view&lt;br /&gt;
|                Ship type=[[Civilian ships|Civilian ship]]&lt;br /&gt;
|            Ship category=[[Repair]]&lt;br /&gt;
|               Ship class=[[:Category:Repair Ship|Repair Ship]] &lt;br /&gt;
|                          [[:Category:Repair Ships|Repair Ship]]&lt;br /&gt;
|&lt;br /&gt;
|                    Slots=1.5&lt;br /&gt;
|             Minimum crew=10&lt;br /&gt;
|             Maximum crew=10&lt;br /&gt;
|&lt;br /&gt;
|                      EPS=160&lt;br /&gt;
|                  Reactor=78&lt;br /&gt;
|             Solar panels=no&lt;br /&gt;
|               Warp drive=no&lt;br /&gt;
|            Core capacity=2475&lt;br /&gt;
|              Travel cost=1,5&lt;br /&gt;
|             Flight range=55&lt;br /&gt;
|&lt;br /&gt;
|                LRS range=2&lt;br /&gt;
|                Cargo bay=500&lt;br /&gt;
|            Beam capacity=20&lt;br /&gt;
|&lt;br /&gt;
|                     Hull=65&lt;br /&gt;
|                    Armor=1&lt;br /&gt;
|                  Shields=30&lt;br /&gt;
|               Deflectors=0 (10)&lt;br /&gt;
|&lt;br /&gt;
|             Phaser banks=4&lt;br /&gt;
|          Phaser strength=2&lt;br /&gt;
|          Disruptor banks=0&lt;br /&gt;
|       Disruptor strength=0&lt;br /&gt;
|            Torpedo tubes=0&lt;br /&gt;
|            Torpedo types=[[None]]&lt;br /&gt;
|         Torpedo capacity=0&lt;br /&gt;
|          Torpedo evasion=0%&lt;br /&gt;
|&lt;br /&gt;
|       Bussard collectors= no&lt;br /&gt;
|       Bussard efficiency=0&lt;br /&gt;
|         Bussard capacity=0&lt;br /&gt;
|               Replicator=yes&lt;br /&gt;
|&lt;br /&gt;
|           Research requirements=none&lt;br /&gt;
|              Isos-Direct=0&lt;br /&gt;
|            Isos-Indirect=0&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Template:Infobox-Ships</id>
		<title>Template:Infobox-Ships</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Template:Infobox-Ships"/>
				<updated>2011-09-04T18:12:18Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;float-right&amp;quot; border=0 cellspacing=0 cellpadding=4 style=&amp;quot;float:right; width:250px; background:#000; border-collapse:collapse; border:1px solid; font-size:smaller; line-height:1.5; &amp;quot; summary=&amp;quot;Infobox {{{Name}}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;padding:0; background:#000; color:#fff;&amp;quot; | {{{Ship image}}} &amp;lt;p&amp;gt;{{{Image description}}}&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;color:#fff; font-size:larger;&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#000&amp;quot;| '''{{{Name}}}'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Classification &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Type:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship type}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Category:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship category}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| Class:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Ship class}}} &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | General data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Ship limits (Slots)|Slots]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Slots}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Crew|Crew (Min/Max)]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Minimum crew}}}/{{{Maximum crew}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Energy/Flight data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[EPS|EPS storage]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{EPS}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Reactor|Reactor yield]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Reactor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Solar panels]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Solar panels}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Warp drive|Warp drive/ core&amp;amp;nbsp;capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Warp drive}}} ({{{Core capacity}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Energy travel cost]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Travel cost}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Flight range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Flight range}}} &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Logistical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[LRS|LRS range]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{LRS range}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Cargo bay]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Cargo bay}}} &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Beam transport|Beam capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Beam capacity}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Integrity data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Hull strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Hull}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Armor strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Armor}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Shield strength]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Shields}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Deflectors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Deflectors}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Weapons/Tactical data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Phasers]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Phaser banks}}}x{{{Phaser strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Disruptors]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Disruptor banks}}}x{{{Disruptor strength}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo tubes]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo tubes}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo types]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo types}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Torpedoes|Torpedo evasion]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Torpedo evasion}}}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=2 style=&amp;quot;text-align:left; font-weight:normal;&amp;quot; | Special function data &lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard collectors/ efficiency]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard collectors}}} ({{{Bussard efficiency}}})&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| [[Bussard collectors|Bussard capacity]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Bussard capacity}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot; &lt;br /&gt;
| [[Ship replicator|Replicator]]:&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | {{{Replicator}}}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;!-- SCROLL DOWN TO EDIT THE ARTICLE --&amp;gt;&lt;br /&gt;
{{Infobox-Ships&lt;br /&gt;
|                     Name=&lt;br /&gt;
|               Ship image=[[Image: |250px|[Description]]]&lt;br /&gt;
|        Image description=Side view of ship&lt;br /&gt;
|                Ship type=[[Civilian ships|Civilian ship]]&lt;br /&gt;
|            Ship category=[[Transport]]&lt;br /&gt;
|               Ship class=[[:Category:Passenger-ships|Passenger ship]]&lt;br /&gt;
|&lt;br /&gt;
|                    Slots=1&lt;br /&gt;
|             Minimum crew=5&lt;br /&gt;
|             Maximum crew=10&lt;br /&gt;
|&lt;br /&gt;
|                      EPS=50&lt;br /&gt;
|                  Reactor=10&lt;br /&gt;
|             Solar panels=yes&lt;br /&gt;
|               Warp drive=no&lt;br /&gt;
|            Core capacity=&lt;br /&gt;
|              Travel cost=1&lt;br /&gt;
|             Flight range=100&lt;br /&gt;
|&lt;br /&gt;
|                LRS range=3&lt;br /&gt;
|                Cargo bay=700&lt;br /&gt;
|            Beam capacity=20&lt;br /&gt;
|&lt;br /&gt;
|                     Hull=100&lt;br /&gt;
|                    Armor=2&lt;br /&gt;
|                  Shields=30&lt;br /&gt;
|               Deflectors=200 (7)&lt;br /&gt;
|&lt;br /&gt;
|             Phaser banks=4&lt;br /&gt;
|          Phaser strength=1&lt;br /&gt;
|          Disruptor banks=0&lt;br /&gt;
|       Disruptor strength=0&lt;br /&gt;
|            Torpedo tubes=1&lt;br /&gt;
|            Torpedo types=[[Photon torpedoes]]&lt;br /&gt;
|         Torpedo capacity=10&lt;br /&gt;
|          Torpedo evasion=0%&lt;br /&gt;
|&lt;br /&gt;
|       Bussard collectors=yes&lt;br /&gt;
|       Bussard efficiency=+1&lt;br /&gt;
|         Bussard capacity=300&lt;br /&gt;
|               Replicator=yes&lt;br /&gt;
|&lt;br /&gt;
|              Energy cost=60&lt;br /&gt;
|            Plasteel cost=104&lt;br /&gt;
|            Duranium cost=152&lt;br /&gt;
|           Deuterium cost=68&lt;br /&gt;
|           Dilithium cost=0&lt;br /&gt;
|           Tritanium cost=0&lt;br /&gt;
|        Construction time=5&lt;br /&gt;
|&lt;br /&gt;
|    Research requirements=none&lt;br /&gt;
|              Isos-Direct=0&lt;br /&gt;
|            Isos-Indirect=0&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Anachrom</id>
		<title>Anachrom</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Anachrom"/>
				<updated>2011-09-04T17:47:09Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{menu}}&lt;br /&gt;
{{ShipCategoryMenu}}&lt;br /&gt;
{{Infobox-Ships&lt;br /&gt;
|                     Name=Anachrom&lt;br /&gt;
|               Ship image=http://game.en.stne.net/i/s/60.gif&lt;br /&gt;
|        Image description=Side view&lt;br /&gt;
|                Ship type=[[Military ship|Militaty ship]]&lt;br /&gt;
|            Ship category=[[Heavy Corvette]]&lt;br /&gt;
|               Ship class=[[:Category:Warship|Warship]] &lt;br /&gt;
|                          [[:Category:Warship|Warship]]&lt;br /&gt;
|&lt;br /&gt;
|                    Slots=2&lt;br /&gt;
|             Minimum crew=16&lt;br /&gt;
|             Maximum crew=24&lt;br /&gt;
|&lt;br /&gt;
|                      EPS=60&lt;br /&gt;
|                  Reactor=43&lt;br /&gt;
|             Solar panels=no&lt;br /&gt;
|               Warp drive=no&lt;br /&gt;
|            Core capacity=2400&lt;br /&gt;
|              Travel cost=1,5&lt;br /&gt;
|             Flight range=40&lt;br /&gt;
|&lt;br /&gt;
|                LRS range=2&lt;br /&gt;
|                Cargo bay=100&lt;br /&gt;
|            Beam capacity=10&lt;br /&gt;
|&lt;br /&gt;
|                     Hull=80&lt;br /&gt;
|                    Armor=3&lt;br /&gt;
|                  Shields=80&lt;br /&gt;
|               Deflectors=80 (4)&lt;br /&gt;
|&lt;br /&gt;
|             Phaser banks=12&lt;br /&gt;
|          Phaser strength=12&lt;br /&gt;
|          Disruptor banks=0&lt;br /&gt;
|       Disruptor strength=0&lt;br /&gt;
|            Torpedo tubes=0&lt;br /&gt;
|            Torpedo types=[[None]]&lt;br /&gt;
|         Torpedo capacity=0&lt;br /&gt;
|          Torpedo evasion=10%&lt;br /&gt;
|&lt;br /&gt;
|       Bussard collectors=no&lt;br /&gt;
|       Bussard efficiency=0&lt;br /&gt;
|         Bussard capacity=0&lt;br /&gt;
|               Replicator=yes&lt;br /&gt;
|&lt;br /&gt;
|              Energy cost=109&lt;br /&gt;
|            Plasteel cost=198&lt;br /&gt;
|            Duranium cost=269&lt;br /&gt;
|           Deuterium cost=102&lt;br /&gt;
|           Dilithium cost=8&lt;br /&gt;
|           Tritanium cost=52&lt;br /&gt;
|            Isoliner Chip cost=8&lt;br /&gt;
|        Construction time=5&lt;br /&gt;
|&lt;br /&gt;
|    Research requirements=yes&lt;br /&gt;
|              Isos-Direct=300&lt;br /&gt;
|            Isos-Indirect=370&lt;br /&gt;
}}&lt;br /&gt;
[[Category: Ships]]&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Anachrom</id>
		<title>Anachrom</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Anachrom"/>
				<updated>2011-09-04T17:39:20Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{menu}}&lt;br /&gt;
{{ShipCategoryMenu}}&lt;br /&gt;
{{Infobox-Ships&lt;br /&gt;
|                     Name=Anachrom&lt;br /&gt;
|               Ship image=http://game.en.stne.net/i/s/60.gif&lt;br /&gt;
|        Image description=Side view&lt;br /&gt;
|                Ship type=[[Military ship|Militaty ship]]&lt;br /&gt;
|            Ship category=[[Heavy Corvette]]&lt;br /&gt;
|               Ship class=[[:Category:Warship|Warship]] &lt;br /&gt;
|                          [[:Category:Warship|Warship]]&lt;br /&gt;
|&lt;br /&gt;
|                    Slots=2&lt;br /&gt;
|             Minimum crew=16&lt;br /&gt;
|             Maximum crew=24&lt;br /&gt;
|&lt;br /&gt;
|                      EPS=60&lt;br /&gt;
|                  Reactor=43&lt;br /&gt;
|             Solar panels=no&lt;br /&gt;
|               Warp drive=no&lt;br /&gt;
|            Core capacity=2400&lt;br /&gt;
|              Travel cost=1,5&lt;br /&gt;
|             Flight range=40&lt;br /&gt;
|&lt;br /&gt;
|                LRS range=2&lt;br /&gt;
|                Cargo bay=100&lt;br /&gt;
|            Beam capacity=10&lt;br /&gt;
|&lt;br /&gt;
|                     Hull=80&lt;br /&gt;
|                    Armor=3&lt;br /&gt;
|                  Shields=80&lt;br /&gt;
|               Deflectors=80 (4)&lt;br /&gt;
|&lt;br /&gt;
|             Phaser banks=12&lt;br /&gt;
|          Phaser strength=12&lt;br /&gt;
|          Disruptor banks=0&lt;br /&gt;
|       Disruptor strength=0&lt;br /&gt;
|            Torpedo tubes=0&lt;br /&gt;
|            Torpedo types=[[None]]&lt;br /&gt;
|         Torpedo capacity=0&lt;br /&gt;
|          Torpedo evasion=10%&lt;br /&gt;
|&lt;br /&gt;
|       Bussard collectors=no&lt;br /&gt;
|       Bussard efficiency=0&lt;br /&gt;
|         Bussard capacity=0&lt;br /&gt;
|               Replicator=yes&lt;br /&gt;
|&lt;br /&gt;
|              Energy cost=109&lt;br /&gt;
|            Plasteel cost=198&lt;br /&gt;
|            Duranium cost=269&lt;br /&gt;
|           Deuterium cost=102&lt;br /&gt;
|           Dilithium cost=8&lt;br /&gt;
|           Tritanium cost=52&lt;br /&gt;
|            Isoliner Chip cost=8&lt;br /&gt;
|        Construction time=5&lt;br /&gt;
|&lt;br /&gt;
|    Research requirements=yes&lt;br /&gt;
|              Isos-Direct=300&lt;br /&gt;
|            Isos-Indirect=370&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/Anachrom</id>
		<title>Anachrom</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/Anachrom"/>
				<updated>2011-09-04T17:29:07Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox-Ships&lt;br /&gt;
|                     Name=Anachrom&lt;br /&gt;
|               Ship image=http://game.en.stne.net/i/s/60.gif&lt;br /&gt;
|        Image description=Side view&lt;br /&gt;
|                Ship type=[[Military ship|Militaty ship]]&lt;br /&gt;
|            Ship category=[[Heavy Corvette]]&lt;br /&gt;
|               Ship class=[[:Category:Warship|Warship]] &lt;br /&gt;
|                          [[:Category:Warship|Warship]]&lt;br /&gt;
|&lt;br /&gt;
|                    Slots=2&lt;br /&gt;
|             Minimum crew=16&lt;br /&gt;
|             Maximum crew=24&lt;br /&gt;
|&lt;br /&gt;
|                      EPS=60&lt;br /&gt;
|                  Reactor=43&lt;br /&gt;
|             Solar panels=no&lt;br /&gt;
|               Warp drive=no&lt;br /&gt;
|            Core capacity=2400&lt;br /&gt;
|              Travel cost=1,5&lt;br /&gt;
|             Flight range=40&lt;br /&gt;
|&lt;br /&gt;
|                LRS range=2&lt;br /&gt;
|                Cargo bay=100&lt;br /&gt;
|            Beam capacity=10&lt;br /&gt;
|&lt;br /&gt;
|                     Hull=80&lt;br /&gt;
|                    Armor=3&lt;br /&gt;
|                  Shields=80&lt;br /&gt;
|               Deflectors=80 (4)&lt;br /&gt;
|&lt;br /&gt;
|             Phaser banks=12&lt;br /&gt;
|          Phaser strength=12&lt;br /&gt;
|          Disruptor banks=0&lt;br /&gt;
|       Disruptor strength=0&lt;br /&gt;
|            Torpedo tubes=0&lt;br /&gt;
|            Torpedo types=[[None]]&lt;br /&gt;
|         Torpedo capacity=0&lt;br /&gt;
|          Torpedo evasion=10%&lt;br /&gt;
|&lt;br /&gt;
|       Bussard collectors=no&lt;br /&gt;
|       Bussard efficiency=0&lt;br /&gt;
|         Bussard capacity=0&lt;br /&gt;
|               Replicator=yes&lt;br /&gt;
|&lt;br /&gt;
|              Energy cost=109&lt;br /&gt;
|            Plasteel cost=198&lt;br /&gt;
|            Duranium cost=269&lt;br /&gt;
|           Deuterium cost=102&lt;br /&gt;
|           Dilithium cost=8&lt;br /&gt;
|           Tritanium cost=52&lt;br /&gt;
|            Isoliner Chip cost=8&lt;br /&gt;
|        Construction time=5&lt;br /&gt;
|&lt;br /&gt;
|    Research requirements=yes&lt;br /&gt;
|              Isos-Direct=300&lt;br /&gt;
|            Isos-Indirect=370&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/NPC-Vacancy</id>
		<title>NPC-Vacancy</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/NPC-Vacancy"/>
				<updated>2011-06-20T22:01:05Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Greetings Players!*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We're proud to announce that the we are doing something incredibly new and probably crazy....&lt;br /&gt;
We are going to open up THREE NPC spots at once....that is right THREE!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Here is the deal. Players can only apply for ONE NPC position of your choice to submit your application on. Make it the one NPC position you most want as we want players really dedicated to being the NPC they choose, not just applying because it's open. There will be Absolutely NO switching your application to the other accounts if you don't make it in the one you apply for first.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Here are your choices:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Klingons Under Proxy NPC &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans Under Proxy NPC &amp;lt;br&amp;gt;&lt;br /&gt;
Dominion NPC &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Yes that is right the Dominion account will become an active NPC this time around. A New Overseer account number will be posted soon for all complaints regarding NPC actions. Until the interviews are complete and the position is filled, the Dominion account will still function as the Overseer account.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
ALL Applications will be taken during the same open and close times...please mark the NPC position you are going for in the TITLE of the message&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
As part of the application process you MUST follow the instructions for the applications or your application could be automatically rejected.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Application Process will OPEN at 0:00 Server time on June 9th, 2011 &amp;lt;br&amp;gt;&lt;br /&gt;
The Application Process will CLOSE on 0:00 Sever time June 24th, 2011 .&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Your Application MUST be submitted between the OPEN and CLOSE Dates.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Applications submitted early or late will be automatically rejected.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Interviews will be conducted in the order listed. It typically takes about 1-1/2 weeks to get through interviews for each position. Dominion will be last interviewed and may not be in place until Mid July, just keep that in mind that it might take some time to set up your interview.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Here are the updated requirements to apply for NPC:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
1. General information:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You'll see every NPC position which is open for applications in this thread.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- You will need to send your application to all NPC on EN-1, not the game masters or support team. &amp;lt;br&amp;gt;&lt;br /&gt;
- The NPC team IGM numbers are 4,5,6,7,8,9,10 and 11 &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
2. Information regarding NPC positions&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As NPC your task will be:&lt;br /&gt;
- To complete active RP with the settlers, this includes SCN's, SSCN, Chat and various Channels in SCN and of course conduct in game action. &amp;lt;br&amp;gt;&lt;br /&gt;
- Be a contact for the settlers for in game information on how to play or perform certain functions. &amp;lt;br&amp;gt;&lt;br /&gt;
- Maintain your account including logs and IGM. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How you play your account is up to you. Of course there are some guidelines for the NPC accounts, because we want to stay within the Star Trek framework. The rules you will need to follow are the STNE general game Rules and of course the NPC-Codex which you will learn if you are accepted into the position.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Your profile:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
We want someone:&lt;br /&gt;
- 18 years of age (exceptions are possible) &amp;lt;br&amp;gt;&lt;br /&gt;
- Experienced in Space Trek: The New Empire. &amp;lt;br&amp;gt;&lt;br /&gt;
- Has regular activity of RP in STNE (SCN and/or SSCN or own channels) &amp;lt;br&amp;gt;&lt;br /&gt;
- With a proper character and the ability to be an active member of a large team. &amp;lt;br&amp;gt;&lt;br /&gt;
- With a good reputation (this includes your conduct in Game CHAT). &amp;lt;br&amp;gt;&lt;br /&gt;
- With good English skills in written word. &amp;lt;br&amp;gt;&lt;br /&gt;
- With a good understanding of Star Trek canon and how it can be applied or expanded within each NPC alliance. &amp;lt;br&amp;gt;&lt;br /&gt;
- Who can be a long term NPC, so ONLY apply if you have enough time to do the work. &amp;lt;br&amp;gt;&lt;br /&gt;
- With excellent communications skills on the Forums, Team Speak, IRC and/or ICQ &amp;lt;br&amp;gt;&lt;br /&gt;
- With a well written, expressive, application. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOTE: The use of IRC for NPC meetings and RP discussions will be a requirement. TeamSpeak is an option for quick discussions (A microphone is not required to use TS).&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
4. The Formal Application&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The applications needs to be written and without any RP in the main body of the application.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You can include as a secondary attachment 3 to 5 short examples of the first few RPs you would start.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contents of an application:&amp;lt;br&amp;gt;&lt;br /&gt;
1. - Name: (Real name) &amp;lt;br&amp;gt;&lt;br /&gt;
2. - Age: (Real age some exceptions may be made for excellent players under 18 -) &amp;lt;br&amp;gt;&lt;br /&gt;
3. - General Location/Time Zone: (for Game Time and NPC meeting/interview schedules) &amp;lt;br&amp;gt;&lt;br /&gt;
4. - Current Occupation: (Generally, are you a Student, Engineer, Police Officer? etc - not your exact Employer) &amp;lt;br&amp;gt;&lt;br /&gt;
5. - Number of hours per day you can dedicate to the NPC account: &amp;lt;br&amp;gt;&lt;br /&gt;
6. - Why do you want to become an NPC? &amp;lt;br&amp;gt;&lt;br /&gt;
7. - What do you think the role of the NPC is in regards to the interactions with the Players? &amp;lt;br&amp;gt;&lt;br /&gt;
8. - How would you encapsulate the spirit of the race you are applying for? (i.e. What are the Romuans really like, and who are the &amp;quot;Founders&amp;quot; and what houses make up the Klingon Fleets?) &amp;lt;br&amp;gt;&lt;br /&gt;
9. - So how would you play your Alliance? (It is acceptable to list your major characters, who and what they will do - try to stay to ST canon as much as possible). &amp;lt;br&amp;gt;&lt;br /&gt;
10. - Think about and describe to us some role play ideas you want to start with players and how you would start them. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: - Don't write something like &amp;quot;I want to be NPC to fly with the big ships and shoot stuff. Your private information will be maintained in a NPC Forum that is not accessible to the general players. Your real name will not be shared with them. The NPC Team agrees to keep all confidential information confidential at all times in game. That is a requirement of the position.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
5. Hints&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- What we seek are people with creative ability, fresh ideas and nice RP's. &amp;lt;br&amp;gt;&lt;br /&gt;
- You don't need to write a book about your RP proposals but a short list of your ideas and a few examples are acceptable. &amp;lt;br&amp;gt;&lt;br /&gt;
- You might wish to describe how you would build on the current work (if any) of the previous NPC holder. &amp;lt;br&amp;gt;&lt;br /&gt;
- Most important is who you are, how do you want to play your NPC and how you plan to interact with the Players and other NPCs. &amp;lt;br&amp;gt;&lt;br /&gt;
- Good English skills, preferably native English is very important. &amp;lt;br&amp;gt;&lt;br /&gt;
- We need to feel that you are the right person for this job and will work with our team.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
6. What do you get?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Teamwork is paramount to the success of the NPCs. We can offer an excellent team of people to work with, who will support you and help you develop your ideas. You will learn the finer points of the game mechanics. You will improve your writing skills and use of HTML graphics in game. Of course you will get the chance to fly hundreds of big ships and to be part of the history of Space Trek: The New Empire and the galaxy. Unfortunately, you will not get any payment for all the hours and a lot of hard work you put into this. You will get a lot of complaints, hate mail, threats against you to have you removed from the position, and general foul-mouth swearing at you for anything you attempt to do. If you find that fun and enjoyable or at least something you can deal with on a daily bases and not loose your objectivity, then you just might be the right one for the job.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We're look forward to receiving your applications. GOOD LUCK!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kind regards, &amp;lt;br&amp;gt;&lt;br /&gt;
The EN-1 NPC Team&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/NPC-Vacancy</id>
		<title>NPC-Vacancy</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/NPC-Vacancy"/>
				<updated>2011-06-20T22:00:26Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Greetings Players!*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
We're proud to announce that the we are doing something incredibly new and probably crazy....&lt;br /&gt;
We are going to open up THREE NPC spots at once....that is right THREE!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Here is the deal. Players can only apply for ONE NPC position of your choice to submit your application on. Make it the one NPC position you most want as we want players really dedicated to being the NPC they choose, not just applying because it's open. There will be Absolutely NO switching your application to the other accounts if you don't make it in the one you apply for first.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Here are your choices:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Klingons Under Proxy NPC &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans Under Proxy NPC &amp;lt;br&amp;gt;&lt;br /&gt;
Dominion NPC &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Yes that is right the Dominion account will become an active NPC this time around. A New Overseer account number will be posted soon for all complaints regarding NPC actions. Until the interviews are complete and the position is filled, the Dominion account will still function as the Overseer account.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
ALL Applications will be taken during the same open and close times...please mark the NPC position you are going for in the TITLE of the message&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As part of the application process you MUST follow the instructions for the applications or your application could be automatically rejected.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The Application Process will OPEN at 0:00 Server time on June 9th, 2011&lt;br /&gt;
The Application Process will CLOSE on 0:00 Sever time June 24th, 2011 .&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Your Application MUST be submitted between the OPEN and CLOSE Dates.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Applications submitted early or late will be automatically rejected.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Interviews will be conducted in the order listed. It typically takes about 1-1/2 weeks to get through interviews for each position. Dominion will be last interviewed and may not be in place until Mid July, just keep that in mind that it might take some time to set up your interview.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Here are the updated requirements to apply for NPC:&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
1. General information:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You'll see every NPC position which is open for applications in this thread.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- You will need to send your application to all NPC on EN-1, not the game masters or support team. &amp;lt;br&amp;gt;&lt;br /&gt;
- The NPC team IGM numbers are 4,5,6,7,8,9,10 and 11 &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
2. Information regarding NPC positions&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
As NPC your task will be:&lt;br /&gt;
- To complete active RP with the settlers, this includes SCN's, SSCN, Chat and various Channels in SCN and of course conduct in game action. &amp;lt;br&amp;gt;&lt;br /&gt;
- Be a contact for the settlers for in game information on how to play or perform certain functions. &amp;lt;br&amp;gt;&lt;br /&gt;
- Maintain your account including logs and IGM. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How you play your account is up to you. Of course there are some guidelines for the NPC accounts, because we want to stay within the Star Trek framework. The rules you will need to follow are the STNE general game Rules and of course the NPC-Codex which you will learn if you are accepted into the position.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Your profile:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
We want someone:&lt;br /&gt;
- 18 years of age (exceptions are possible) &amp;lt;br&amp;gt;&lt;br /&gt;
- Experienced in Space Trek: The New Empire. &amp;lt;br&amp;gt;&lt;br /&gt;
- Has regular activity of RP in STNE (SCN and/or SSCN or own channels) &amp;lt;br&amp;gt;&lt;br /&gt;
- With a proper character and the ability to be an active member of a large team. &amp;lt;br&amp;gt;&lt;br /&gt;
- With a good reputation (this includes your conduct in Game CHAT). &amp;lt;br&amp;gt;&lt;br /&gt;
- With good English skills in written word. &amp;lt;br&amp;gt;&lt;br /&gt;
- With a good understanding of Star Trek canon and how it can be applied or expanded within each NPC alliance. &amp;lt;br&amp;gt;&lt;br /&gt;
- Who can be a long term NPC, so ONLY apply if you have enough time to do the work. &amp;lt;br&amp;gt;&lt;br /&gt;
- With excellent communications skills on the Forums, Team Speak, IRC and/or ICQ &amp;lt;br&amp;gt;&lt;br /&gt;
- With a well written, expressive, application. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOTE: The use of IRC for NPC meetings and RP discussions will be a requirement. TeamSpeak is an option for quick discussions (A microphone is not required to use TS).&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
4. The Formal Application&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The applications needs to be written and without any RP in the main body of the application.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You can include as a secondary attachment 3 to 5 short examples of the first few RPs you would start.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Contents of an application:&amp;lt;br&amp;gt;&lt;br /&gt;
1. - Name: (Real name) &amp;lt;br&amp;gt;&lt;br /&gt;
2. - Age: (Real age some exceptions may be made for excellent players under 18 -) &amp;lt;br&amp;gt;&lt;br /&gt;
3. - General Location/Time Zone: (for Game Time and NPC meeting/interview schedules) &amp;lt;br&amp;gt;&lt;br /&gt;
4. - Current Occupation: (Generally, are you a Student, Engineer, Police Officer? etc - not your exact Employer) &amp;lt;br&amp;gt;&lt;br /&gt;
5. - Number of hours per day you can dedicate to the NPC account: &amp;lt;br&amp;gt;&lt;br /&gt;
6. - Why do you want to become an NPC? &amp;lt;br&amp;gt;&lt;br /&gt;
7. - What do you think the role of the NPC is in regards to the interactions with the Players? &amp;lt;br&amp;gt;&lt;br /&gt;
8. - How would you encapsulate the spirit of the race you are applying for? (i.e. What are the Romuans really like, and who are the &amp;quot;Founders&amp;quot; and what houses make up the Klingon Fleets?) &amp;lt;br&amp;gt;&lt;br /&gt;
9. - So how would you play your Alliance? (It is acceptable to list your major characters, who and what they will do - try to stay to ST canon as much as possible). &amp;lt;br&amp;gt;&lt;br /&gt;
10. - Think about and describe to us some role play ideas you want to start with players and how you would start them. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: - Don't write something like &amp;quot;I want to be NPC to fly with the big ships and shoot stuff. Your private information will be maintained in a NPC Forum that is not accessible to the general players. Your real name will not be shared with them. The NPC Team agrees to keep all confidential information confidential at all times in game. That is a requirement of the position.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
5. Hints&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- What we seek are people with creative ability, fresh ideas and nice RP's. &amp;lt;br&amp;gt;&lt;br /&gt;
- You don't need to write a book about your RP proposals but a short list of your ideas and a few examples are acceptable. &amp;lt;br&amp;gt;&lt;br /&gt;
- You might wish to describe how you would build on the current work (if any) of the previous NPC holder. &amp;lt;br&amp;gt;&lt;br /&gt;
- Most important is who you are, how do you want to play your NPC and how you plan to interact with the Players and other NPCs. &amp;lt;br&amp;gt;&lt;br /&gt;
- Good English skills, preferably native English is very important. &amp;lt;br&amp;gt;&lt;br /&gt;
- We need to feel that you are the right person for this job and will work with our team.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
6. What do you get?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Teamwork is paramount to the success of the NPCs. We can offer an excellent team of people to work with, who will support you and help you develop your ideas. You will learn the finer points of the game mechanics. You will improve your writing skills and use of HTML graphics in game. Of course you will get the chance to fly hundreds of big ships and to be part of the history of Space Trek: The New Empire and the galaxy. Unfortunately, you will not get any payment for all the hours and a lot of hard work you put into this. You will get a lot of complaints, hate mail, threats against you to have you removed from the position, and general foul-mouth swearing at you for anything you attempt to do. If you find that fun and enjoyable or at least something you can deal with on a daily bases and not loose your objectivity, then you just might be the right one for the job.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We're look forward to receiving your applications. GOOD LUCK!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kind regards, &amp;lt;br&amp;gt;&lt;br /&gt;
The EN-1 NPC Team&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2011-06-20T21:57:51Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: /* The NPC Team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Jenssen (8)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Hamsterian (3067)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (27507)&amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Reed (35594)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Pash Cracken (8556)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (17827)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
» [\/\] « (28788)&amp;lt;br&amp;gt;&lt;br /&gt;
Dominion (11)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Jenssen (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (7)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Dominion - NPC Overseers - Jenssen and Lucien &amp;lt;br&amp;gt;&lt;br /&gt;
Federation - Tom / Jenssen &amp;lt;br&amp;gt;&lt;br /&gt;
Ferengi - Marcus Minor &amp;lt;br&amp;gt;&lt;br /&gt;
Romulans - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Klingons - (Under NPC Proxy) &amp;lt;br&amp;gt;&lt;br /&gt;
Cardassians - Under Probationary NPC &amp;lt;br&amp;gt;&lt;br /&gt;
Rhulans - Lucien &amp;lt;br&amp;gt;&lt;br /&gt;
Borg - Jenssen &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
CodeRed (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
Sen'sat (39923)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/NPC-Vacancy</id>
		<title>NPC-Vacancy</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/NPC-Vacancy"/>
				<updated>2011-06-20T21:57:01Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Greetings Players!*&lt;br /&gt;
&lt;br /&gt;
We're proud to announce that the we are doing something incredibly new and probably crazy....&lt;br /&gt;
We are going to open up THREE NPC spots at once....that is right THREE!&lt;br /&gt;
&lt;br /&gt;
Here is the deal. Players can only apply for ONE NPC position of your choice to submit your application on. Make it the one NPC position you most want as we want players really dedicated to being the NPC they choose, not just applying because it's open. There will be Absolutely NO switching your application to the other accounts if you don't make it in the one you apply for first.&lt;br /&gt;
&lt;br /&gt;
Here are your choices:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Klingons Under Proxy NPC&lt;br /&gt;
Romulans Under Proxy NPC&lt;br /&gt;
Dominion NPC&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yes that is right the Dominion account will become an active NPC this time around. A New Overseer account number will be posted soon for all complaints regarding NPC actions. Until the interviews are complete and the position is filled, the Dominion account will still function as the Overseer account.&lt;br /&gt;
&lt;br /&gt;
ALL Applications will be taken during the same open and close times...please mark the NPC position you are going for in the TITLE of the message&lt;br /&gt;
&lt;br /&gt;
As part of the application process you MUST follow the instructions for the applications or your application could be automatically rejected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;The Application Process will OPEN at 0:00 Server time on June 9th, 2011&lt;br /&gt;
The Application Process will CLOSE on 0:00 Sever time June 24th, 2011 .&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your Application MUST be submitted between the OPEN and CLOSE Dates.&lt;br /&gt;
&lt;br /&gt;
Applications submitted early or late will be automatically rejected.&lt;br /&gt;
&lt;br /&gt;
Interviews will be conducted in the order listed. It typically takes about 1-1/2 weeks to get through interviews for each position. Dominion will be last interviewed and may not be in place until Mid July, just keep that in mind that it might take some time to set up your interview.&lt;br /&gt;
&lt;br /&gt;
Here are the updated requirements to apply for NPC:&lt;br /&gt;
&lt;br /&gt;
1. General information:&lt;br /&gt;
&lt;br /&gt;
You'll see every NPC position which is open for applications in this thread.&lt;br /&gt;
&lt;br /&gt;
- You will need to send your application to all NPC on EN-1, not the game masters or support team.&lt;br /&gt;
- The NPC team IGM numbers are 4,5,6,7,8,9,10 and 11&lt;br /&gt;
&lt;br /&gt;
2. Information regarding NPC positions&lt;br /&gt;
&lt;br /&gt;
As NPC your task will be:&lt;br /&gt;
- To complete active RP with the settlers, this includes SCN's, SSCN, Chat and various Channels in SCN and of course conduct in game action.&lt;br /&gt;
- Be a contact for the settlers for in game information on how to play or perform certain functions.&lt;br /&gt;
- Maintain your account including logs and IGM.&lt;br /&gt;
&lt;br /&gt;
How you play your account is up to you. Of course there are some guidelines for the NPC accounts, because we want to stay within the Star Trek framework. The rules you will need to follow are the STNE general game Rules and of course the NPC-Codex which you will learn if you are accepted into the position.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3. Your profile:&lt;br /&gt;
&lt;br /&gt;
We want someone:&lt;br /&gt;
- 18 years of age (exceptions are possible)&lt;br /&gt;
- Experienced in Space Trek: The New Empire.&lt;br /&gt;
- Has regular activity of RP in STNE (SCN and/or SSCN or own channels)&lt;br /&gt;
- With a proper character and the ability to be an active member of a large team.&lt;br /&gt;
- With a good reputation (this includes your conduct in Game CHAT).&lt;br /&gt;
- With good English skills in written word.&lt;br /&gt;
- With a good understanding of Star Trek canon and how it can be applied or expanded within each NPC alliance.&lt;br /&gt;
- Who can be a long term NPC, so ONLY apply if you have enough time to do the work.&lt;br /&gt;
- With excellent communications skills on the Forums, Team Speak, IRC and/or ICQ&lt;br /&gt;
- With a well written, expressive, application.&lt;br /&gt;
&lt;br /&gt;
NOTE: The use of IRC for NPC meetings and RP discussions will be a requirement. TeamSpeak is an option for quick discussions (A microphone is not required to use TS).&lt;br /&gt;
&lt;br /&gt;
4. The Formal Application&lt;br /&gt;
&lt;br /&gt;
The applications needs to be written and without any RP in the main body of the application.&lt;br /&gt;
&lt;br /&gt;
You can include as a secondary attachment 3 to 5 short examples of the first few RPs you would start.&lt;br /&gt;
&lt;br /&gt;
Contents of an application:&lt;br /&gt;
1. - Name: (Real name)&lt;br /&gt;
2. - Age: (Real age some exceptions may be made for excellent players under 18 -)&lt;br /&gt;
3. - General Location/Time Zone: (for Game Time and NPC meeting/interview schedules)&lt;br /&gt;
4. - Current Occupation: (Generally, are you a Student, Engineer, Police Officer? etc - not your exact Employer)&lt;br /&gt;
5. - Number of hours per day you can dedicate to the NPC account:&lt;br /&gt;
6. - Why do you want to become an NPC?&lt;br /&gt;
7. - What do you think the role of the NPC is in regards to the interactions with the Players?&lt;br /&gt;
8. - How would you encapsulate the spirit of the race you are applying for? (i.e. What are the Romuans really like, and who are the &amp;quot;Founders&amp;quot; and what houses make up the Klingon Fleets?)&lt;br /&gt;
9. - So how would you play your Alliance? (It is acceptable to list your major characters, who and what they will do - try to stay to ST canon as much as possible).&lt;br /&gt;
10. - Think about and describe to us some role play ideas you want to start with players and how you would start them.&lt;br /&gt;
&lt;br /&gt;
Note: - Don't write something like &amp;quot;I want to be NPC to fly with the big ships and shoot stuff. Your private information will be maintained in a NPC Forum that is not accessible to the general players. Your real name will not be shared with them. The NPC Team agrees to keep all confidential information confidential at all times in game. That is a requirement of the position.&lt;br /&gt;
&lt;br /&gt;
5. Hints&lt;br /&gt;
&lt;br /&gt;
- What we seek are people with creative ability, fresh ideas and nice RP's.&lt;br /&gt;
- You don't need to write a book about your RP proposals but a short list of your ideas and a few examples are acceptable.&lt;br /&gt;
- You might wish to describe how you would build on the current work (if any) of the previous NPC holder.&lt;br /&gt;
- Most important is who you are, how do you want to play your NPC and how you plan to interact with the Players and other NPCs.&lt;br /&gt;
- Good English skills, preferably native English is very important.&lt;br /&gt;
- We need to feel that you are the right person for this job and will work with our team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
6. What do you get?&lt;br /&gt;
&lt;br /&gt;
Teamwork is paramount to the success of the NPCs. We can offer an excellent team of people to work with, who will support you and help you develop your ideas. You will learn the finer points of the game mechanics. You will improve your writing skills and use of HTML graphics in game. Of course you will get the chance to fly hundreds of big ships and to be part of the history of Space Trek: The New Empire and the galaxy. Unfortunately, you will not get any payment for all the hours and a lot of hard work you put into this. You will get a lot of complaints, hate mail, threats against you to have you removed from the position, and general foul-mouth swearing at you for anything you attempt to do. If you find that fun and enjoyable or at least something you can deal with on a daily bases and not loose your objectivity, then you just might be the right one for the job.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We're look forward to receiving your applications. GOOD LUCK!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kind regards,&lt;br /&gt;
The EN-1 NPC Team&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	<entry>
		<id>http://wiki.en.stne.net/index.php/STNE-Team</id>
		<title>STNE-Team</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php/STNE-Team"/>
				<updated>2011-06-20T21:56:02Z</updated>
		
		<summary type="html">&lt;p&gt;Naranda: /* The NPC Team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=red&amp;gt;&amp;lt;b&amp;gt;Information May Not Be Accurate On Account Of Unavailable Information&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;The Game Management&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Arakis (1)&amp;lt;br&amp;gt;&lt;br /&gt;
Proximo (656)&amp;lt;br&amp;gt;&lt;br /&gt;
Azarin (2037)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (44095)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=red&amp;gt;Controlling &amp;amp; Forum&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Oly (29)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Support Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Sally (1926)&amp;lt;br&amp;gt;&lt;br /&gt;
Harry (2917)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Aislin (6663)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Jenssen (8)&amp;lt;br&amp;gt;&lt;br /&gt;
Andariel (Blutengel) (39716)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The Ingame Chat Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Chat Mod Overseer - Remy &amp;lt;br&amp;gt;&lt;br /&gt;
Hamsterian (3067)&amp;lt;br&amp;gt;&lt;br /&gt;
Remy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Bears (12991)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
UoC (27507)&amp;lt;br&amp;gt;&lt;br /&gt;
Klingons (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Reed (35594)&amp;lt;br&amp;gt;&lt;br /&gt;
Borg (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=purple&amp;gt;The IRC Moderator Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Pash Cracken (8556)&amp;lt;br&amp;gt;&lt;br /&gt;
Loki (12474)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;The Forum Moderators&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Uber (565)&amp;lt;br&amp;gt;&lt;br /&gt;
CommanderRemy (5956)&amp;lt;br&amp;gt;&lt;br /&gt;
Nuclear Doughnut (8887)&amp;lt;br&amp;gt;&lt;br /&gt;
CodeRedX13 (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (17827)&amp;lt;br&amp;gt;&lt;br /&gt;
Khar (18092)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;SCN/SSCN Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
» [\/\] « (28788)&amp;lt;br&amp;gt;&lt;br /&gt;
Dominion (11)&amp;lt;br&amp;gt;&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Jenssen (8)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=orange&amp;gt;Team Speak Mods&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Shalimar (16265)&amp;lt;br&amp;gt;&lt;br /&gt;
Vinzahn (7)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=blue&amp;gt;The NPC Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
Dominion - NPC Overseers - Jenssen and Lucien&lt;br /&gt;
Federation - Tom / Jenssen&lt;br /&gt;
Ferengi - Marcus Minor&lt;br /&gt;
Romulans - (Under NPC Proxy)&lt;br /&gt;
Klingons - (Under NPC Proxy)&lt;br /&gt;
Cardassians - Under Probationary NPC&lt;br /&gt;
Rhulans - Lucien&lt;br /&gt;
Borg - Jenssen&lt;br /&gt;
&lt;br /&gt;
{{seealso}}&lt;br /&gt;
[[NPC-Vacancy|NPC Vacancy]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;b&amp;gt;&amp;lt;font color=green&amp;gt;STNE Court Team&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;==&lt;br /&gt;
CodeRed (14882)&amp;lt;br&amp;gt;&lt;br /&gt;
CapricaSix (39471)&amp;lt;br&amp;gt;&lt;br /&gt;
Sen'sat (39923)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Naranda</name></author>	</entry>

	</feed>