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		<title>Scripting:Duranium Extractor - Revision history</title>
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		<updated>2026-04-30T04:14:49Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.en.stne.net/index.php?title=Scripting:Duranium_Extractor&amp;diff=5941&amp;oldid=prev</id>
		<title>Jacksfh: Created page with &quot;{{menu}} {{ScriptingMenu}} ==Duranium Extractor==  On entering this portal, the hosting ship will attempt to tractor all debris fields in the sector and extract Duranium from the...&quot;</title>
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				<updated>2012-06-14T21:51:22Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{menu}} {{ScriptingMenu}} ==Duranium Extractor==  On entering this portal, the hosting ship will attempt to tractor all debris fields in the sector and extract Duranium from the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{menu}}&lt;br /&gt;
{{ScriptingMenu}}&lt;br /&gt;
==Duranium Extractor==&lt;br /&gt;
&lt;br /&gt;
On entering this portal, the hosting ship will attempt to tractor all debris fields in the sector and extract Duranium from them. Script created by Glest Durnham&lt;br /&gt;
&lt;br /&gt;
==Code==&lt;br /&gt;
 #UseInterface Web, ShipPortal;&lt;br /&gt;
 &lt;br /&gt;
 If(GuestUser.UserID = MyShip.UserID)&lt;br /&gt;
 {&lt;br /&gt;
   Var curShip As CShip;&lt;br /&gt;
   Var dockedTo As Integer = - 1;&lt;br /&gt;
   Var oldQuantity As Integer = 0;&lt;br /&gt;
   Var oldTotalQuantity As Integer = MyShip.StockRoom.Amount(EGoodsType.Duranium);&lt;br /&gt;
   Var collected As Integer = 0;&lt;br /&gt;
   &lt;br /&gt;
   &lt;br /&gt;
   // Loop all ships in the sector&lt;br /&gt;
   For (Each curShip In MyShip.SRS)&lt;br /&gt;
   {&lt;br /&gt;
     // Make sure it's a debris field.&lt;br /&gt;
     If (isDebris(curShip))&lt;br /&gt;
     {&lt;br /&gt;
       // Activate SRS&lt;br /&gt;
       If ( NOT MyShip.SRSIsActive)&lt;br /&gt;
       {&lt;br /&gt;
         MyShip.Action.ActivateSRS(True);&lt;br /&gt;
         log(MyShip.Name &amp;amp; &amp;quot; (NCC &amp;quot; &amp;amp; MyShip.ShipID &amp;amp; &amp;quot;) activated SRS.&amp;quot;);&lt;br /&gt;
       }&lt;br /&gt;
       &lt;br /&gt;
       // Undock&lt;br /&gt;
       If (MyShip.Docked)&lt;br /&gt;
       {&lt;br /&gt;
         dockedTo = MyShip.DockedToShipID;&lt;br /&gt;
         MyShip.Action.Undock();&lt;br /&gt;
         If ( NOT MyShip.Docked)&lt;br /&gt;
         {&lt;br /&gt;
           log(MyShip.Name &amp;amp; &amp;quot; (NCC &amp;quot; &amp;amp; MyShip.ShipID &amp;amp; &amp;quot;) undocked.&amp;quot;);&lt;br /&gt;
         }&lt;br /&gt;
         Else&lt;br /&gt;
         {&lt;br /&gt;
           log(MyShip.Name &amp;amp; &amp;quot; (NCC &amp;quot; &amp;amp; MyShip.ShipID &amp;amp; &amp;quot;) failed to undock.&amp;quot;);&lt;br /&gt;
         }&lt;br /&gt;
       }&lt;br /&gt;
       &lt;br /&gt;
       oldQuantity = MyShip.StockRoom.Amount(EGoodsType.Duranium); &lt;br /&gt;
       &lt;br /&gt;
       // Perform the action&lt;br /&gt;
       MyShip.Action.DeactivateTractorBeam() &lt;br /&gt;
       MyShip.Action.ActivateTractorBeam(curShip.ShipID)&lt;br /&gt;
       MyShip.Action.ExtractFromWreck(1000);&lt;br /&gt;
      &lt;br /&gt;
       // Calculate the result&lt;br /&gt;
       collected = MyShip.StockRoom.Amount(EGoodsType.Duranium) - oldQuantity;&lt;br /&gt;
       &lt;br /&gt;
       // Output result&lt;br /&gt;
       log(&amp;quot;Collected &amp;quot; &amp;amp; collected &amp;amp; &amp;quot; Duranium from &amp;quot; &amp;amp; curShip.Name &amp;amp; &amp;quot; (NCC &amp;quot; &amp;amp; curShip.ShipID &amp;amp; &amp;quot;) .&amp;quot;);&lt;br /&gt;
      &lt;br /&gt;
     }&lt;br /&gt;
   }&lt;br /&gt;
  &lt;br /&gt;
   // Calculate the result&lt;br /&gt;
   collected = MyShip.StockRoom.Amount(EGoodsType.Duranium) - oldTotalQuantity;&lt;br /&gt;
   log(&amp;quot;Total: collected &amp;quot; &amp;amp; collected &amp;amp; &amp;quot; Duranium.&amp;quot;);&lt;br /&gt;
  &lt;br /&gt;
   // Re-dock&lt;br /&gt;
   If (dockedTo &amp;gt; - 1)&lt;br /&gt;
    {&lt;br /&gt;
     MyShip.Action.DockTo(dockedTo);&lt;br /&gt;
     If (MyShip.Docked AND MyShip.DockedToShipID = dockedTo)&lt;br /&gt;
     {&lt;br /&gt;
       log(MyShip.Name &amp;amp; &amp;quot; (NCC &amp;quot; &amp;amp; MyShip.ShipID &amp;amp; &amp;quot;) docked to &amp;quot; &amp;amp; MyShip.DockedTo.Name &amp;amp; &amp;quot; (NCC &amp;quot; &amp;amp; MyShip.DockedToShipID &amp;amp; &amp;quot;).&amp;quot;);&lt;br /&gt;
     }&lt;br /&gt;
     Else&lt;br /&gt;
     {&lt;br /&gt;
       log(MyShip.Name &amp;amp; &amp;quot; (NCC &amp;quot; &amp;amp; MyShip.ShipID &amp;amp; &amp;quot;) failed to redock.&amp;quot;);&lt;br /&gt;
     }&lt;br /&gt;
   }&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
 Function isDebris(ship As CShip) As Boolean&lt;br /&gt;
 {&lt;br /&gt;
   Return ship.Name.EndsWith(&amp;quot; (destroyed)&amp;quot;) OR ship.Name.EndsWith(&amp;quot; (self destroyed)&amp;quot;);&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 Function log(msg As String)&lt;br /&gt;
 {&lt;br /&gt;
   Response.Add(msg);&lt;br /&gt;
   Response.Add(New CHtmlBreak());&lt;br /&gt;
 }&lt;/div&gt;</summary>
		<author><name>Jacksfh</name></author>	</entry>

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