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		<title>Main Screen/News/Archive/2011/07.11.2011 - 20:59 - Revision history</title>
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		<updated>2026-04-06T18:11:17Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.en.stne.net/index.php?title=Main_Screen/News/Archive/2011/07.11.2011_-_20:59&amp;diff=81547&amp;oldid=prev</id>
		<title>Jacksfh: Created page with &quot;{{NewsArchiveMenu}} '''Patchnotes, Bugfixes'''  *Items only compete against each other if their effect is permanently active or remains permanently active after installation. Tem...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.en.stne.net/index.php?title=Main_Screen/News/Archive/2011/07.11.2011_-_20:59&amp;diff=81547&amp;oldid=prev"/>
				<updated>2020-05-23T15:43:35Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{NewsArchiveMenu}} &amp;#39;&amp;#39;&amp;#39;Patchnotes, Bugfixes&amp;#39;&amp;#39;&amp;#39;  *Items only compete against each other if their effect is permanently active or remains permanently active after installation. Tem...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{NewsArchiveMenu}}&lt;br /&gt;
'''Patchnotes, Bugfixes'''&lt;br /&gt;
&lt;br /&gt;
*Items only compete against each other if their effect is permanently active or remains permanently active after installation. Temporary effects or those that become active after activation are not affected!&lt;br /&gt;
*The tritanium kit, for example, does not compete with any items and can therefore always be installed.&lt;br /&gt;
*Already installed items are not affected by these last 2 rules, so they will continue to work even if they violate the new laws!&lt;br /&gt;
*A problem with some ships that can build things but did not display the corresponding button has been fixed.&lt;br /&gt;
*Special storage has been removed from STNE!&lt;br /&gt;
*Script engine: AmountSpecial (AmountSpecial) now always returns 0 and has no effect&lt;br /&gt;
*A small validation error when using deflector as a construction resource has been fixed&lt;br /&gt;
*SRS now shows 30 ships in the sector by default and tries to show each player and ship only once if possible (pre-alpha)&lt;br /&gt;
*SRS also displays all of its own or co-ships with fleet commands to make handling easier&lt;br /&gt;
*The SRS shorten function can now be switched on and off permanently. Switching off the function (show all) is only displayed in a sector where this also makes sense to prevent incorrect settings.&lt;/div&gt;</summary>
		<author><name>Jacksfh</name></author>	</entry>

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